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eztuxer

Joined: 06 Nov 2008 Posts: 461 Location: Belgium
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Posted: Thu 04 Dec 2008, 07:18 Post subject:
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It worked fine yesterday, but this morning after the splash screen it dies.
I've uninstalled and reinstalled it, and ran a dependencies check which was OK, but no luck.
I modified the default opening file to my current work piece, could this have jammed it ?
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Thu 04 Dec 2008, 14:36 Post subject:
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| eztuxer wrote: | It worked fine yesterday, but this morning after the splash screen it dies.
I've uninstalled and reinstalled it, and ran a dependencies check which was OK, but no luck.
I modified the default opening file to my current work piece, could this have jammed it ? |
I would say so. Since it works fine out of the box, But I'm still not that impressed with QT apps and Puppy. They just pass on a scale of working and not working.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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eztuxer

Joined: 06 Nov 2008 Posts: 461 Location: Belgium
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Posted: Thu 04 Dec 2008, 22:43 Post subject:
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It's all fixed up.
The mistake was that I saved my score file as .msc instead of .xml
I had to rm a .conf file left over by uninstall.
i might as well spill the beans : This is part of my "big" project :
pupitup (Pup it up) pup up the volume, a music oriented puplet, an all included USB stick mini audio studio.
Release forecast : ASAP (Hopefully before New-Year).
Last edited by eztuxer on Mon 22 Dec 2008, 15:14; edited 1 time in total
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eztuxer

Joined: 06 Nov 2008 Posts: 461 Location: Belgium
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Posted: Thu 18 Dec 2008, 10:46 Post subject:
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here's a sneak preview screenshot.
A little more tidying up, and soft tuning.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Sat 20 Dec 2008, 00:16 Post subject:
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| eztuxer wrote: | here's a sneak preview screenshot.
A little more tidying up, and soft tuning. |
***Hint Right click you bin shortcuts and select :File>Set icon and drag and drop the icon that suites the bin file.***
looking good
ttuuxxx
p.s looks like your running out of memory, maybe make a swap partition?
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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eztuxer

Joined: 06 Nov 2008 Posts: 461 Location: Belgium
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Posted: Sun 21 Dec 2008, 06:50 Post subject:
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| ttuuxxx wrote: | | lect :File>Set icon and drag and drop the icon that suites the bin file.*** |
I've just discovered this yesterday.
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looking good
ttuuxxx
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Thanks.
My Puppy's name is Arobas = "@", He is 5 y/o now, was 3 months old on the pic.
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p.s looks like your running out of memory, maybe make a swap partition? |
That's because my 512 MB stick was getting full, cause I'm using the "Maxi" version of pupitup with lots of softs to test and trail.
I switched to a 1 GB partition for puppy, and and another 7GB on the same stick, for data, and sutff.
On the 7 GB I keep my score files, and sound founts so that it will not make a too large pupsave2 file and slow start up.
I'd love to add automount for that /dev/sdb2
There will be a "barebone" version too with minimal soft (only music) for super fast boot
Software wise, I added Firefox, Skype, Audacity, Amuc, Denemo, Timidity.
Working on Xmule, Rosegarden, Jack, etc...
Please let me know what audio/music soft you think is lacking.
Any help welcome since my knowlege of Linux is still embryonic.
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eztuxer

Joined: 06 Nov 2008 Posts: 461 Location: Belgium
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Posted: Mon 05 Jan 2009, 21:35 Post subject:
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Shaping up wit 4.1.2
A few more tweaks, before uploading the iso...
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mcewanw
Joined: 16 Aug 2007 Posts: 1482 Location: New Zealand
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Posted: Sun 29 Nov 2009, 05:46 Post subject:
too old |
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I've been waiting for some time hoping this would be updated since MuseScore is one of these apps which really needs to be kept up to date on Puppy. I'm needing functions (such as ABC files inport, and also play the created tune) which only became available in version 0.9.5. Maybe I should try and compile it, but I'm hesitant to do so, because I'm not familiar with some of the bits and pieces that seem to be involved - Jack and so on... so I'm afraid I might make a mess of it! :-)
_________________ Non enim propter gloriam, diuicias aut honores pugnamus set propter libertatem solummodo quam Nemo bonus nisi simul cum vita amittit.
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sikpuppy

