Classic Pup 2.14X -- Updated 2 series
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Ok maybe i didn't give enough detail, once I installed it, I fixed menus and clicked on the menu link and it didn't start, then I ran it via the command line and received that error post in the previous post.
Also I'm almost finished with v5 I included xfceburn and left out the xfce image viewer and xfce screenshot apps, but I'm still undecided if pburn should go in, the only reason why I would included it is for multisession, I don't use multisession but other have reported a need for it.
once thats worked out then It will be ready. a quick test of it and then I'll upload, so if you can have a fixed version ready I'll include it in v5.
ttuuxxx
Also I'm almost finished with v5 I included xfceburn and left out the xfce image viewer and xfce screenshot apps, but I'm still undecided if pburn should go in, the only reason why I would included it is for multisession, I don't use multisession but other have reported a need for it.
once thats worked out then It will be ready. a quick test of it and then I'll upload, so if you can have a fixed version ready I'll include it in v5.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Pup-Shots-v2p01
Sorry, It did only work for those with screen heights 600 and smaller. I guess, this fumbling scripter uploaded without doing a final test in higher screen resolutions . After tidying up the script, there was a reference to a non-existing variable left .ttuuxxx wrote:... I guess so it didn't work
** ERROR **: gtkdialog: Error in line 117, near token '</label>': syntax error
ttuuxxx
Anyways, now it's tested in 640x480, 800x600, 1024x768 and 1280x960 (Still a bit to tall for 640x480, though )
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Its ok, I've been playing with Pburn, here's the flash screen and main screen, LOL
ttuuxxx
ttuuxxx
- Attachments
-
- pburn.jpg
- (83.76 KiB) Downloaded 353 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
MinHundHettePerro your new one works, glad to see it running, I don't see the spaces I used anymore, so how do we remove the 7 spaces between the select to crop the height? Its very tall, and small monitors would have a field day with it., Probably have to use the small camera also.
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Try it in 800x600, then the spacers are gone and the mini-icon camera is used, see screenie above.ttuuxxx wrote:MinHundHettePerro your new one works, glad to see it running, I don't see the spaces I used anymore, so how do we remove the 7 spaces between the select to crop the height? Its very tall, and small monitors would have a field day with it., Probably have to use the small camera also.
ttuuxxx
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
-
- Posts: 1198
- Joined: Tue 05 Aug 2008, 18:12
- Location: UK
new pup-shots
Really like it.
Congratulations both of you. Great example of cooperative effort.
What do I type at the CLI to run it? Tried various combinations but none work. Runs from Menu just fine
Dave
Congratulations both of you. Great example of cooperative effort.
What do I type at the CLI to run it? Tried various combinations but none work. Runs from Menu just fine
Dave
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Pup-Shots-v2p01
See screenies .MinHundHettePerro wrote:... Try it in 800x600, then the spacers are gone and the mini-icon camera is used, see screenie above. ...
@davesurrey:
[/root/].Pup-Shots/.PupShots
should've made a link in /usr/local/bin .
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
yes dave run this in a command line (copy paste (paste with middle scrollwheel mouse button in terminal) Most don't know that the scrollwheel is also a 3rd button on most mouse.
/root/.Pup-Shots/.PupShots
Oh ok so the screen height autoadjust with screen resolutions
thats cool
ttuuxxx
ps I'll make a system link to usr/bin
/root/.Pup-Shots/.PupShots
Oh ok so the screen height autoadjust with screen resolutions
thats cool
ttuuxxx
ps I'll make a system link to usr/bin
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
-
- Posts: 1198
- Joined: Tue 05 Aug 2008, 18:12
- Location: UK
MHHT wrote:
My fault entirely in not reading exactly what you wrote.
The app is Pup-Shots, it says Pup-Shots in the Menu, the directory off /root is Pup-Shots but the file name is not. It's PupShots. It caught me out and perhaps it may catch out others who are as stupid as I am.
But it's a really trivial point to be honest.
Another very very small point; now you have made the delay variable perhaps the statement "You'll have a 5 second delay..." is no longer needed.
Also I agree that "Scale" is more accurate than "crop".
Thank again for all the work you are doing to help ttuuxx make this such an interesting project.
Cheers
Dave
Thanks for that. Got it to work. Well actually it still took several attempts before I got it working by the CLI. Why?@davesurrey:
[/root/].Pup-Shots/.PupShots
My fault entirely in not reading exactly what you wrote.
The app is Pup-Shots, it says Pup-Shots in the Menu, the directory off /root is Pup-Shots but the file name is not. It's PupShots. It caught me out and perhaps it may catch out others who are as stupid as I am.
But it's a really trivial point to be honest.
Another very very small point; now you have made the delay variable perhaps the statement "You'll have a 5 second delay..." is no longer needed.
