Download (5 MB , 11 MB extracted):
http://dotpups.de/dotpups/Games/DukeNukem3D.pup
This requires the same libraries as Doom:
http://www.murga.org/~puppy/viewtopic.p ... light=doom
Music will use Midi, so install the midi-dotpup from Doom, too.
Performance:
On a Intel Celeron 2.2 Gigahertz with Xvesa: playable, but stocking.
Maybe with x.org using a driver for your graficscard it will run fine.
Setup:
It opens the configurationfile in leafpad, you basically just will edit the screensize (default: 800x600).
If it does not start:
Open a console, and run
Code: Select all
cd /usr/local/DukeNukem3D
./duke3d
In that case, look at this thread, it includes links to dotpups with some single files like libasound:
http://www.murga.org/~puppy/viewtopic.php?t=2695
Or look here:
http://dotpups.de/dotpups/Libraries/
Tell me, if it misses something else.
Duke3D will run in fullscreen-mode.
To switch to windowed-mode, hit "ALT - Enter" once or twice.
If you have a full-version of Duke3D like the atomic edition, replace
/usr/local/DukeNukem3D/duke3d.grp
with the one from your game.
Mark