Classic Pup 2.14X -- Updated 2 series
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
if you install Firefox 3.6 and want a English only version of Down Them All plugin Here it is, I removed all the locals about 1mb worth expanded/200kb compressed and also that really large un-tasteful Donate to paypal banner, Sure having donate banners on websites are cool, people have to eat But when you go overboard in the size on a plugin is a bit extreme, I figure they have a big enough one at there website, also its a gpl plugin so It should be legit to alter it.
to install it just extract the xpi from the tar.gz then right click on select Send To--->Defaultbrowser and it should start up the install straight away.
ttuuxxx
to install it just extract the xpi from the tar.gz then right click on select Send To--->Defaultbrowser and it should start up the install straight away.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi i compiled GSeptica Gnome card game, on this thread for 2.14X, on that thread is detailed instructions on how I managed to get it working on puppy without extra gnome libs.
http://www.murga-linux.com/puppy/viewto ... 266#381266
also if you just want to skip that and download the the 313kb pet here's a direct link
http://www.murga-linux.com/puppy/viewto ... h&id=25308
and if you want to read about it and view a image, I did that in the Quirky release. But use the pet from above
http://www.murga-linux.com/puppy/viewto ... 562#379562
ttuuxxx
http://www.murga-linux.com/puppy/viewto ... 266#381266
also if you just want to skip that and download the the 313kb pet here's a direct link
http://www.murga-linux.com/puppy/viewto ... h&id=25308
and if you want to read about it and view a image, I did that in the Quirky release. But use the pet from above
http://www.murga-linux.com/puppy/viewto ... 562#379562
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
here's the last version of Xchat, a lot of times I compile something for another puppy version then come back and compile it on 2.14X Sure xchat is just IRC client, but when I look at Gaim its almost 1MB compressed and xchat is 278kb almost 750kb difference compressed. That is a lot of space I could always provide a link to meebo for the extra free clients. http://www.meebo.com/ meebo does AIM, Yahoo!, MSN, Google Talk, ICQ, Jabber, plus games, video chat, and file transfer. .
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
here's the latest Uget file downloader, I compiled it on another page but this is a English version that uses puppy's sounds, Its as small as I get it in other words, you need both files below
The next 2.14x release I'll add libnotify to the build because its so small and many apps these days depend on it, I also compiled another version with libnotify disabled and the end result was a 400% increase in the pet package size for some strange reason.
ttuuxxx
The next 2.14x release I'll add libnotify to the build because its so small and many apps these days depend on it, I also compiled another version with libnotify disabled and the end result was a 400% increase in the pet package size for some strange reason.
ttuuxxx
- Attachments
-
- uget-1.5.0.1-i386.pet
- (88.44 KiB) Downloaded 361 times
-
- libnotify-0.4.4-i386.pet
- (14.38 KiB) Downloaded 362 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Hi, I could add the necessary code to show keyboard layout menu at first boot.
This change include three files updates (really small updates nothing to worry about). In rc.local0 file I commented the code to assign a default us map, in xwin is the full keyboard-layout menu, updated key-maps descriptions and keymap load code, in xorgwizard there's an update to save the right key-map configuration using Xorg.
How I tested it: I booted 214X with pfix=ram parameter, then I copied the related files (included in the attached .zip file) and finally I remastered this Puppy in a new ISO file. Now at very first boot the keyboard layout menu is shown (Also active When no /etc/keymap file is present and no PKEYS parameter is passed at boot time ), the keyboard chosen here is loaded and the /etc/keympa file is created.
Whit this addition the boot time is increased by 1 second in my machine. Normally this code will be activated at first boot only.
Greetings,
clarf
This change include three files updates (really small updates nothing to worry about). In rc.local0 file I commented the code to assign a default us map, in xwin is the full keyboard-layout menu, updated key-maps descriptions and keymap load code, in xorgwizard there's an update to save the right key-map configuration using Xorg.
How I tested it: I booted 214X with pfix=ram parameter, then I copied the related files (included in the attached .zip file) and finally I remastered this Puppy in a new ISO file. Now at very first boot the keyboard layout menu is shown (Also active When no /etc/keymap file is present and no PKEYS parameter is passed at boot time ), the keyboard chosen here is loaded and the /etc/keympa file is created.
Whit this addition the boot time is increased by 1 second in my machine. Normally this code will be activated at first boot only.
Greetings,
clarf
- Attachments
-
- clarf_keyboard-layout_at_startup.zip
- Keyboard Layout Menu for 214X At first boot
- (33.49 KiB) Downloaded 381 times
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
excellent Clarf, I messed around with it also and tested it a few times but couldn't get it going, I was using puppy 4.31 versions, it did set in JWM but It would start before "X", I tried a few times then gave up, I was going to look at it again just before the next release but I'm glad you did it. Great job once againclarf wrote:Hi, I could add the necessary code to show keyboard layout menu at first boot.