Also I agree that "Scale" is more accurate than "crop".
Thank again for all the work you are doing to help ttuuxx make this such an interesting project.
Cheers
Dave
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Pup-Shots-v2p02
Sym-link in /usr/local/bin, now runs from command-line; Pup-Shots . Deleted the "5 s delay"-text from the top, hoping that the resulting one-liner would make it display properly also in 640x480 but, alas, it's still not perfectly rendered in this resolution .
cheers/
MHHP
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
-
- Posts: 124
- Joined: Sun 07 Jun 2009, 10:10
- Location: U.K.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi MHHP I just asked Zigbert to maybe add Burn Iso and Erases Cd/DVD to the front GUI of Pburn, I bet He won't LOL, I hate using menus, thats the only thing I use a Burner for, well 9/10 times, plus it looks nicer, lol
here's a a pic of what I mean
http://www.murga-linux.com/puppy/viewto ... h&id=19908
ttuuxxx
here's a a pic of what I mean
http://www.murga-linux.com/puppy/viewto ... h&id=19908
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Don't worry, ttuuxxx!ttuuxxx wrote:Hi MHHP I just asked Zigbert to maybe add Burn Iso and Erases Cd/DVD to the front GUI of Pburn, I bet He won't LOL, I hate using menus, thats the only thing I use a Burner for, well 9/10 times, plus it looks nicer, lol
here's a a pic of what I mean
http://www.murga-linux.com/puppy/viewto ... h&id=19908
ttuuxxx
I will not F up your Pup-Shots beyond recognition . I also don't like menus, unless they are necessary, like in bigger applications. In a mini-app like this, there shouldn't need to be any menus.
To add a "save settings"-thingy, as suggested by OlddogNewtricks, would only require a small checkbox (there is room for this to the left of the Cancel-button), and to add one extra settings-file of something like 20 bytes and to add maybe 10 simple lines of code to the script-files.
Maybe, if I feel the surge to code a bit later on .
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Great works boys, I like the way it looks in different monitor resolutions and the images taken in different capture resolutions. The "Psave settings" aimed by OlddogNewtricks will be a good addition too.
This is a example of cooperative work,
Just we must not forget to give credit to the application developer (a readme file with credits could be fine for it), and share with him/them the GUI frontend that you developed.
This is a example of cooperative work,
Just we must not forget to give credit to the application developer (a readme file with credits could be fine for it), and share with him/them the GUI frontend that you developed.
Last edited by clarf on Fri 10 Jul 2009, 14:11, edited 1 time in total.
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
sure just tell me if your going to add the settings to it and I'll wait a bit to build the next release, If not I'll start in about 20 mins -30 mins, Just sitting back eating a wack of roasted pistachios nuts man they are addictive.
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Yes clarf I was going to send him a line when it was finished and give the pages links to where this section started and also probably tar.gz him a version. since he probably doesn't use pets lol
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- MinHundHettePerro
- Posts: 852
- Joined: Thu 05 Feb 2009, 22:22
- Location: SE
Well, I know exactly how I would implement the "save settings"-thingy, but it'll have to wait until later tonight. So, ttuuxxx, don't wait for it for this release. It's quite alright in its present shape, and your new release is eagerly awaited ...ttuuxxx wrote:sure just tell me if your going to add the settings to it and I'll wait a bit to build the next release, If not I'll start in about 20 mins -30 mins, Just sitting back eating a wack of roasted pistachios nuts man they are addictive.
ttuuxxx
cheers/
MHHP
[color=green]Celeron 2.8 GHz, 1 GB, i82845, many ptns, modes 12, 13
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285[/color]
Slackos & 214X, ... and Q6xx
[color=darkred]Nämen, vaf....[/color] [color=green]ln -s /dev/null MHHP[/color]
-
- Posts: 1198
- Joined: Tue 05 Aug 2008, 18:12
- Location: UK
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Page 50 guys, wow we've sure went the distance on this version of puppy, I'm wondering if we will hit a 100, lol Probably my longest thread to date that I started. Kind of cool.
Also If anyone wants another GUI project, there's a real good recovery program a 38kb pet and it needs a gui, lol If anyone builds it, I'll put it into the next release, stuff like that could really save a lot of hard work for people. Well the link is http://murga-linux.com/puppy/viewtopic.php?t=33521 and it comes with directions, its just to make the GUI. Have fun, ok I get back to work , LOL
ttuuxxx
Also If anyone wants another GUI project, there's a real good recovery program a 38kb pet and it needs a gui, lol If anyone builds it, I'll put it into the next release, stuff like that could really save a lot of hard work for people. Well the link is http://murga-linux.com/puppy/viewtopic.php?t=33521 and it comes with directions, its just to make the GUI. Have fun, ok I get back to work , LOL
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)