Puppy 4.2 RC1 Deep Thought - Bugs & Fixes

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ttuuxxx
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#381 Post by ttuuxxx »

Hey whodo how time do I have, I went ice skating with the family today, I'm probably the only Canadian alive who can't skate, funny as hell, LOL
only fell once, first time on skates in about 15yrs. Almost don the icewm package I just need to find that fix that people were talking about.
Also I guess the latest version of Claws mail is out, but I don't know if I have enough time to compile that up for you or not, before the deadline?
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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WhoDo
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#382 Post by WhoDo »

ttuuxxx wrote:Almost don the icewm package I just need to find that fix that people were talking about.
Also I guess the latest version of Claws mail is out, but I don't know if I have enough time to compile that up for you or not, before the deadline?
It is now 7:20pm AEDST and I would like to start uploading by 8:30pm - that will let me get all three mirrors uploaded before Midnight and I can sleep easy until tomorrow.

If you can't complete it by then, just let me know and I'll postpone the upload until tomorrow morning. I have everything else in place but I can always use the time to work on 0pkgs_db-4.20 for David McClamrock so he can finish RemaX in time for Final.

We are still sitting at 100.22Mb despite losing the CUPS docs and a full icon theme, not to mention a few other bibs and bobs here and there. That's tantalisingly close, but I still have no idea how big RemaX is going to be, so I'm walking a knife edge here. Any ideas for further cuts in size?

Cheers
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WhoDo
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#383 Post by WhoDo »

01micko wrote:Anyway, that is another issue off the list WhoDo!
WooHoo! :lol: :lol: :lol:
I wonder if there is a similar story behind the ipw2200 driver? It may be that the wireless networking is fine and its just a set of configuration hurdles that need to be documented properly or something. 8)
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#384 Post by 01micko »

WhoDo wrote:
We are still sitting at 100.22Mb despite losing the CUPS docs and a full icon theme, not to mention a few other bibs and bobs here and there. That's tantalisingly close, but I still have no idea how big RemaX is going to be, so I'm walking a knife edge here. Any ideas for further cuts in size?

Cheers
Wallpapers?
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panzerpuppy
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#385 Post by panzerpuppy »

Any ideas for further cuts in size?
Micro wallpapers FTW:

http://www.murga-linux.com/puppy/viewto ... &start=105

http://www.murga-linux.com/puppy/viewto ... &start=120

LOL @ the filesize
Last edited by panzerpuppy on Sat 07 Mar 2009, 08:41, edited 1 time in total.

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WhoDo
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#386 Post by WhoDo »

01micko wrote:
WhoDo wrote:
We are still sitting at 100.22Mb despite losing the CUPS docs and a full icon theme, not to mention a few other bibs and bobs here and there.
Wallpapers?
Don't really have any. There is the Deep Thought and Saphire ones from Zigbert, and a couple of the Look-at-me-in-under-50-bytes ones from the Puppy wallpaper thread. Other than that there is only the 40kb Aurora Australis (lip service to the HHGTTG and 42 thing). Can't see much room for squeezing in there, mate. I may have to pare down the number of games and perhaps even cut back on one of the icon themes, but we are talking chicken feed really. I need a couple of meg to feel comfortable for RemaX (unless pa's got a rabbit in his hat)! :roll:
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ttuuxxx
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#387 Post by ttuuxxx »

WhoDo wrote:
01micko wrote:Anyway, that is another issue off the list WhoDo!
WooHoo! :lol: :lol: :lol:
I wonder if there is a similar story behind the ipw2200 driver? It may be that the wireless networking is fine and its just a set of configuration hurdles that need to be documented properly or something. 8)
well maybe we'll just go with it and for the final, I'll find some extra bloat somewhere, always keep in mind that Flash is always a kill options, its usually always getting replaced anyways, I can't see why flash 9 & 10 can't just be a repo item, that would give you like 2.9MB compressed.
but I'm sure we can find 220kb, but I have around 150 items installed/compiled on 4.2, my root directory alone has 168 items and I just cleaned it out 3 days ago, So my system is pretty cluttered and I always start over fresh with each release.
just need to finish icewm, The new Claws can go in the next release.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#388 Post by 01micko »

