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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Fri 03 Mar 2017, 21:36 Post subject:
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musher0 wrote: |
Hi ttuuxxx.
Thank you. But it is inadvisable to impose any configuration on the user.
BFN. |
LoL its better than firing up a distro and you go to debug something and you first have to set up the search bar location and line numbers, Barry used to do it all the time, Its the little things that make life roll nice and easy.
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Fri 03 Mar 2017, 23:48 Post subject:
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Here's EpdfView pdf viewer, Its been patch and works, Its a bit slow buffering on large documents but works.
ttuuxxx
Description |
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epdfview-0.1.8-i386.pet |
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65.82 KB |
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208 Time(s) |
Description |
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epdfview_NLS-0.1.8-i386.pet |
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60.79 KB |
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219 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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musher0
Joined: 04 Jan 2009 Posts: 15041 Location: Gatineau (Qc), Canada
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Posted: Sat 04 Mar 2017, 00:27 Post subject:
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ttuuxxx wrote: | musher0 wrote: |
Hi ttuuxxx.
Thank you. But it is inadvisable to impose any configuration on the user.
BFN. |
LoL its better than firing up a distro and you go to debug something and you first have to set up the search bar location and line numbers, Barry used to do it all the time, Its the little things that make life roll nice and easy. |
Hi ttuuxxx.
I didn't mean it as a joke. Your definition of what's good for the user
comes across as tyranny. Careful with your wording, please.
Are your config choices hard-coded or can the user change them?
I'm for facilitating the life of the users too, but imposing stuff on them is
another matter entirely.
Are you assuming that you know what is good for the user better than the
user himself/herself? Or can the user still decide what is good for him/her
in spite of your choices -- without acquiring a PhD in Puppy to undo what
you imposed on him or her initially?
If you think the user is a doormat, rest assured I'll stand in your way.
Best regards.
_________________ musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
Last edited by musher0 on Sat 04 Mar 2017, 00:47; edited 1 time in total
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Sat 04 Mar 2017, 00:34 Post subject:
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musher0 wrote: |
Are your config choices hard-coded or can the user change them? | Users can change them using File/Preferences Nothing hard coded or you can simply delete /root/.config/geany
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Sat 04 Mar 2017, 00:37 Post subject:
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I'm just recompiling things I see as shared libs where they should be bin exe files
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ctorrent-dnh3.3.2-i386.pet |
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97.79 KB |
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187 Time(s) |
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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musher0
Joined: 04 Jan 2009 Posts: 15041 Location: Gatineau (Qc), Canada
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Posted: Sat 04 Mar 2017, 02:35 Post subject:
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ttuuxxx wrote: | musher0 wrote: |
Are your config choices hard-coded or can the user change them? | Users can change them using File/Preferences Nothing hard coded or you can simply delete /root/.config/geany  |
Ah. Ok.
_________________ musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
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musher0
Joined: 04 Jan 2009 Posts: 15041 Location: Gatineau (Qc), Canada
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Posted: Sat 04 Mar 2017, 02:58 Post subject:
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ttuuxxx wrote: | I'm just recompiling things I see as shared libs where they should be bin exe files  | Hello ttuxxx and all.
Various thoughts, not necessarily logical:
-- Everyone, I think, appreciates what you're trying to do, but is this the
right level to do it? Wouldn't it be more fruitful to do it at the woof level?
-- IMHO, I'm not sure your initiative makes sense if the error lies upriver
with the Debian package compilers. Can we not simply inform them and
wait til they do it?
-- For our own purposes, we could recompile from source everything they
compiled wrong. And we end up with a huge repo! Is that what 01micko
was pointing at in his post a few pages back?
-- Instead of you or any volunteer spending hours, maybe days,
recompiling all the false DYN types in this Dpup Stretch-7, how about we
compose a "detective" script with the help of the efledit command
recommended by OscarTalks to take care of the problem?
BFN.
_________________ musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Sat 04 Mar 2017, 03:53 Post subject:
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musher0 wrote: | ttuuxxx wrote: | I'm just recompiling things I see as shared libs where they should be bin exe files  | Hello ttuxxx and all.
