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 Forum index » Taking the Puppy out for a walk » Suggestions
Just a thought regarding programming in Gambas 2
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gposil


Joined: 06 Apr 2009
Posts: 1305
Location: Stanthorpe (The Granite Belt), QLD, Australia

PostPosted: Thu 28 May 2009, 07:29    Post subject:  Just a thought regarding programming in Gambas 2  

I've been fiddling around with Gambas2 lately and it strikes me that if the runtime were included in Puppy, any apps developed in it (as small as Genie/Vala) would be a boon. The runtime package is roughly 150k so it would not overburden Puppy.

Just a thought...I'm sure all the refugee VB programmers would be thrilled.

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Lobster
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Joined: 04 May 2005
Posts: 15117
Location: Paradox Realm

PostPosted: Sun 01 Nov 2009, 02:44    Post subject:  

Smile Guy
back in the days when we had no pets, pups or SFS
Barry very kindly compiled Gambas for me to look at.
I was able to come up with nothing. (fish have better
programming skills than me)
MU brought his own language WXbasic - which eventually evolved into
PuppyBasic and wrote many programs which ended up in Muppy.

Freebasic was for a long while part of the devx - it is qbasic compatible
Did we have loads of programs to show for the inclusion? (not one that I am aware of)

I have no doubt that programs will be written in Genie and Vala because MU and
Barry are interested and already doing so.

I may well look at Gambas again - if I write anything - the run time can be added.
If several people start writing in Gambas it begins to develop momentum . . . Cool

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raffy

Joined: 25 May 2005
Posts: 4796
Location: Manila

PostPosted: Sun 01 Nov 2009, 07:47    Post subject: yes  

Nice, as GUI with QT or GTK+ will be possible. And it can run in ARM.

Why not?

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Lobster
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PostPosted: Fri 13 Nov 2009, 20:44    Post subject:  

It is nice.
With a 150k runtime included, we may in effect just be adding 150k - is that a risk worth taking?
Yes.
It has been done several times with other languages such as MurgaLua.

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