WhoDo wrote:
01micko wrote:
WhoDo wrote:
We are still sitting at 100.22Mb despite losing the CUPS docs and a full icon theme, not to mention a few other bibs and bobs here and there.
Wallpapers?
Don't really have any. There is the Deep Thought and Saphire ones from Zigbert, and a couple of the Look-at-me-in-under-50-bytes ones from the Puppy wallpaper thread. Other than that there is only the 40kb Aurora Australis (lip service to the HHGTTG and 42 thing). Can't see much room for squeezing in there, mate. I may have to pare down the number of games and perhaps even cut back on one of the icon themes, but we are talking chicken feed really. I need a couple of meg to feel comfortable for RemaX (unless pa's got a rabbit in his hat)! :roll:
http://www.murga-linux.com/puppy/viewto ... &start=120Take a look there, dump some of the ones you have and use these tiny dots the guys have been working on.... do want a .pet?
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ttuuxxx
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#389 Post by ttuuxxx »

WhoDo the tiny background images we've been working on are pretty good:) I made a couple also :)
oh ya,,I almost forgot
.................
..............
.............
...........
.............
The ICEWM Package Is Posted, :)
Go GO GO lolol
ttuuxxx
Ps this package I removed the show desktop names on the taskbar when switching, I tried to enable battery monitor, no idea if it will work, but doesn't mess anything up for the desktop users, added that patch for restarting issues on older pc's, change a couple of Icons, combine 3 seamonkey icons into one and boy it looks so much nicer in the menu now, the older seamonkey icon was really blurrrrry, oh ya you need to use this xdgmenu which is included :) oh ya added a show the printer printing jobs and puppy notes, basically Geany, ecomoney talked me into that one, well he asked and I said sure, but it works nicely;) I had to change his code because we don't use dillo, but that was easy.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#390 Post by ttuuxxx »

Oh ya whodo I've asked you for every release almost to change the puppy from dotpup to petget so we get rid of the shortcut icon on the image on the desktop, wonder if you'll get it this tie round??? hmmmmmmmmmm
lol
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http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#391 Post by WhoDo »

01micko wrote:Take a look there, dump some of the ones you have and use these tiny dots the guys have been working on.... do want a .pet?
ttuuxxx wrote:WhoDo the tiny background images we've been working on are pretty good:) I made a couple also Smile
Guys, guys! Take another look at my post ... I already gottem! :roll: :lol:
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#392 Post by 01micko »

Ok 10 wallpapers at 1.1k compressed.
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#393 Post by WhoDo »

ttuuxxx wrote:Oh ya whodo I've asked you for every release almost to change the puppy from dotpup to petget so we get rid of the shortcut icon on the image on the desktop, wonder if you'll get it this tie round??? hmmmmmmmmmm
Oh, ha ha! :roll: :lol: Are you sure you really looked at RC1? Try clean booting it and you might get a surprise. That shortcut arrow is gone! It will surely be gone for RC2 as well! :wink:
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#394 Post by `f00 »