This change include three files updates (really small updates nothing to worry about). In rc.local0 file I commented the code to assign a default us map, in xwin is the full keyboard-layout menu, updated key-maps descriptions and keymap load code, in xorgwizard there's an update to save the right key-map configuration using Xorg.
How I tested it: I booted 214X with pfix=ram parameter, then I copied the related files (included in the attached .zip file) and finally I remastered this Puppy in a new ISO file. Now at very first boot the keyboard layout menu is shown (Also active When no /etc/keymap file is present and no PKEYS parameter is passed at boot time ), the keyboard chosen here is loaded and the /etc/keympa file is created.
Whit this addition the boot time is increased by 1 second in my machine. Normally this code will be activated at first boot only.
Greetings,
clarf
Oh ya what do you think about dropping Gaim chat for X-chat/Meebo link? I think its a go, it supports more chat protocols that way and saves a lot of space.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Thanks ttuuxxx,ttuuxxx wrote:excellent Clarf, I messed around with it also and tested it a few times but couldn't get it going, I was using puppy 4.31 versions, it did set in JWM but It would start before "X", I tried a few times then gave up, I was going to look at it again just before the next release but I'm glad you did it. Great job once againclarf wrote:Hi, I could add the necessary code to show keyboard layout menu at first boot.
This change include three files updates (really small updates nothing to worry about). In rc.local0 file I commented the code to assign a default us map, in xwin is the full keyboard-layout menu, updated key-maps descriptions and keymap load code, in xorgwizard there's an update to save the right key-map configuration using Xorg.
How I tested it: I booted 214X with pfix=ram parameter, then I copied the related files (included in the attached .zip file) and finally I remastered this Puppy in a new ISO file. Now at very first boot the keyboard layout menu is shown (Also active When no /etc/keymap file is present and no PKEYS parameter is passed at boot time ), the keyboard chosen here is loaded and the /etc/keympa file is created.
Whit this addition the boot time is increased by 1 second in my machine. Normally this code will be activated at first boot only.
Greetings,
clarf
Oh ya what do you think about dropping Gaim chat for X-chat/Meebo link? I think its a go, it supports more chat protocols that way and saves a lot of space.
ttuuxxx
To be honest I don´t use any chat system, no msn, yahoo or gmail (although I have mail accounts for each service), so don´t know how good is Gaim...
Well I installed a jabber chat Server once using Openfire Server and using different jabber clients like Coccinella or Pandion, but that´s another history.
Sorry can´t help you...
clarf
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi clarf here ya go
Sakura how-to
first download VTE
http://download.gnome.org/sources/vte/0 ... 2.5.tar.gz
then download sakura
http://pleyades.net/david/projects/saku ... 3.4.tar.gz
extract vte and use something like
./configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --build=i386-pc-linux-gnu --enable-shared --enable-strip --disable-python
then type
make
new2dir make install
delete the junk root folder in vte-0.22.5-i386 folder
next you can delete the extra folders, since you probably won't need vte for anything after
/vte-0.22.5-i386/usr/include <-- delete folder
/vte-0.22.5-i386/usr/lib/pkgconfig <--delete folder
/vte-0.22.5-i386/usr/lib/libvte.a <--- delete file
/vte-0.22.5-i386/usr/lib/libvte.la <-- delete file
/vte-0.22.5-i386/usr/share/gtk-doc <---delete folder
/vte-0.22.5-i386/usr/share/locale <--delete which locales you don't need in that folder, it has a few English ones
next is sakura
download and install Cmake, This one I compiled some time ago but works well
http://puppylinux.ca/tpp/ttuuxxx/2.14se ... 4-i386.pet
then go to the directory and open a terminal and type
cmake -DCMAKE_INSTALL_PREFIX=/usr
then
make
basically the bin file is located in
/sakura-2.3.4/src/sakura
just drag that to the vte package we made above and place it in usr/bin
then add a .desktop file in usr/share/applications
and a icon in usr/share/pixmaps
and you should be good to go.
usually I strip all my libs and bin files to make it even smaller
ttuuxxx
below is 2 package one is the main with both terminals and one for locales.
