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HiDeHo
Joined: 16 Mar 2011 Posts: 262
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Posted: Thu 05 Apr 2012, 02:18 Post subject:
How Do I compile a real-time kernel for puppy? |
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I was wondering how I can compile a real-time kernel for puppy, could this even be done. Does anyone know if Studio pup used one. I would like to build one using the new Saluki pup. click here
I have found some old posts on this click here and click here, but not much current talk.
what i assume would be needed is
- a puppy base
- a real-time Linux kernel source
- devx in the puppy and compile it.
So would it be the same process for slacko, wary, racy or any other puppy. or would it be different slightly.
Note: I have no experience building, or messing with a kernel. I might be totally wrong about the build process above.
If anybody in the, frendly and helpful, puppy linux community can help it would be appreciated.
Last edited by HiDeHo on Tue 10 Apr 2012, 18:35; edited 3 times in total
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chrome307

Joined: 15 Jan 2009 Posts: 713
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Posted: Thu 05 Apr 2012, 05:27 Post subject:
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Are you referring to 'Woof' ?
http://bkhome.org/woof/
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darkcity

Joined: 23 May 2010 Posts: 2215 Location: near here
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Posted: Thu 05 Apr 2012, 08:05 Post subject:
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For linux there is a RealTime kernel patch, however many of the improvements to the kernel have been merged into the mainstream kernel.
Therefore patching may be unnecessary.
there was an update last year-
http://www.h-online.com/open/news/item/Real-time-patches-for-the-Linux-kernel-take-a-major-step-forward-1282492.html
there's a on real time goodness here-
http://www.murga-linux.com/puppy/viewtopic.php?t=76040
_________________ Wiki Audacity 2.0.1
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HiDeHo
Joined: 16 Mar 2011 Posts: 262
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Posted: Fri 06 Apr 2012, 05:15 Post subject:
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| chrome307 wrote: | Are you referring to 'Woof' ?
http://bkhome.org/woof/ |
no i mentioned building on saluki pup, which is what i am looking into.
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HiDeHo
Joined: 16 Mar 2011 Posts: 262
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Posted: Fri 06 Apr 2012, 05:19 Post subject:
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A real-time kernel is beneficial when running apps for recording music, graphics, photo editing etc as far as i know. Saluki already has an easy way to add a pae kernel, and any others when written.
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darkcity

Joined: 23 May 2010 Posts: 2215 Location: near here
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Posted: Fri 06 Apr 2012, 08:14 Post subject:
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the mainstream kernel has many real features already built-in.
how is saluki being built? is it not woof?
_________________ Wiki Audacity 2.0.1
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HiDeHo
Joined: 16 Mar 2011 Posts: 262
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Posted: Sun 08 Apr 2012, 18:28 Post subject:
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| darkcity wrote: | | the mainstream kernel has many real features already built-in. | ok still its not a real-time kernel is it. I would prefer to have one of them if it is at all possible. Thinking about it Studio pup I believe might have had a real-time kernel.
| darkcity wrote: | | how is saluki being built? is it not woof? | Saluki probably is, i don't really know
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HiDeHo
Joined: 16 Mar 2011 Posts: 262
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Posted: Sat 05 May 2012, 16:40 Post subject:
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| darkcity wrote: | the mainstream kernel has many real features already built-in.
how is saluki being built? is it not woof? |
saluki is built on a version of racy puppy, ok not directly on woof
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Tman

Joined: 22 Jan 2011 Posts: 731 Location: Toronto
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Posted: Sat 05 May 2012, 19:09 Post subject:
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Yes, Saluki is built from woof. It is based on Racy, meaning that during the woof process, some of the same base apps used to build Racy (with woof) were also used to build Saluki.
Building a real-time kernel is a difficult task, beyond my current skill-level.
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