Download the huge Linux pack from
http://emr.excaliburworld.com/emr3/index.html (240 MB)
Then install the AlephOne gameengine:
http://dotpups.de/dotpups/Games/AlephOn ... e-only.pup
Details on further requirements:
http://murga-linux.com/puppy/viewtopic.php?t=7974
Now extract the EMR-archive.
It has a Makefile, so you would need the developer-addon to proceed, but you can work around that like this:
Create a folder
/usr/local/emr/share
Create a symlink from the extracted folder, like this:
ln -s /mnt/hda5/downloads/emr-3.0/share-emr /usr/local/emr/share/emr
Replace "/mnt/hda5/downloads/" with the place where you extracted !
Then create such a startfile "/usr/local/bin/emr" and make it executable:
Code: Select all
#!/bin/bash
# Launch Excalibur: Morgana's Revenge.
# Copyright (C) 2006 Glen Ditchfield
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# At the time of writing, the GNU General Public License version 2 was
# available at <http://www.gnu.org/licenses/gpl.html>. If it is no longer
# available, you may obtain a copy by writing to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
for emr_option
do
case $emr_option in
-h | --help)
emr_help=yes ;;
-V | --version)
emr_version=yes ;;
esac
done
if test "$emr_help" = "yes"
then cat <<EOF
Usage: $0 [OPTION]...
Run the Aleph One game engine with the Excalibur: Morgana's Revenge scenario.
-h, --help display this help and exit
-V, --version display version information and exit
Other options are passed to Aleph One. See \`alephone --help' for details.
You can use the ALEPHONE_DATA environment variable to specify the scenario's
data directory.
EOF
exit 0
fi
if test "$emr_version" = "yes"
then echo Excalibur: Morgana\'s Revenge 3.0
exit 0
fi
# Default locations of EMR and Aleph One data files.
test -z "$ALEPHONE_DATA" && ALEPHONE_DATA='/usr/local/emr/share/emr'
export ALEPHONE_DATA
exec /usr/bin/alephone "$@"
If you have no accellerated grafics, go to the preferences menu first, and set the grafics to "software-renderer".
Here is a screenshot.
It has bad quality, as my Savage graficscard supports no GLX.
Saving games
After the Intro, you reach a level with a pistol.
Take the pistol.
Go back to where you started.
There is a panel on the wall.
Press "A" to activate it, it is a "save" menu.
Mark