BDraw v1.8
- charlie6
- Posts: 1230
- Joined: Mon 30 Jun 2008, 04:03
- Location: Saint-Gérard / Walloon part of Belgium
Hi,
would like to get a try ...
i only got this on dPup-Exprimo an uPup-Precise-5.4.X.4...
BDraw-1.4 and 1.3
here gtkdialog is 0.8.2 (exprimo) and 0.8.3 (precise).
did i miss something..?
thanks for any answer
Charlie
would like to get a try ...
i only got this on dPup-Exprimo an uPup-Precise-5.4.X.4...
BDraw-1.4 and 1.3
here gtkdialog is 0.8.2 (exprimo) and 0.8.3 (precise).
did i miss something..?
thanks for any answer
Charlie
- Attachments
-
- capture22025.jpg
- (13.56 KiB) Downloaded 755 times
Hey Charlie6
Just tried BDraw-1.4 on the uPup-Precise-5.4.X.4 (fresh live boot as well as after creating pupsave) and everything's fine here...
Your screenshot suggests me that, for some reason, the initial, empty picture wasn't created properly and its resolution was set to contents of /root dir (Choices, Desktop), which is absolutely strange.
Could you please:
1. Redownload the app and verify its md5. Here are md5 sums of:
- uncompressed script:
- as well as gzip'ed file:
2. Launch it from the terminal and post the results.
(3. And maybe try it on clean Puppy with pfix=ram ..?)
Greetings!
Just tried BDraw-1.4 on the uPup-Precise-5.4.X.4 (fresh live boot as well as after creating pupsave) and everything's fine here...
Your screenshot suggests me that, for some reason, the initial, empty picture wasn't created properly and its resolution was set to contents of /root dir (Choices, Desktop), which is absolutely strange.
Could you please:
1. Redownload the app and verify its md5. Here are md5 sums of:
- uncompressed script:
Code: Select all
7a8d7473b86b04d1342ab3926a89170a bdraw-1.4.sh
Code: Select all
f6028d11539a7f3f64bfb76600ef0468 bdraw-1.4.sh.gz
(3. And maybe try it on clean Puppy with pfix=ram ..?)
Greetings!
Last edited by SFR on Tue 27 Nov 2012, 18:45, edited 1 time in total.
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- charlie6
- Posts: 1230
- Joined: Mon 30 Jun 2008, 04:03
- Location: Saint-Gérard / Walloon part of Belgium
Hi SFR,
thanks for answering
- checked OK the md5sums;
- runs nice on a fresh upup-54X4 install;
- here is the console comment related to my above pet:
note: there are other pets already installed (see attachment)..maybe the cause would be there..?
Charlie
thanks for answering
- checked OK the md5sums;
- runs nice on a fresh upup-54X4 install;
- here is the console comment related to my above pet:
note: there are other pets already installed (see attachment)..maybe the cause would be there..?
thanks# ./bdraw-1.4.sh
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
sh: line 4: [: Choices: integer expression expected
sh: line 4: [: Desktop: integer expression expected
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
sh: line 4: [: Choices: integer expression expected
sh: line 4: [: Desktop: integer expression expected
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
** (gtkdialog4:21541): WARNING **: The recently launched window "SURE" is missing an equivalently named variable directive <variable>SURE</variable> which is a requirement of the launch action.
sh: line 1: [: Choices: integer expression expected
sh: line 1: [: Desktop: integer expression expected
CUR_DISPLAY=" Start: 92,127 End: 92,127"
DASH_VAR="false"
FILL_VAR=""
M="Freehand"
OPAC="1.0"
PICTURE=""
RES_DISPLAY=" Width: Choices Height: Desktop"
STROKE_VAR=""
SUREWINDOW=""
SW="1"
EXIT="Exit"
#
Charlie
- Attachments
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- user-installed-packages.txt.gz
- just drop gz extension to read
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Hmm, I installed most of these packages (except TiMidity++-2.13.0 (but the newer 2.13.2 - yes), lxtask_NLS-0.1.4, ttf-bitstream-vera_1.10-8 and xorg_high_intel-0.0.1) and still can't reproduce this issue.
But my suspicions goes to Xdialog.
Would you like to do a little bit of debugging?
About line 709 there's the following piece of code:
Change it to:
Launch it from terminal again and post the results.
Also, if debugging will return "Choices" and "Desktop" again, replace the first line (from above) with this:
(it's single line)
Just a blindshot, but might work...
BTW, at the initial window when you press "New" button, the next window where you can choose resolution shows "512 Width" and "256 Height" or something else?
_______________
@Pemasu: I like your drawings!
Greetings!