Various thoughts, not necessarily logical:
-- Everyone, I think, appreciates what you're trying to do, but is this the
right level to do it? Wouldn't it be more fruitful to do it at the woof level?
-- IMHO, I'm not sure your initiative makes sense if the error lies upriver
with the Debian package compilers. Can we not simply inform them and
wait til they do it?
-- For our own purposes, we could recompile from source everything they
compiled wrong. And we end up with a huge repo! Is that what 01micko
was pointing at in his post a few pages back?
-- Instead of you or any volunteer spending hours, maybe days,
recompiling all the false DYN types in this Dpup Stretch-7, how about we
compose a "detective" script with the help of the efledit command
recommended by OscarTalks to take care of the problem?
BFN. |
Well its like this, Puppy has a smaller backend than Debian and packages compiled on puppy tend to be smaller in size and more stable because its compiled on the host system. I just compiled HexChat and that was the firs one not to give me the bin file I was looking for, it works via the .desktop, Plus its better because I removed the NAG Screen "Running as root is stupid " . As for woof Ce I need a break from it, it was doing my head in , lol I'll probably give Woof Ce one more try and then I'll start building something from manually editing the SFS and devx because that's what I'm used to doing and find it way easier to do. Too much screwing around with woof, it gives a base and from there its way easier fixing it on your own then editing scripts placing packages in folders where it doesn't find them spending weeks on it and nowhere near where you should be. Really I would like it like, Have a folder called User add, in that folder you toss your packages in, it extracts them and them to the next iso image. Same with removing them from the default download folders, you shouldn't have to edit or add to scrips, each pet has a .spec file where it can read what its for.
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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musher0
Joined: 04 Jan 2009 Posts: 15041 Location: Gatineau (Qc), Canada
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Posted: Sat 04 Mar 2017, 05:39 Post subject:
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Hi.
I'll agree to woof-CE doing your head in, generally!
I think I can agree with the rest of your paragraph as well, because I tend
to work the same as you do: I get the base from woof-CE and remaster
using unsquash / mksquash plus some reference directories.
My pekwm and wmx WMs and utilities are never going to get accepted in
woof, so I found other ways to offer them to Puppyists.
~~~~~~~~
On another subject:
I loaded my loyal DOSBox sfs, tried a program and nothing happened. I
had to build SDL-1.2 and SDL2-2 to understand what was wrong.
Here's the news:
Our DpupStetch-7 does not have the required sdl-config scripts in
/usr/bin. Check in /initrd, you'll see.
It has the libs, but not the config scripts, curiously. If anybody needs
these scripts, please download the attachment.
I suspect it's all that's needed to get dosbox going. At least regarding
SDL-1.2 (I don't "consciously" know of programs which need SDL2).
It worked on my Pup.
Should you also need a fresh compilation of the entire SDL libs, just holler.
IHTH. BFN.
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Unzip in /usr/bin and make executable.
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SDL-config.zip |
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1.27 KB |
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149 Time(s) |
_________________ musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
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futwerk
Joined: 07 May 2011 Posts: 395
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Posted: Sat 04 Mar 2017, 10:33 Post subject:
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new backgrounds.
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https://www.mediafire.com/folder/x4v77bi1p58ox/puppy2013 |
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12.38 KB |
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309 Time(s) |

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https://www.mediafire.com/folder/x4v77bi1p58ox/puppy2013 |
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13.92 KB |
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310 Time(s) |

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musher0
Joined: 04 Jan 2009 Posts: 15041 Location: Gatineau (Qc), Canada
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Posted: Sat 04 Mar 2017, 12:23 Post subject:
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Thanks, futwerk!
_________________ musher0
~~~~~~~~~~
"You want it darker? We kill the flame." (L. Cohen)
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belham2
Joined: 15 Aug 2016 Posts: 1743
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Posted: Sat 04 Mar 2017, 14:43 Post subject:
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Hi all,
@ttuuxxx, thank you for the "epdf-view" and especially the fix with Geany (like the fact it has numbered lines again).