Joined: 29 Mar 2009 Posts: 433
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Posted: Tue 01 Dec 2009, 21:08 Post subject:
Re: too old |
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| mcewanw wrote: | I've been waiting for some time hoping this would be updated since MuseScore is one of these apps which really needs to be kept up to date on Puppy. I'm needing functions (such as ABC files inport, and also play the created tune) which only became available in version 0.9.5.  |
I did and I have.
The good news...I got it working on the second attempt.
The bad news...it needed updated QT libraries (better than version 4.5.0 - Puppy 4.31 comes with QT Version 4.3.2 I believe).
I have the files uploaded, but the QT libraries alone are 39Mb so I made them into a SFS.
*EDIT* Made a thread.
Main program: 2.4Mb
Jack: 5.1Mb
Others: <1Mb
And the latest QT (well it was a few weeks ago): 39Mb
If this looks ok I will start a thread. If not, I have jack et al ready. I might look at QtJackCtrl maybe...
_________________ ASUS A1000, 800Mhz PIII Coppermine!, 192Mb RAM, 10Gb IBM Travelstar HDD, Build date August 2001.
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mcewanw
Joined: 16 Aug 2007 Posts: 1482 Location: New Zealand
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Posted: Wed 02 Dec 2009, 18:21 Post subject:
Re: too old |
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| sikpuppy wrote: | | mcewanw wrote: | | I've been waiting for some time hoping this would be updated since MuseScore is one of these apps which really needs to be kept up to date on Puppy. |
I did and I have.
The good news...I got it working on the second attempt.
. . .
*EDIT* Made a thread.
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You are doing a great job sikpuppy. And, timely, I need this program to add to a Puppy distribution I am giving to a musician friend. Yes, I know there are various music Pup distributions, but it was mainly just this app that I wanted available for adding to any Puppy. I'll check out the new thread.
_________________ Non enim propter gloriam, diuicias aut honores pugnamus set propter libertatem solummodo quam Nemo bonus nisi simul cum vita amittit.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Thu 03 Dec 2009, 00:51 Post subject:
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sikpuppy did you have a look at the configure script? some times you can edit them and reduce the version number before compiling.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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sikpuppy

Joined: 29 Mar 2009 Posts: 433
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Posted: Thu 03 Dec 2009, 02:02 Post subject:
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| ttuuxxx wrote: | sikpuppy did you have a look at the configure script? some times you can edit them and reduce the version number before compiling.
ttuuxxx |
Yeah, but I already had the new QT, and in any case I tried to run it without using the new QT and a lot of QT libraries are missing in Puppy 4.3.1. I then copied over any missing libraries from my compile of QT 4.6.0, but then it just gave errors about missing symbols, parts etc.
The QT I compiled could possibly be trimmed, but initially I just wanted it to work. I did stop it from compiling any demos or examples since that adds about an hour onto the compile time! The other thing is that KDE needs the new QT as well, and once I have a QT 4.6.0 SFS, a KDE runtime SFS then I can compile a few nice apps that are fairly small. It's just the initial setting up of the environment that can get bulky.
_________________ ASUS A1000, 800Mhz PIII Coppermine!, 192Mb RAM, 10Gb IBM Travelstar HDD, Build date August 2001.
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ttuuxxx

Joined: 05 May 2007 Posts: 10720 Location: Ontario Canada,Sydney Australia
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Posted: Thu 03 Dec 2009, 02:08 Post subject:
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That's good anyways, puppy does need a newer QT version, a few applications I tried to compile in the past wouldn't work either and I had to use the QT I compiled last year on 4 series.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games

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TheMartian
Joined: 18 May 2011 Posts: 2
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Posted: Wed 18 May 2011, 16:58 Post subject:
MuseScore .pet file Subject description: All links to this .pet seem to be dead |
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I want to install MuseScore under Puppy 5.2.5 but all links to an appropriate .pet file for this program appear to be as dead as the dodo. Can anybody help here?
Mark L
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ndujoe1
Joined: 04 Dec 2005 Posts: 616
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Posted: Wed 18 May 2011, 17:10 Post subject:
Musescore |
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Open up the puppy package manager
click the Install button then open up the puppy package manager,
then click the configure button in that window in the lower left hand corner.
check mark the ubuntu-lucid main
click OK
close it out ppm and restart in the search window type musescore.
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