But my suspicions goes to Xdialog.
Would you like to do a little bit of debugging?
About line 709 there's the following piece of code:
Code: Select all
RESOLUTION="`Xdialog --title "Choose picture resolution" --2spinsbox "" 0 0 1 $MAXX $DEFX "Width" 1 $MAXY $DEFY "Height" 2>&1`"
[ "$?" -ne 0 ] && exec $MYNAME
X="`echo $RESOLUTION | cut -f1 -d '/'`"
Y="`echo $RESOLUTION | cut -f2 -d '/'`"
echo $X $Y > $PICRES
make_empty
Code: Select all
RESOLUTION="`Xdialog --title "Choose picture resolution" --2spinsbox "" 0 0 1 $MAXX $DEFX "Width" 1 $MAXY $DEFY "Height" 2>&1`"
[ "$?" -ne 0 ] && exec $MYNAME
echo "$RESOLUTION" # DEBUG
X="`echo $RESOLUTION | cut -f1 -d '/'`"
Y="`echo $RESOLUTION | cut -f2 -d '/'`"
echo $X $Y # DEBUG
echo $X $Y > $PICRES
cat $PICRES # DEBUG
make_empty
cat $PIC # DEBUG
exit 1 # Exit at this point
Also, if debugging will return "Choices" and "Desktop" again, replace the first line (from above) with this:
Code: Select all
RESOLUTION="`Xdialog --stdout --title "Choose picture resolution" --2spinsbox "" 0 0 1 $MAXX $DEFX "Width" 1 $MAXY $DEFY "Height" 2>/dev/null`"
Just a blindshot, but might work...
BTW, at the initial window when you press "New" button, the next window where you can choose resolution shows "512 Width" and "256 Height" or something else?
_______________
Thanks Puppyt. Eve - yes...I played with it a little bit (as well as with Menuet OS) before I even knew what Puppy Linux is.Puppyt wrote:WOW! Fantastic work, SFR - I guess now we don't have to keep lamenting that Barry's EVE can't be ported into Puppy http://bkhome.org/eve/
@Pemasu: I like your drawings!
Greetings!
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- charlie6
- Posts: 1230
- Joined: Mon 30 Jun 2008, 04:03
- Location: Saint-Gérard / Walloon part of Belgium
Hi SFR,
attached: the console comments when doing the line 709 proposed replacements ...in both cases, BDraw-1.04 hangs up when pressing "New" .
I believe I've just found the cause and reproduced it:
in the attached comments, the first lines report a problem with gtk theme:
Mac4Lin_GTK_v0.4-MU/gtk-2.0/button-default.png size is 75x23;
whereas the other is 75x25;
I then edited Mac4Lin_GTK_v0.4-MU/gtk-2.0/button-default.png to 75x25 (using mTpaint); saved it and restarted jwm and X;
>>------> no more problem reported;
then ran BDraw >>-----> now runs OK
thanks for your time !SFR wrote:Hmm, ...Would you like to do a little bit of debugging? ...About line 709
attached: the console comments when doing the line 709 proposed replacements ...in both cases, BDraw-1.04 hangs up when pressing "New" .
I believe I've just found the cause and reproduced it:
in the attached comments, the first lines report a problem with gtk theme:
I compared with another theme running without such problem and which has gtk-2.0/button-default.png (i forgot which name...);# ./bdraw-1.4.sh
** WARNING (recursed) **: Invalid borders specified for theme pixmap:
/usr/share/themes/Mac4Lin_GTK_v0.4-MU/gtk-2.0/Buttons/button-default.png,
borders don't fit within the image
512/256
Mac4Lin_GTK_v0.4-MU/gtk-2.0/button-default.png size is 75x23;
whereas the other is 75x25;
I then edited Mac4Lin_GTK_v0.4-MU/gtk-2.0/button-default.png to 75x25 (using mTpaint); saved it and restarted jwm and X;
>>------> no more problem reported;
then ran BDraw >>-----> now runs OK
- Attachments
-
- bdraw-debug.txt.gz
- (1.54 KiB) Downloaded 764 times
At last I was able to reproduce this.
Hmm, theme interference, I would have never thought!
The debug shows that there is problem with Xdialog in combination with this theme also, and:
was a good guess indeed...
There's a few more lines with faulty Xdialog syntax - I've corrected them in version 1.5, which works ok for me now with that specific theme.
I'm glad we have figured out what's going on, thanks!
_____________
Another addition:
After many trials&errors, tricks I'm not proud of, and almost crossing the edge of comprehending my own code complexity , I added (poor's man) "Preview" ability.
It's synchronized with coordinates updating (1 sec.).
