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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64
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wow

Joined: 29 Jun 2006
Posts: 1047
Location: Peru

PostPosted: Sun 19 Apr 2020, 03:00    Post subject:  RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64
Subject description: Frontend for emulators, game engines and media players.
 



Vesion 1.8.5
    RetroArch is a frontend for emulators, game engines and media players.




Cores
    RetroArch is a modular program that runs emulators and games within its framework as if they were 'plugins'.
    These plugins are called 'cores', and you need to install them inside RetroArch to be able to use them.
    This SFS includes these cores:

    "2048" | 2048_libretro.so
    "Arcade (FB Alpha 2012)" | fbalpha2012_libretro.so
    "Atari - 2600 (Stella)" | stella_libretro.so
    "Atari - 7800 (ProSystem)" | prosystem_libretro.so
    "Atari - Lynx (Beetle Handy)" | mednafen_lynx_libretro.so
    "Bandai - WonderSwan/Color (Beetle Cygne)" | mednafen_wswan_libretro.so
    | bsnes_accuracy_libretro.so
    | bsnes_balanced_libretro.so
    | bsnes_performance_libretro.so
    "Cave Story (NXEngine)" | nxengine_libretro.so
    "Doom (PrBoom)" | prboom_libretro.so
    | fbalpha_libretro.so
    "Microsoft - MSX (fMSX)" | fmsx_libretro.so
    | mupen64plus_libretro.so
    "NEC - PC Engine / CD (Beetle PCE FAST)" | mednafen_pce_fast_libretro.so
    "NEC - PC Engine SuperGrafx (Beetle SuperGrafx)" | mednafen_supergrafx_libretro.so
    "NEC - PC-FX (Beetle PC-FX)" | mednafen_pcfx_libretro.so
    "Nintendo - DS (DeSmuME)" | desmume_libretro.so
    "Nintendo - Game Boy Advance (Beetle GBA)" | mednafen_gba_libretro.so
    "Nintendo - Game Boy Advance (mGBA)" | mgba_libretro.so
    "Nintendo - Game Boy Advance (VBA-M)" | vbam_libretro.so
    "Nintendo - Game Boy Advance (VBA Next)" | vba_next_libretro.so
    "Nintendo - Game Boy / Color (Gambatte)" | gambatte_libretro.so
    "Nintendo - Game Boy / Color (TGB Dual)" | tgbdual_libretro.so
    "Nintendo - NES / Famicom (Nestopia UE)" | nestopia_libretro.so
    "Nintendo - NES / Famicom (QuickNES)" | quicknes_libretro.so
    "Nintendo - Nintendo 64 (Mupen64Plus-Next)" | mupen64plus_next_libretro.so
    "Nintendo - Nintendo 64 (ParaLLEl N64)" | parallel_n64_libretro.so
    "Nintendo - SNES / SFC (Beetle bsnes)" | mednafen_snes_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Accuracy)" | bsnes_mercury_accuracy_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Balanced)" | bsnes_mercury_balanced_libretro.so
    "Nintendo - SNES / SFC (bsnes-mercury Performance)" | bsnes_mercury_performance_libretro.so
    "Nintendo - SNES / SFC (Snes9x 2005)" | snes9x2005_libretro.so
    "Nintendo - SNES / SFC (Snes9x 2010)" | snes9x2010_libretro.so
    "Nintendo - SNES / SFC (Snes9x - Current)" | snes9x_libretro.so
    "Nintendo - Virtual Boy (Beetle VB)" | mednafen_vb_libretro.so
    "Quake (TyrQuake)" | tyrquake_libretro.so
    "Sega - MS/GG/MD/CD (Genesis Plus GX)" | genesis_plus_gx_libretro.so
    "Sega - MS/MD/CD/32X (PicoDrive)" | picodrive_libretro.so
    "Sega - Saturn (Beetle Saturn)" | mednafen_saturn_libretro.so
    "Sega - Saturn (Yabause)" | yabause_libretro.so
    "SNK - Neo Geo Pocket / Color (Beetle NeoPop)" | mednafen_ngp_libretro.so
    "Sony - PlayStation (Beetle PSX HW)" | mednafen_psx_hw_libretro.so
    "Sony - PlayStation (Beetle PSX)" | mednafen_psx_libretro.so
    "Sony - PlayStation Portable (PPSSPP)" | ppsspp_libretro.so
    "The 3DO Company - 3DO (4DO)" | 4do_libretro.so


Install more cores


Hotkeys


How to play


Links


Notes (known issues and some changes I've made)
    Netplay works only as a client.

    I've set the "system" directory to "~/.config/retroarch/system". Some emulated systems requires firmware, bios, fonts, etc. Those files go in retroarch's system directory. Example for "mednafen_psx_libretro.so | Sony - Playstation(Beetle PSX)": https://libretro.readthedocs.io/en/latest/library/beetle_psx/#bios

    Renamed and remaped "Sony-PlayStation3-DualShock3-Controller-Bluez.cfg" to "Sony-PlayStation3-DualShock3-Controller-BluezPuppy8.cfg"(/usr/share/libretro/autoconfig/udev/) to fix the button layout in wireless mode.

    "/usr/bin/retroarch" is a wrapper for "retroarch-bin" to launch retroarch with "apulse". You can edit this file to add other commands/options.

    To stop the controller/gamepad/joystick from moving the mouse you can:

    • Run "xinput" to check the device ID and then disable it. (Example: device id=13)

    Code:
    xinput disable 13

    OR


Credits


Download


Enjoy and use it as it is, NO SUPPORT WILL BE PROVIDED EVER

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wow

Joined: 29 Jun 2006
Posts: 1047
Location: Peru

PostPosted: Mon 20 Apr 2020, 01:04    Post subject: Re: RetroArch 1.8.5 SFS (with 46 cores/plugins) for Bionicpup64
Subject description: Frontend for emulators, game engines and media players.
 

wow wrote:
Netplay works only as a client.

Normal host won't work. To host a netplay game you must use the [Use Relay Server] option.



Screenshot: Puppy as host and windows as a client

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