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 Forum index » Advanced Topics » Cutting edge
?woof-code x86-64 anyone?
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scsijon

Joined: 23 May 2007
Posts: 1047
Location: the australian mallee

PostPosted: Tue 23 Apr 2013, 01:28    Post_subject:  ?woof-code x86-64 anyone?  

Before I start to assemble a set, has anyone already created a set of woof2 woofx/woof-code/* files.
Maybe not the latest, but ones I can work from, to build a 64bit Puppy rather than start from scratch.

thanks

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jamesbond

Joined: 26 Feb 2007
Posts: 2230
Location: The Blue Marble

PostPosted: Tue 23 Apr 2013, 09:58    Post_subject:  

Not us. It would be good to have a pure-breed 64-bit puppy Smile
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Iguleder


Joined: 11 Aug 2009
Posts: 1923
Location: Israel, somewhere in the beautiful desert

PostPosted: Tue 23 Apr 2013, 14:41    Post_subject:  

I say adapting Woof to build x86_64 puppies is a bad idea, because we'll have to do this hacky procedure again for ARMv7, AArch64 and any other architecture.

Having a plug-in interface is the way to go, IMHO.

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scsijon

Joined: 23 May 2007
Posts: 1047
Location: the australian mallee

PostPosted: Tue 23 Apr 2013, 22:04    Post_subject:  

Iguleder wrote:
Having a plug-in interface is the way to go, IMHO.


Would you care to expand on that (please), as i'm not sure what you mean, but i'm quite willing to consider anything at this early stage.

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Karl Godt


Joined: 20 Jun 2010
Posts: 3972
Location: Kiel,Germany

PostPosted: Wed 24 Apr 2013, 05:39    Post_subject:  

Plugin interface might be a ${PUPXXXSFS%\.*}_64bit_lib.sfs , I think , PLUS an adrive_64bit.sfs ..

Would like to try it with sfs_load while already up and running as 32bit Very Happy
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