It works with any tool except "Freehand" and "Text"; also, for "Arc" it shows only the final stage of creation (x3,y3).
I added togglebutton (an eye icon) to (de)activate it (default = off), because it can simply act too slow on slower machines.
This is rather experimental addition, so I'd be glad for any info how it works on other machines and if it's really usable or not..?
First post updated.
Greetings!
Hmm, theme interference, I would have never thought!
The debug shows that there is problem with Xdialog in combination with this theme also, and:
Code: Select all
RESOLUTION="`Xdialog --stdout --title "Choose picture resolution" --2spinsbox "" 0 0 1 $MAXX $DEFX "Width" 1 $MAXY $DEFY "Height" 2>/dev/null`"
There's a few more lines with faulty Xdialog syntax - I've corrected them in version 1.5, which works ok for me now with that specific theme.
I'm glad we have figured out what's going on, thanks!
_____________
Another addition:
After many trials&errors, tricks I'm not proud of, and almost crossing the edge of comprehending my own code complexity , I added (poor's man) "Preview" ability.
It's synchronized with coordinates updating (1 sec.).
It works with any tool except "Freehand" and "Text"; also, for "Arc" it shows only the final stage of creation (x3,y3).
I added togglebutton (an eye icon) to (de)activate it (default = off), because it can simply act too slow on slower machines.
This is rather experimental addition, so I'd be glad for any info how it works on other machines and if it's really usable or not..?
First post updated.
Greetings!
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[b][color=green]Omnia mea mecum porto.[/color][/b]
Can't wait.vovchik wrote:I have not yet tried a BaCon port, which I will, but since it is really C it would be instantaneous.
BTW, I have no another updates in plans in the nearest future (unless some bug will pop up), so v1.5 can be considered as "final".
Thanks & Greetings!
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[b][color=green]Omnia mea mecum porto.[/color][/b]
I had a hunch about that...SFR wrote:[...](unless some bug will pop up)[...]
I discovered that "Import Clipart" option doesn't work in Precise and uPup-Precise.
I don't really know why, my guess is that there is a newer, more strict library responsible for displaying SVG in this pair.
Anyway, I've managed to fix that.
But since I have found that:
1. In those two Puppies only the following formats are supported:
.bdr, .svg, .bmp, .gif, .jpg, .png
2. tif/tiff makes BDraw hangs (sooo "sweet" )
3. pnm seems to not work at all...
I just reduced allowed formats to those six above; they're most popular anyway (except .bdr of course ).
Sorry for inconvenience.
Version 1.5 has been replaced with v1.5.1 in the first post.
Greetings!
[color=red][size=75][O]bdurate [R]ules [D]estroy [E]nthusiastic [R]ebels => [C]reative [H]umans [A]lways [O]pen [S]ource[/size][/color]
[b][color=green]Omnia mea mecum porto.[/color][/b]
[b][color=green]Omnia mea mecum porto.[/color][/b]
HI.
I have watched this from time to time and also downloaded. So, I must say: I like this.
Last version I've tested was 1.4 - it could not set/paint a single dot.
Suggestion:
Make it able to draw a single dot and insert a function to zoom single dots to (let's say) 8 pixels (for the use of small images).
It could be then a very nice and really useful Icon Editor.
I have watched this from time to time and also downloaded. So, I must say: I like this.
Last version I've tested was 1.4 - it could not set/paint a single dot.
Suggestion:
Make it able to draw a single dot and insert a function to zoom single dots to (let's say) 8 pixels (for the use of small images).
It could be then a very nice and really useful Icon Editor.
PLEASE!SFR @ Icon Finder wrote:Sure I do like! Me personally can't draw a straight line, so I always appreciate such a help.RSH wrote:I like this that much, so i have made an icon for it.
Hope you like this.
Your icon has been included.
[b][url=http://lazy-puppy.weebly.com]LazY Puppy[/url][/b]
[b][url=http://rshs-dna.weebly.com]RSH's DNA[/url][/b]
[url=http://murga-linux.com/puppy/viewtopic.php?t=91422][b]SARA B.[/b][/url]
[b][url=http://rshs-dna.weebly.com]RSH's DNA[/url][/b]
[url=http://murga-linux.com/puppy/viewtopic.php?t=91422][b]SARA B.[/b][/url]
Sure you can, just choose "Line", increase stroke-width a bit, and...start making dots.RSH wrote:Last version I've tested was 1.4 - it could not set/paint a single dot.
Suggestion:
Make it able to draw a single dot and insert a function to zoom single dots to (let's say) 8 pixels (for the use of small images).
It could be then a very nice and really useful Icon Editor.
Just kidding, I know what you mean.
