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prehistoric

Joined: 23 Oct 2007 Posts: 1210
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Posted: Sun 23 Mar 2008, 08:29 Post subject:
Gkrellm |
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@trapster,
I've used gkrellm before on other systems, including custom ones I built myself. The button to connect or disconnect from the internet idea I suggested above came from that experience. I've also gotten good at interpreting the gkrellm displays. I would love to see it in Puppy.
@anyone,
Is there some reason for avoiding gkrellm?
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tronkel

Joined: 30 Sep 2005 Posts: 1047 Location: Vienna Austria
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Posted: Sun 23 Mar 2008, 09:02 Post subject:
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prehistoric wrote:
| Quote: | @anyone,
Is there some reason for avoiding gkrellm? |
I could look into that when I get a mo. I'm having problems with Unleashed at the moment, that have to take priority over content. Hopefully this will soon be resolved.
It's a reasonable request though. As I remember, it tended to hog a fixed position on-screen that allowed the taskbar to hide the lower part of krell's window. Apart from that it's good IHMO.
_________________ Life is too short to spend it in front of a computer
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 23 Mar 2008, 09:05 Post subject:
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I already have it running, Its 1mb extracted, also been working on k3b man what a thing that is , I downloaded the k3b.sfs and extracted and then been adding all the missing libraries it went from 30mb to 90mb and I still have a couple to go, the pet package is around 32mb right now.lol
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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tronkel

Joined: 30 Sep 2005 Posts: 1047 Location: Vienna Austria
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Posted: Sun 23 Mar 2008, 09:28 Post subject:
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ttuuxx wrote:
| Quote: | | it went from 30mb to 90mb and I still have a couple to go |
Never mind ... lol. Would be a good canditate for a Lassie sfs module though with a few other KDE goodies included?. Take ur pick. Konqueror, KGPG, Amarok?
BTW: just PM'd Barry about the Unleashed problems . There are currently other issues there - aside from the icewm problem
_________________ Life is too short to spend it in front of a computer
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 23 Mar 2008, 09:29 Post subject:
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here it is guys tell me if it works for you, I have so much installed on my 3.02 with k3b being on-board its hard to tell if any libraries are missing.
ttuuxxx
ps you start it by going to menu/system/Gkrellm
| Description |
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Download |
| Filename |
gkrellm.pet |
| Filesize |
496.23 KB |
| Downloaded |
342 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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tronkel

Joined: 30 Sep 2005 Posts: 1047 Location: Vienna Austria
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Posted: Sun 23 Mar 2008, 09:39 Post subject:
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@ttuxxxx
Good work. I like that gkrellm package. Shall I include it instead of Conky then?
_________________ Life is too short to spend it in front of a computer
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 23 Mar 2008, 10:02 Post subject:
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| tronkel wrote: | @ttuxxxx
Good work. I like that gkrellm package. Shall I include it instead of Conky then? |
well before you do that here's 20 skins for it. you right click near the bottom of it and it will open a menu scroll down to themes and just click on them and you'll see them, This is the first 20 themes out of over 90. Before adding it, you I would like to play with it a bit, you can change the font sizes/skins and I would like to see it more clearly. Thats what i'm doing next
ttuuxxx
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GKrellM-Skins-A.pet |
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263.27 KB |
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236 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 23 Mar 2008, 10:14 Post subject:
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That was just the first 20, I've been looking at all 90+ of them all and about really 5-10 I really like, I'll make another package with the ones I just like.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sun 23 Mar 2008, 10:43 Post subject:
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ok here's the ones which are easy on the eyes or might go with other icewm themes,
do what ever you want with them, also I'll include the link to the theme page. It takes a while to load.
http://www.muhri.net/gkrellm/nav.php3?node=gkrellmall&sort=added&conf=DESC
its the same people where skipstone comes from
ps GKrellM is cool I have a XMMS plugin in it and I can control my songs with it. Also have a radio plugin but haven't figured that one out yet:)
ttuuxxx
| Description |
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| Filename |
GKrellM-Skins-pick.pet |
| Filesize |
312.9 KB |
| Downloaded |
248 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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prehistoric

Joined: 23 Oct 2007 Posts: 1210
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Posted: Sun 23 Mar 2008, 16:30 Post subject:
gkrellm |
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O.K., I have gkrellm running with alpha3. I would suggest that the default update rate be slowed to 4 per second. On slow machines this may be significant, on fast ones it won't matter. On a laptop screen I have trouble reading the labels, etc. so I increased the width. Haven't fooled with the fonts.
Launching it from a console, after the desktop comes up, takes up space in the task bar which isn't necessary, as there is a full GUI which you can bring up with a right click. Where could we put a line in a script to avoid this?
ttuuxxx, I think you included more than the absolute minimum in this version. Earlier versions of gkrellm were under 100 KB. There shouldn't be a need for including libraries as this mainly depends on gtk2, plus libraries associated with special krells.
Those skins are the kind of thing people can download and fool around with, even on a dialup connection. There may be other things which could become plugins installed later.
tronkel, What does it look like it costs to use this version instead of conky? Is this going to break the budget?
Added: Nobody seems to have addressed the concern about hogging a fixed screen location. Not only can you move it with the GUI, you can check a box to remember that location and return there when next launched.
Last edited by prehistoric on Sun 23 Mar 2008, 20:27; edited 1 time in total
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jcoder24

