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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
(Game) Tuxracer / PPracer
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Joined: 24 Aug 2005
Posts: 13644
Location: Karlsruhe, Germany

PostPosted: Tue 04 Apr 2006, 17:33    Post_subject:  (Game) Tuxracer / PPracer  

The penguin TUX races down the hill and tries to collect herrings.


SDL-version (will run on most puppys):
http://dotpups.de/dotpups/Games/William/ppracer.pup (13 MB)
This version was already announced some weeks ago by Kirk.

New (each 8 MB):

Puppy 2.02 and OLDER:

Puppy 2.10 and NEWER:

These run fullscreen with OpenGL-hardware-accelration, if you have DRI-drivers installed.
Info on DRI:

To hear the music in these games, you must update the SDL-libraries:

Other games:
1.) search the forum for "game"
2.) http://dotpups.de/dotpups/Games/
3.) Try the Gamepuppy-Iso: http://www.murga.org/~puppy/viewtopic.php?t=7134


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Joined: 10 Jun 2005
Posts: 5376
Location: Australia

PostPosted: Thu 06 Apr 2006, 01:43    Post_subject:  

PlanetPenguin Racer is a more recent fork of Tux Racer, and I think it's worth having both. I will probably ask MU to remove ppracer-0.3.1 because kirk's ppracer-0.5alpha has slightly nicer graphics. It's here - http://dotpups.de/dotpups/Games/William/ppracer.pup

Both games require libstdc++-6.0.3 PupGet (258KB) plus LibSDL1.2-forDoom.pup (428 KB).
Some notes about PPRacer -

- it seems to be fussy about the X environment, and may fail to launch with the message - "Couldn't initialize video : Couldn't find matching GLX visual". Just change the colour bit depth in xorg.conf and this should be fixed. I had to change from 16 to 24, even though glxinfo reports direct rendering enabled at both settings.

- the graphics are slightly better, so it's more resource-intensive. If you have performance problems, you can decrease (or disable) some of the 3D effects in the configuration files, /root/.ppracer/config.nut and /root/.ppracer/options.

- the default is to display in an 800x600 window. Fullscreen can be achieved by modifying config.nut for "fullscreen = true" which seems to force the display size to 800x600
... but if your current X display is already 800x600, this will result in flicker. Your only option with an 800x600 display is to accept the default "fullscreen = false" and you will have to be happy with seeing a console title-bar at the top, and the jwm tray at the bottom.
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Joined: 10 Jun 2005
Posts: 5376
Location: Australia

PostPosted: Tue 02 Jan 2007, 09:40    Post_subject:  

January 2007
I have just updated the TuxRacer dotpup to be compatible with Puppy 2.10 onwards (with Xorg7.0) -

The only other dotpup required is LibSDL1.2-forDoom.pup, to hear the music and sound effects, and this is available from the same download location.

And of course, you must be running a DRI (3D) graphics driver. Use MU's 3D-Control-Center V2.00
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