You can do it this way: choose some bigger drawing area size to get control on details, eg. 480x480, make an icon and then save it as .png with 48x48 resolution.
Zoom option has crossed my mind, but it doesn't make sense really, since it's vector graphic, so even if some part of the picture would be zoomed, you couldn't see its "pixels" anyway.
I'm really hopeless in drawings, isn't that ironic..?PLEASE!SFR @ Icon Finder wrote:Sure I do like! Me personally can't draw a straight line, so I always appreciate such a help.RSH wrote:I like this that much, so i have made an icon for it.
Hope you like this.
Your icon has been included.
Thanks & Greetings!
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- dots.png
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I couldn't stop myself: Version 1.6 uploaded.
Only one purpose: performance optimization in critical functions.
Result: ~15% less resource hungry.
Actually it's efficient enough to add (rough) preview for "Freehand" mode, what I did.
"Arc" preview has been improved too - now all stages of creation are shown.
First post updated.
Greetings!
Only one purpose: performance optimization in critical functions.
Result: ~15% less resource hungry.
Actually it's efficient enough to add (rough) preview for "Freehand" mode, what I did.
"Arc" preview has been improved too - now all stages of creation are shown.
First post updated.
Greetings!
[color=red][size=75][O]bdurate [R]ules [D]estroy [E]nthusiastic [R]ebels => [C]reative [H]umans [A]lways [O]pen [S]ource[/size][/color]
[b][color=green]Omnia mea mecum porto.[/color][/b]
[b][color=green]Omnia mea mecum porto.[/color][/b]
How do I use this?
BDraw looks promising but I have no idea how to use it in Lucid Pup 528005 (icewm as window manager)?
bdraw-1.61 reports "something is missing or doesn't work right" and "Double check requirements"
it is not an installable program so I do not know how to check for dependencies
bdraw-1.51 does work but it does not open existing png files, after I click on open picture the program returns to the Welcome to Bdraw dialog
bdraw-1.61 reports "something is missing or doesn't work right" and "Double check requirements"
it is not an installable program so I do not know how to check for dependencies
bdraw-1.51 does work but it does not open existing png files, after I click on open picture the program returns to the Welcome to Bdraw dialog
Hey Dromeno
If you'd like to include a .png image in your drawings, just choose "New" and then "Import Clipart" from Toolbox.
Deps are listed in the first post, but I don't recall including anything new between 1.5.1 -> 1.6.
And since you're running Lupu always choose '<button>' as drawing area in initial window, unless you have upgraded Gtkdialog to >= 0.8.1
There were some problems with IceWM + specific theme(s?) reported earlier and it's been fixed in 1.5.1, but apparently I broke it again in 1.6.
Greetings!
BDraw won't load directly any other image type than .bdr (which is .svg really, but has "one-shape per one-line" layout).bdraw-1.51 does work but it does not open existing png files, after I click on open picture the program returns to the Welcome to Bdraw dialog
If you'd like to include a .png image in your drawings, just choose "New" and then "Import Clipart" from Toolbox.
Ok, just launch the app from command line and post the results...bdraw-1.61 reports "something is missing or doesn't work right" and "Double check requirements"
it is not an installable program so I do not know how to check for dependencies
Deps are listed in the first post, but I don't recall including anything new between 1.5.1 -> 1.6.
And since you're running Lupu always choose '<button>' as drawing area in initial window, unless you have upgraded Gtkdialog to >= 0.8.1
There were some problems with IceWM + specific theme(s?) reported earlier and it's been fixed in 1.5.1, but apparently I broke it again in 1.6.
Greetings!
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[b][color=green]Omnia mea mecum porto.[/color][/b]
The console doesn't show much when I execute bdraw-1.6.sh (see screenshot)
But I am not sure yet if this is the tool I am looking for. What I would like to have is a simple screenshot annotation tool, something which does what shutter for ubuntu can or awesomscreenshot for chrome does
http://awesomescreenshot.com/
take a screenshot, add text / ellipses / arrows, perhaps a text bubble.
I know it can all be done with GIMP but it involves a lot of steps
http://www.makeuseof.com/tag/create-spe ... hots-gimp/
Likely it can be done in mtPaint as well but I have not found a good tutorial yet
But I am not sure yet if this is the tool I am looking for. What I would like to have is a simple screenshot annotation tool, something which does what shutter for ubuntu can or awesomscreenshot for chrome does
http://awesomescreenshot.com/
take a screenshot, add text / ellipses / arrows, perhaps a text bubble.