@oscar & musher--thank you, Oscar, for elfedit tip and Musher, thank you for putting it in a script. Much easier that way after compiling something and checking
@futwerk, I like those 2 new backgrounds you just did for dpup. Thanks!
Overall, since the additions from yesterday, I added JWMDesk---just flatout stole it out of phil's latest Tahr and transplanted it into this dpup-stretch. After doing little corrective stuff with the .desktop and .jwmrc files, it fires right up and allows for mutliple tray management and corrections. Much better than just slapping a jwmrc-tray2 in manually like I did on the ISO I uploaded.
I also was able to drop Fred's (from his Debian/XenialDogs) excellent DogRadio right in all the folders it requires, and it too works great in dpup-stretch.
@billtoo, if you are reading this, thank you for getting me to try smtube and smtube-youtube downloader. I really like it. I tried repeatedly to get 'Youtube-Getv2' to work, but could not. I tried .debs, .pets, and finally ripping it straight out of other working pups to see if would work, and couldn't get it going. But once I tried smtube and its youtube manager, I was hooked. I have one question though: can I ask which you use? I made the mistake of downloading both from PPM, and the install was nearly 90MB! Do you use .pets of them, and which ones?? Thanks.
Lastly, at you all, I've got this weird 'freemapapplet' behavior that whenever I want to 'restart' jwm window manager or JWMDesk Manager or even restarting the graphical server (via the Exit button), freemapapplet duplicates itself in the jwm-tray and keeps replicating itself endlessly matching each time I do jwm/X restarts. I have to manually cancel each tray icon replication. None of the other tray icons (retrovol, firewall, netmon, etc) do this. (I'll post a pic in a few minutes, after I restart jwm 4or 5 times, there will be 4 or 5 freemappapplet icons)
What could be causing this?? (picture below is of 4 jwm-restarts after original bootup---so the total is 5 freemapapplet icons)
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Last edited by belham2 on Sat 04 Mar 2017, 14:53; edited 6 times in total
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Sat 04 Mar 2017, 14:45 Post subject:
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musher0 wrote: | Thanks, futwerk! |
Looks like it was made with Photoshop and not Gimp, Years ago I used to use Photoshop in my windows days and made very similar images, Photoshop always had nice plugins. Gimp has a few but limited compared to Photoshop.
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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ttuuxxx

Joined: 05 May 2007 Posts: 11249 Location: Ontario Canada,Sydney Australia
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Posted: Sat 04 Mar 2017, 15:00 Post subject:
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belham2 wrote: | Hi all,
Lastly, at you all, I've got this weird 'freemapapplet' behavior that whenever I want to 'restart' jwm window manager or JWMDesk Manager or even restarting the graphical server (via the Exit button), freemapapplet duplicates itself in the jwm-tray and keeps replicating itself endlessly matching each time I do jwm/X restarts. I have to manually cancel each tray icon replication. None of the other tray icons (retrovol, firewall, netmon, etc) do this. (I'll post a pic in a few minutes, after I restart jwm 4or 5 times, there will be 4 or 5 freemappapplet icons)
What could be causing this?? (picture below is of 4 jwm-restarts after original bootup---so the total is 5 freemapapplet icons) |
You have a freemapplet in Usr/bin so in startup remove the one you have there and make a script called freememapplet_tray and something simple that works like
Code: | #!/bin/sh
killall freememapplet_tray &&
exec freememapplet_tray |
I tried it and it works for me
ttuuxxx
_________________ http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games 
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belham2
Joined: 15 Aug 2016 Posts: 1743
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Posted: Sat 04 Mar 2017, 15:04 Post subject:
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ttuuxxx wrote: |
You have a freemapplet in Usr/bin so in startup remove the one you have there and make a script called freememapplet_tray and something simple that works like
Code: | #!/bin/sh
killall freememapplet_tray &&
exec freememapplet_tray |
I tried it and it works for me
ttuuxxx |
Gracias, ttuuxxx! .....that spawning tray-critter is now gone
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