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 Forum index » Advanced Topics » Puppy Derivatives
Lighthouse 64 5.15 Final
Moderators: Flash, JohnMurga
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Puppyt

Joined: 09 May 2008
Posts: 568
Location: Gatton, Queensland

PostPosted: Mon 12 Nov 2012, 23:21    Post subject:  

@meeki,
thanks very much for your earlier post on XPDF - I hadn't tinkered with the config file for the fonts directory, from memory, but I've mucked around with it in the past regarding my preference for continuous scrolling, a4 pagesize for printing etc. (all this in pemasu's dpup exprimo 5X15, 32-bit). Thanks for the pointer on that. Sorry it doesn't appeal to everyone (or many!) with its spartan appearance and interface - I don't like the dot-matrix type font they chose for their interface, but for its size its quick and reliable with the cut'n'paste of text, which is what I need. I'm hoping that someone will write/volunteer a module to support hightlighted text saves in any of the pdf readers... if only Foxit Reader for Linux had that funcionality, as it does in windblows Sad

P.S. and thanks for looking into PDF Shuffler - I'll reboot with LH 5.15 on the weekend, and have a look into those issues that you raised, Cheers!

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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 04:00    Post subject:  

PDF-Shuffler
http://sourceforge.net/projects/pdfshuffler/

PDF-Shuffler-0.6.0

SFS http://lhpuppetsfs.puppytune.org/sfs/pdfshuffler-0.6.0-x86_64.sfs
MD5 http://lhpuppetsfs.puppytune.org/sfs/pdfshuffler-0.6.0-x86_64.sfs.md5

NOTE!!! You must be running the devx.sfs ... PDF-Shuffler needs python.

Inside the SFS:

PDF-Shuffler-0.6.0 (python app)
pyPDF-1.13 (python app)
pypoppler-0.12.1 (linux lib for python)

-------------------------------------------------------------------------------------------------------------

Good news every one. More build pets came of this. You can find pyPDF-1.13 and pypoppler-0.12.1 as pets HERE ----> http://lhpuppetsfs.puppytune.org/pet/ if you need them for your own build needs!!!

Wink
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Puppyt

Joined: 09 May 2008
Posts: 568
Location: Gatton, Queensland

PostPosted: Tue 13 Nov 2012, 05:57    Post subject:  

Big Cheers - thanks, meeki Smile
In Haste,
Puppyt

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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 07:13    Post subject:  

Game:

M.A.R.S. – a ridiculous shooter

http://mars-game.sourceforge.net/?page_id=10




http://mars-game.sourceforge.net/?page_id=10
Quote:
Features

awesome 2D-graphics with an unique style and shader support
a stunning amount of particles
single- and multiplayer-support
artificial intelligence using an aggro-system, which reacts differently upon varying situations and uses inter-bot communication via jobs
many impressive weapons and specials
customizable ships
a very sexy GUI
support for many different languages




mars_a_ridiculous_shooter-0.7.4-x86_64.sfs

SFS http://lhpuppetsfs.puppytune.org/games/SFS/mars_a_ridiculous_shooter-0.7.4-x86_64.sfs 71MB
MD5 http://lhpuppetsfs.puppytune.org/games/SFS/mars_a_ridiculous_shooter-0.7.4-x86_64.sfs.md5


Smile
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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 07:25    Post subject:  

Game:

Seven Kingdoms Ancient Adversaries

http://7kfans.com/

Strategy Guide
http://www.7kfans.com/wiki/index.php/7K_Strategy_Guide



http://www.7kfans.com/wiki/index.php/Main_Page
Quote:
Seven Kingdoms Ancient Adversaries was open sourced under the GPL in 2009. This includes the game source code, graphics, and audio, except the music.


seven_kingdoms-ancient_adversaries-2.24.3-x86_64.sfs
SFS http://lhpuppetsfs.puppytune.org/games/SFS/seven_kingdoms-ancient_adversaries-2.24.3-x86_64.sfs 69MB
MD5 http://lhpuppetsfs.puppytune.org/games/SFS/seven_kingdoms-ancient_adversaries-2.24.3-x86_64.sfs.md5

Smile
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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 07:49    Post subject:  

PuppyT:
Quote:

My wifi broadband from home has been choked for going over my 8GB monthly limit (&#$%)



Ummm ya start making pets, downloading packages to build stuff its going to hurt.

Check out my data usage!! Shocked



Ive seen guys break a TB. Best I did was 380GB 1 time.
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edwardb

Joined: 09 Jul 2012
Posts: 10

PostPosted: Tue 13 Nov 2012, 08:14    Post subject: Lost X input while installing monodevelop-2.8.1
Subject description: lvm2, mdadm, ntfs-3g installation yields the same problem...
 

Greetings.

i was hoping to get mono installed onto this LH64 final version, and needed monodevelop-2.8.1.

While installing monodevelop-2.8.1, there's the lvm2 dependency that needed to be installed.

While it was installing, X crashed, and was continually printing onto stdout/err console "cannot exec: /bin/bash ..."

After shutdown and reboot into X using the same savefile, the usb mouse and usb keyboard refuses to work. We couldn't even use the CTRL-ALT-F<key> combination to get into the text consoles.

All we could do was press the power button, listen for the bark, and shutdown the system.

Is there a fix for this? especially losing mouse and keyboard in the xwin desktop?
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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 08:29    Post subject:  

Were you building them yourself???? or installing them from a Slax package?

Also if your a builder make a few save files. One for build one for run etc so you can boot from a mistake like this. Also back them up from time to time.