Joined: 06 May 2005 Posts: 601 Location: Barbados
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Posted: Sun 23 Mar 2008, 19:42 Post subject:
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MU had done a patch for fixmenus previously, you can check if that fixes your menu problem.
With respect to k3b we currently looking at it in this thread.
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charnisingh
Joined: 06 Oct 2007 Posts: 138
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Posted: Tue 25 Mar 2008, 08:25 Post subject:
puppy chihuahua alpha 4 Subject description: tested vlc 0.8.6 |
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hi all,
tested vlc 0.8.6, it is working OK, find here the result and added libs.
start menu icons do not show i had tio add ttuuxxx zpatch he made for Dingo and menu icons are showing now, thanks to ttuuxxx for that.
| Description |
enjoy VLC in puppy 3.02 alpha 4. |
| Filesize |
398.94 KB |
| Viewed |
538 Time(s) |

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ICPUG
Joined: 24 Jul 2005 Posts: 1277 Location: UK
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Posted: Tue 25 Mar 2008, 20:28 Post subject:
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Some comments on Puppy 3.02 alpha 4.
Test environment: Frugal install on hda5, formatted as NTFS, 512MB RAM, 800 x 600 screen
1) Grey square to the left of the free memory applet in the system tray
2) The freemem applet did not quite display all the text when my free mem was 485.9. It was OK when it was 485.1.
3) When I first changed time zone from the default to London the screen went blank. Press a key to recover. Trying to change time zone to GMT did not seem to work.
4) The icons for the drives (Hotpup) are slightly too low on the desktop. The text is half hidden by the task bar.
5) After I had shut down for the first time and created my pupsave file and then restarted, the drive icons had changed their labels. The previous one labelled hda5 (where my frugal install is) is now labelled home. I could just about live with this except applications default save location is also going to hda5 rather than the real home, i.e. /root. I consider this a major bug, although it might be a hotpup problem.
6) Why on opening does Firefox try to search for http://www.cooliris.com rather than the Puppy jumping off page? It should not go to unknown web pages.
7) Conky is all very nice for techies but how do you turn it off! It can be very intrusive for newbies. I resorted to killing the Conky process but it would be better to be able to close Conky somehow by a single click. Maybe it is just my lack of knowledge.
(That should be EIGHT not Smiley!) What was the reason for including Plan Maker rather than Gnumeric for the spreadsheet? We know and love the latter and the former is not quite open source is it?
9) I was interested in seeing the IceWM Lite after IceWM got the best Windows Manager title in the March 2008 Linux Format magazine Roundup. I quite like it, although I am OK with JWM. One question - where are the IceWM configuration files stored?
10) Now we have Abiword and PlanMaker back it would be nice to restore the desktop icons for Write and Calc.
All in all I was pleasantly surprised and, like everyone else, I think Hotpup is a major step forward, especially for newbies. I like the inclusion of SFS Combiner.
I don't like changing the apps, apparently with no discussion with regard to Plan Maker instead of Gnumeric. I personally would not care about this if the base edition actually was a base. So many people have mentioned this now on various threads but it is no nearer appearing. Yes, we need a newbie friendly full version, but it seems many people would appreciate a base so that they can add their preferred browser, office apps, etc. as a (combined) SFS file. I don't want to add to Chihuahua because that would mean I have redundant apps, for example, Seamonkey and Gnumeric on top of the existing equivalents or I somehow have to remove Firefox and Plan Maker.
Finally, has this new alpha solved the bugs that many people say were present with 3.01? How far are we getting to making the 3 Series stable rather than simply changing and adding apps.
ICPUG
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floborg

Joined: 25 Oct 2007 Posts: 194 Location: Fort Worth, TX
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Posted: Wed 26 Mar 2008, 01:28 Post subject:
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| ICPUG wrote: |
Finally, has this new alpha solved the bugs that many people say were present with 3.01? How far are we getting to making the 3 Series stable rather than simply changing and adding apps.
ICPUG |
Good question. I'd take a Puppy 3.02 with the 3.01 bugs squashed over a 3.02 with whizbang graphics and heavier applications. How about a quick release of 3.02 that is just like 3.01, but all apps updated to the current versions - no other changes?
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tronkel

Joined: 30 Sep 2005 Posts: 1047 Location: Vienna Austria
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Posted: Wed 26 Mar 2008, 13:01 Post subject:
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@ICPUG
@floborg
@prehistoric
The points you raise here are important ones, but ones which require lengthy answers in order to fully address them.
I'm working under big time pressure at the moment. I'll get these answers addressed nearer to the weekend for you.
Summarised in the meantime: We need volunteers to test packages and report back what they find. Same for bug squashing.
_________________ Life is too short to spend it in front of a computer
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