Search found 94 matches
- Sat 01 Jun 2013, 05:20
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Hi musher0, I don't understand your issue with the xdg categories. The official categories are defined so that application developers have a standard choice of which one their app should go in so it will actually show up in the menus of different distros. There is no rule that says a desktop file mu...
- Mon 20 May 2013, 15:50
- Forum: Truly off-topic conversations
- Topic: Portus steals puppy apps and retains the p-
- Replies: 16
- Views: 361
some puppy developer is moonlighting elsewhere and could be a flight risk, maybe we should give him a raise or have him sign a NDA Ha ha, too late. IIRC it's Joe, aka bigbass. Having just switched to Mint, for work reasons, I really miss some of these Puppy utilities. I've already ported jcoder24's...
- Mon 20 May 2013, 15:18
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Hi everyone, Sorry for not getting back sooner, been offline for a few days. Did Barry said something about integration on future releases ? As far as I know, Barry is unaware of this thread. @01micko, peebee Sounds good. I'll be patient. Which tar.gz do I need to compile? and do I need all three? i...
- Mon 06 May 2013, 15:01
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Hi musher0 Nothing is wrong. Read on, please. First, are you using an ‘official’ Puppy with unmodified menus? Also, did you install these files? /usr/local/lib/X11/pixmaps/applications-other.png /usr/share/applications/AA-Strange-Program.desktop /usr/share/desktop-directories/Puppy-Other.directory C...
- Sat 04 May 2013, 19:34
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Hello musher0 Thanks for trying but I think you missed the point of the implementation demo. This is not a menu editor nor does it change anything in the base Puppy menus. It is only to show how the Puppy menus should be implemented. Conforming to the standard would allow easy use of alternate windo...
- Fri 26 Apr 2013, 19:57
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Hi musher0, I was hoping to hear from you here. First, pekwm is not one of the formatted menus supported (at this time), but please do offer any insight you may have on supporting that menu. It is not understood by me at this point as I have never used it. 1) Localization. The scripts mentioned in m...
- Fri 26 Apr 2013, 16:36
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
- Sat 20 Apr 2013, 22:07
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
Hello All,
The proposal and implementation for the menu system is in it's own thread here
http://murga-linux.com/puppy/viewtopic. ... 412#699412
.
The proposal and implementation for the menu system is in it's own thread here
http://murga-linux.com/puppy/viewtopic. ... 412#699412
.
- Sat 20 Apr 2013, 21:59
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
Menu Implementation, Test Procedure and Notes The binary portion of the implementation was tested on Puppies lucid 5.2.8, slacko 5.5, and upup-precise so should work on a wide range of Puppies. Please test and provide feedback with as many Puppy editions as possible. Use a fresh 32 bit Puppy runnin...
- Sat 20 Apr 2013, 21:59
- Forum: Puppy Projects
- Topic: New xdg menu proposal and implementation
- Replies: 28
- Views: 23046
New xdg menu proposal and implementation
To all Puppy system developers, this is a proposal for improving the Puppy menu. An implementation of this proposal is provided in the next post. Puppy as produced by woof is fully freedesktop.org menu standard compliant, with one major exception. That one exception is this: Puppy does not implemen...
- Thu 18 Apr 2013, 02:45
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
Progress:
Improved fluxbox menu generation.
Version 1 time
Version 2 time
Much better. I can live with that.
Improved fluxbox menu generation.
Version 1 time
Code: Select all
# ./gen_pup_xdg fluxbox
1.193
Code: Select all
# ./gen_pup_xdg-02 fluxbox
0.142
# ./gen_pup_xdg-02 fluxbox
0.134
# ./gen_pup_xdg-02 fluxbox
0.147
# ./gen_pup_xdg-02 fluxbox
0.144
- Wed 17 Apr 2013, 18:50
- Forum: Puppy Projects
- Topic: alphaOS [closed]
- Replies: 696
- Views: 289709
- Wed 17 Apr 2013, 16:38
- Forum: Puppy Projects
- Topic: alphaOS [closed]
- Replies: 696
- Views: 289709
- Tue 16 Apr 2013, 03:14
- Forum: Puppy Projects
- Topic: alphaOS [closed]
- Replies: 696
- Views: 289709
- Mon 15 Apr 2013, 20:26
- Forum: Puppy Derivatives
- Topic: Looking for puppies that can use native packages
- Replies: 4
- Views: 1955
- Mon 15 Apr 2013, 16:15
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
- Mon 15 Apr 2013, 02:07
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
Progress:
Fluxbox support completed.
Time in seconds to generate the various menus:
All menus include icons.
Fluxbox support completed.
Time in seconds to generate the various menus:
All menus include icons.
Code: Select all
# ./gen_pup_xdg openbox
0.151
# ./gen_pup_xdg jwm
0.113
# ./gen_pup_xdg icewm
0.112
# ./gen_pup_xdg fbpanel
0.112
# ./gen_pup_xdg fluxbox
1.193
- Sun 14 Apr 2013, 20:53
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
Hi simargl, I’ll address this in a somewhat reverse order... and forgive me for covering ground you already know, please. The purpose of fixmenus is to auto-update the menus for certain window managers after installing a pet and at boot. Maybe at the start of X too, not sure about that. You should n...
- Fri 12 Apr 2013, 12:34
- Forum: Puppy Projects
- Topic: New xdg menu for Puppy
- Replies: 37
- Views: 28231
- Thu 11 Apr 2013, 14:02
- Forum: Programming
- Topic: JWM knows path to icons, why doesn't Fluxbox?
- Replies: 9
- Views: 4142
Paul,
Have you checked how your fluxbox was compiled for image support?
See http://fluxbox-wiki.org/index.php?title ... g_the_menu
Regards,
Mobeus
Have you checked how your fluxbox was compiled for image support?
See http://fluxbox-wiki.org/index.php?title ... g_the_menu
Regards,
Mobeus