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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
GPLed version of SimCity: Micropolis
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Joined: 24 Aug 2005
Posts: 13644
Location: Karlsruhe, Germany

PostPosted: Fri 11 Jan 2008, 15:35    Post_subject:  GPLed version of SimCity: Micropolis  

ooooold game, but some will love to play it.
It really looks old, if you want more modern grafics, try lincity instead.
I think we have a dotpup.
But real veterans will like it just because of the Cult-status.

It must NOT be called SimCity due to license-reasons.


Info deutsch:


Set your Xserver to 16 bit colordepth (Start - Desktop - Xorg settings)

Then in Rox click in the extracted folder, so that you see the file Micropolis.
Right-Click -> Window -> Terminal here.
This opens a consolewindow.
Here type:
xinit /bin/bash ./Micropolis -- :2.0

Or write a script that cds there and then runs it.

On my system (Ati Radeon 9250) there seem to be errors to find the right screenresolution, so you might to test several in the Xorg-settings.

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Joined: 28 Jan 2007
Posts: 1169
Location: USA

PostPosted: Fri 11 Jan 2008, 22:04    Post_subject:  

MU an up and coming 3D "simcity" is http://www.opencity.info/

the developer also says that it is intended as a guide to opengl and sdl programing as well...

not quite mature though it seems stable on windows i think it still lacks some playability very interesting though worth putting on the radar

Taking Puppy Linux to the limit of perfection. meanwhile try "puppy pfix=duct_tape" kernel parem eater.
X86: Sager NP6110 3630QM 16GB ram, Tyan Thunder 2 2x 300Mhz
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Joined: 08 Apr 2007
Posts: 549

PostPosted: Sun 13 Jan 2008, 17:12    Post_subject:  

I have fond memories of playing SimCity on the Atari STFM.
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