@WhoDo
Yes - definitely there is/was a script that scales 48's down (or actually does math on the xy values if I recall correct) in conjunction with the icon switcher for icon themes -it must be a call to that script? .. anyhow the name comes up in /tmp/xerrslog if the script has difficulty. I think I forced it into revealing by making a full set of both the 48s and 24s in a custom icon theme and when the icon switcher was used it revealed as error mssgs in xerrslog with the name of that math script. Only saw it a few times and the name and/or path of it .. escapes me (and looking thru my notes .. not ref'd there, either). Zigbert would know more as this was one of those branch points when a hard separation was made for specific 24s for the first level of the mainmenu, rather than use the math reduction on 48s - the script may still be there as a remnant - although I haven't noticed its action recently. It used to drive me crazy when I used actual-sized 32s by renaming them to *48.png and then the 'made' *24.png were actually 16s and looked pretty bad on the mainmenu 1st level 'til I fixed them by hand (so it got to be a habit not to use the icon switcher after they were set (and mostly I only used it to get the drive icons the way I wanted since they're kind of a special case of change-state icons like trash and perhaps connect and lock). The icon switcher seems to have a more profound effect than simply changing one theme set for another (interaction with .DirIcon changed-state special cases like pup_event, trash & etc .. actually that's what my own custom 'theme' set is, the 15 drive icons (5 types, 3 states each) .. the rest I simply change out in pixmaps as desired and leave it as finished rather than use the switcher. When I really gave up switching was when the themes became not truly swappable (different names, etc) .. and much like a browser skin that's missing some icons for buttons to new functions (or functions that get redefined or :?: ) It can get crazy if default* items are named as specific apps and vice-versa - text48.png gets confused with the geany and leaf on some contexts, but that's minor.

Will see if I can find the reference for that 'scaler/maker-of-24s' that gets called by the icon switcher next time I'm in pup .. ahhhhhhhhhhhhh, who needs all that mess on the desktop anyhow!

Only wallpaper I really like for show is that one Zig's buddy Raymond Levang did 'way back when . . .

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#395 Post by pa_mcclamrock »

WhoDo wrote:I still have no idea how big RemaX is going to be [ . . . ]
About 26 KB compressed. Is it going to appear in at least one RC, so somebody besides you and me can see if it has any bugs?
Any ideas for further cuts in size?
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Re: Frickin' Frackin' ....

#396 Post by 01micko »

WhoDo wrote:After hours upon hours of fiddling to synchronise 4 separate desktop icon themes for Puppy-4.2 (Deep Thought, Original, Stardust & JQ8FlatLite), I've discovered the reason why (if not the How) the menu icons get screwed up when you switch themes and don't get fixed when you switch back. It's the /usr/sbin/icon_switcher app itself.[snip]
Cheers.
If you haven't uploaded yet, IMO dump original. 3 icon themes is enough and if you must dump one, that is it.
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#397 Post by 01micko »

pa_mcclamrock wrote: About 26 KB compressed.
I'd say that's a rabbit.......!
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#398 Post by Béèm »

WhoDo wrote:
01micko wrote:Anyway, that is another issue off the list WhoDo!
WooHoo! :lol: :lol: :lol:
I wonder if there is a similar story behind the ipw2200 driver? It may be that the wireless networking is fine and its just a set of configuration hurdles that need to be documented properly or something. 8)
In the beginning of the 4.xx series I had the ipw2200 loaded instead of the ipw2100 one. Had to load the ipw2100 by hand until Dougal found a solution. Maybe something alike now?
Time savers:
Find packages in a snap and install using Puppy Package Manager (Menu).
[url=http://puppylinux.org/wikka/HomePage]Consult Wikka[/url]
Use peppyy's [url=http://wellminded.com/puppy/pupsearch.html]puppysearch[/url]

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#399 Post by Béèm »

Whodo wrote:Are you sure you really looked at RC1?
Is there some variable/file which can be looked upon to know which 'version' is booted from?
Time savers:
Find packages in a snap and install using Puppy Package Manager (Menu).
[url=http://puppylinux.org/wikka/HomePage]Consult Wikka[/url]
Use peppyy's [url=http://wellminded.com/puppy/pupsearch.html]puppysearch[/url]

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#400 Post by ttuuxxx »

Hey guys oh ya, I tried to load a movie using 4.2rc1 on my multimedia pc to watch on the tv, and once again couldn't get the audio to work out of the box, I did mention this before with a earlier 4.2 alpha, it used to work with 4.1, and I found a 3.0.2 alpha 6 and tried that and it worked straight away. Is there any command I could type in 3.0.2 to find out which audio driver its using by default ? Audio drivers aren't my strong points :shock:
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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