I know it can all be done with GIMP but it involves a lot of steps
http://www.makeuseof.com/tag/create-spe ... hots-gimp/
Likely it can be done in mtPaint as well but I have not found a good tutorial yet
- Attachments
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- Bdrawtest.jpg
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What really matters - what's the terminal output when you click 'New', adjust resolution (or not) and click 'Ok'?
Also, what's the name of your current theme? I'll try to recreate the issue.
As for annotation tool, the purpose of BDraw is just to doodle (i.e. there's no arrows and stuff), but as a last resort, why not..? (see screenshot)
Greetings!
Also, what's the name of your current theme? I'll try to recreate the issue.
As for annotation tool, the purpose of BDraw is just to doodle (i.e. there's no arrows and stuff), but as a last resort, why not..? (see screenshot)
Greetings!
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- BDraw-sample.jpg
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Terminal output after clicking click 'New
Hi SFR
Using icewm theme ElbergBlue-anim
(but I do not think that is important since the same thing happens in JWM)
This is the terminal output after clicking click 'New':
sh-4.1# testbdraw
(gtkdialog5:23535): Gtk-CRITICAL **: gtk_spin_button_new_with_range: assertion `step != 0.0' failed
(gtkdialog5:23535): Gtk-CRITICAL **: gtk_spin_button_set_value: assertion `GTK_IS_SPIN_BUTTON (spin_button)' failed
**
ERROR:variables.c:166:variables_new_with_widget: assertion failed: (widget != NULL)
/usr/local/bin/bdraw-1.6.sh: line 1079: 23535 Aborted $GTKDIALOG -c -p MAIN
sh-4.1#
Using icewm theme ElbergBlue-anim
(but I do not think that is important since the same thing happens in JWM)
This is the terminal output after clicking click 'New':
sh-4.1# testbdraw
(gtkdialog5:23535): Gtk-CRITICAL **: gtk_spin_button_new_with_range: assertion `step != 0.0' failed
(gtkdialog5:23535): Gtk-CRITICAL **: gtk_spin_button_set_value: assertion `GTK_IS_SPIN_BUTTON (spin_button)' failed
**
ERROR:variables.c:166:variables_new_with_widget: assertion failed: (widget != NULL)
/usr/local/bin/bdraw-1.6.sh: line 1079: 23535 Aborted $GTKDIALOG -c -p MAIN
sh-4.1#
Ok, I see that <spinbutton> has something to do with this, but I still cannot recreate the issue under Lupu...
Could you post the exact version of Gtkdialog(s) you have installed?
Also, it's worth to see how v1.6 works with pfix=ram and (it's a wild guess) with different GTK theme.
Meanwhile I attached version 1.6.1 - I replaced spinbuttons with comboboxtexts, as it was in v1.5.1, so hopefully will work ok for you now.
Greetings!
Could you post the exact version of Gtkdialog(s) you have installed?
Code: Select all
gtkdialog --version
gtkdialog4 --version
gtkdialog5 --version
Meanwhile I attached version 1.6.1 - I replaced spinbuttons with comboboxtexts, as it was in v1.5.1, so hopefully will work ok for you now.
Greetings!
- Attachments
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- bdraw-1.6.1.sh.gz
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Hi SFR,
tested 1.6.1 with Slacko 5.4 today, and it's great . Really good work. Haven't tested everything, but what I did by now, worked.
Not so with 1.6. Program allways stops quite after choosing picture resolution.
Error message:
No matter I used my save file or pfix=ram, original gtkdialog 0.8.2 or new installed gtkdialog version 0.8.4 r503M. As you mentioned in your last post, there seemed to be a problem with the spinbuttons.
No problem for me, because 1.6.1 works fine .
Cheers and thanks again ,
Rolf
tested 1.6.1 with Slacko 5.4 today, and it's great . Really good work. Haven't tested everything, but what I did by now, worked.
Not so with 1.6. Program allways stops quite after choosing picture resolution.
Error message:
Code: Select all
# ./bdraw-1.6.sh
(gtkdialog4:26977): Gtk-CRITICAL **: IA__gtk_spin_button_new_with_range: assertion `step != 0.0' failed
(gtkdialog4:26977): Gtk-CRITICAL **: IA__gtk_spin_button_set_value: assertion `GTK_IS_SPIN_BUTTON (spin_button)' failed
**
ERROR:variables.c:189:variables_new_with_widget: assertion failed: (widget != NULL)
./bdraw-1.6.sh: line 1079: 26977 Aborted $GTKDIALOG -c -p MAIN
#
No problem for me, because 1.6.1 works fine .
Cheers and thanks again ,
Rolf
Ich verwende "frugal", und das ist gut so. :wink:
Raspberry Pi without Puppy? No, thanks.
Raspberry Pi without Puppy? No, thanks.