LVM2 (logical volume management) not a good Idea to play with this unless you know what your doing. I build stuff all the time and will not touch it with a 10foot pole.
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ICPUG

Joined: 24 Jul 2005
Posts: 1290
Location: UK

PostPosted: Tue 13 Nov 2012, 09:04    Post subject:  

Can anyone help mrbulldog with his problem here:

http://www.murga-linux.com/puppy/viewtopic.php?t=82136

or here:

http://www.murga-linux.com/puppy/viewtopic.php?t=82178

He seems not able to understand how to add posts to the end of this thread!
(I think he is clicking 'New Topic' instead of 'Post Reply')
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gcmartin


Joined: 14 Oct 2005
Posts: 4506
Location: Earth

PostPosted: Tue 13 Nov 2012, 17:43    Post subject: LVM in LH64  

Hi @Edwardb
Edwardb wrote:
... there's the lvm2 dependency ...
i think JamesBond did some work with LVM2 on a 64bit platform back in the FATDOG 5.2x days. He may still have the utilities he provided for this somewhere in his arsenal. I seem to remember a PET that addressed dependencies,....I think.

LVM2 is not so bad. It has some great and distinct advantages especially for those who of us who expect to maintain data over both time and spacial. Its been around so long that most all issues have been cleared long ago.

You may want to PM him or search past FATDOG threads for his LVM mention.

Here to help

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meeki


Joined: 23 Jul 2012
Posts: 123
Location: Portland OR

PostPosted: Tue 13 Nov 2012, 19:42    Post subject:  

gcmartin:

Quote:
LVM2 is not so bad.


Ok let me justify my first comment. I don't know a thing about Multipath and storage in Linux besides a very general Idea about how they work. I use LVM groups on my server. But besides knowing how to basically manipulate my storage settings I would have no clue how to compile the sucker with correct depends in my current kernel.

My original comment was out of fear. Having broken things many times Its ok to be scared now and then.

Last edited by meeki on Tue 13 Nov 2012, 20:01; edited 1 time in total
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Q5sys


Joined: 11 Dec 2008
Posts: 1074

PostPosted: Tue 13 Nov 2012, 19:50    Post subject: Re: Lost X input while installing monodevelop-2.8.1
Subject description: lvm2, mdadm, ntfs-3g installation yields the same problem...
 

edwardb wrote:
Greetings.

i was hoping to get mono installed onto this LH64 final version, and needed monodevelop-2.8.1.

While installing monodevelop-2.8.1, there's the lvm2 dependency that needed to be installed.

While it was installing, X crashed, and was continually printing onto stdout/err console "cannot exec: /bin/bash ..."

After shutdown and reboot into X using the same savefile, the usb mouse and usb keyboard refuses to work. We couldn't even use the CTRL-ALT-F<key> combination to get into the text consoles.

All we could do was press the power button, listen for the bark, and shutdown the system.

Is there a fix for this? especially losing mouse and keyboard in the xwin desktop?


There are somethings that just simply dont work well to compile into the very environment you are using. Some things (like lvm), you need to either A) edit your ./configure script or make install destdir; and install them somewhere else to build a package out of them. If you try to just do a normal install you will be overwriting or changing files you system is actively using. In those cases it's best to build the package, and then manually place it in the base SFS (if you're sure you got everything working right) and then reboot using that SFS.

Another example of this is that you have to usually compile proprietary x.org drivers from command line with x not running.

gcmartin wrote:
LVM2 is not so bad. It has some great and distinct advantages especially for those who of us who expect to maintain data over both time and spacial. Its been around so long that most all issues have been cleared long ago.
Here to help


Can you compile it for us since you're more aware of it than the rest of us are.
It'd be a big advantage as you've stated if it was available for everyone.

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gcmartin


Joined: 14 Oct 2005
Posts: 4506
Location: Earth

PostPosted: Wed 14 Nov 2012, 12:37    Post subject:  

Thanks Q5sys for your comments on PET and SFS building.
Q5sys wrote:
... Can you compile it for us since you're more aware of it than the rest of us are.
It'd be a big advantage as you've stated if it was available for everyone. ...
I had made my comments because, I thought that another member in the community has already addressed this and I thought that it may be compatible with current LH64.

Beyond what Q5sys is sharing, I would like to give a little more insight. As I remember, JamesBond (or someone) added LVM support via a PET such that the booted system would be able to recognize and work with an existing LVM filesystem. The benefit that he produced was not to take Puppy into a new direction, but rather, to give it intelligence to recognize and use an LVM if it were present. FATDOG and other PUPs with this are excellent distro to manipulate data/files/etc "outside" of the primary distro that built the LVM. That's the beauty of Puppies. Fast, and robustly featured.

This was an attempt to be helpful.

Q5sys, I know you have great skills and insights in the LH64 build process. I would trust what you produce as I'm sure you would thoroughly test it. Your effort would be an addition to the PPM effort, I would assume.

Here to help

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gcmartin


Joined: 14 Oct 2005
Posts: 4506
Location: Earth

PostPosted: Wed 14 Nov 2012, 13:08    Post subject: Video issue on a new PC  

There is a community member who has a very new PC and is running into difficulty trying to get to LH64-515 desktop. He has enclosed a Hardinfo report.

Question
Any additional suggestions to that thread?

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edwardb

Joined: 09 Jul 2012
Posts: 10

PostPosted: Wed 14 Nov 2012, 13:45    Post subject:  

meeki wrote:
Were you building them yourself???? or installing them from a Slax package?

Just going the path of least resistance:
Installing mono as a .pet using the Package Manager.

i haven't even gotten to the point of a development environment, except for what devx already provides...
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