Sakura how-to
first download VTE
http://download.gnome.org/sources/vte/0 ... 2.5.tar.gz
then download sakura
http://pleyades.net/david/projects/saku ... 3.4.tar.gz
extract vte and use something like
./configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --build=i386-pc-linux-gnu --enable-shared --enable-strip --disable-python
then type
make
new2dir make install
delete the junk root folder in vte-0.22.5-i386 folder
next you can delete the extra folders, since you probably won't need vte for anything after
/vte-0.22.5-i386/usr/include <-- delete folder
/vte-0.22.5-i386/usr/lib/pkgconfig <--delete folder
/vte-0.22.5-i386/usr/lib/libvte.a <--- delete file
/vte-0.22.5-i386/usr/lib/libvte.la <-- delete file
/vte-0.22.5-i386/usr/share/gtk-doc <---delete folder
/vte-0.22.5-i386/usr/share/locale <--delete which locales you don't need in that folder, it has a few English ones
next is sakura
download and install Cmake, This one I compiled some time ago but works well
http://puppylinux.ca/tpp/ttuuxxx/2.14se ... 4-i386.pet
then go to the directory and open a terminal and type
cmake -DCMAKE_INSTALL_PREFIX=/usr
then
make
basically the bin file is located in
/sakura-2.3.4/src/sakura
just drag that to the vte package we made above and place it in usr/bin
then add a .desktop file in usr/share/applications
and a icon in usr/share/pixmaps
and you should be good to go.
usually I strip all my libs and bin files to make it even smaller
ttuuxxx
below is 2 package one is the main with both terminals and one for locales.
- Attachments
-
- vte-sakura-2.3.4-locales.pet
- (58.72 KiB) Downloaded 450 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Ps if you want to have some fun or learn about sakura's history on puppy then look here http://www.murga-linux.com/puppy/viewtopic.php?t=29788 also this version of puppy doesn't have the termcap issue, so no need to patch it
ttuuxxx
also word grinder worked really well with sakura http://www.murga-linux.com/puppy/viewtopic.php?t=31598
ttuuxxx
also word grinder worked really well with sakura http://www.murga-linux.com/puppy/viewtopic.php?t=31598
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
- linuxsansdisquedur
- Posts: 248
- Joined: Tue 13 Jan 2009, 21:17
- Location: South of France
Sure, great job , waiting for next (final) release to definitively try "P2X" with my azerty keyboard to leave pizzapup (good dog, two year of loyal service ).clarf wrote:
Hi, I could add the necessary code to show keyboard layout menu at first boot. Very Happy
This change include three files updates (really small updates nothing to worry about). In rc.local0 file I commented the code to assign a default us map, in xwin is the full keyboard-layout menu, updated key-maps descriptions and keymap load code, in xorgwizard there's an update to save the right key-map configuration using Xorg.
How I tested it: I booted 214X with pfix=ram parameter, then I copied the related files (included in the attached .zip file) and finally I remastered this Puppy in a new ISO file. Now at very first boot the keyboard layout menu is shown (Also active When no /etc/keymap file is present and no PKEYS parameter is passed at boot time Wink ), the keyboard chosen here is loaded and the /etc/keympa file is created.
Whit this addition the boot time is increased by 1 second in my machine. Normally this code will be activated at first boot only.
Greetings,
clarf
excellent Clarf, I messed around with it also and tested it a few times but couldn't get it going, I was using puppy 4.31 versions, it did set in JWM but It would start before "X", I tried a few times then gave up, I was going to look at it again just before the next release but I'm glad you did it. Great job once again Smile
Oh ya what do you think about dropping Gaim chat for X-chat/Meebo link? I think its a go, it supports more chat protocols that way and saves a lot of space.
ttuuxxx
about gaim i some time use it (son away from home...) -even if since 1 week it doesn't run anymore??? error "our protocol is not supported by the server" if anyone got an idea...gotta use another savepup...- just lack a webcam...
le max avec le min
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Ok guys I've been playing around with gSeptica and managed to reduce the pet size from 313kb to 140kb, lol just by compressing the cards and making a 2.14X theme for it
So it will be in the next release because its small and really fun once you get used to the simple rules.
Game Rules:
* The game is won by the side who makes (takes) more points.
* 10 and 11 (ace) are points.
* A card with the same number as the card on the table takes it.
* 7 takes any card.
* The side who responds to a card put down can put any card down.
* The side that put the initial card down can chose to continue the hand with a take if its card was taken."
So it will be in the next release because its small and really fun once you get used to the simple rules.
Game Rules:
* The game is won by the side who makes (takes) more points.
* 10 and 11 (ace) are points.
* A card with the same number as the card on the table takes it.
* 7 takes any card.
* The side who responds to a card put down can put any card down.
* The side that put the initial card down can chose to continue the hand with a take if its card was taken."
- Attachments
-
- libnotify-0.4.4-i386.pet
- (14.38 KiB) Downloaded 416 times
-
- gseptica-0.1.2-i386.pet
- (139.8 KiB) Downloaded 415 times
-
- gSeptica.jpg
- (26.85 KiB) Downloaded 1290 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
Thanks for the sakura how-to ttuuxxx, You make it look so easy...
Well I could not download the cmake pet, link shows "Concurrent download limit exceeded." So I´ll try that cmake thing latter.
Sakura works fine in 214X, I checked your package and found you keep the vte binary ( that´s the cause of vte-sakura.. pet name), It is not really necessary to run sakura, so I removed it and only keep the vte libraries.
I´m trying to make it even a little smaller, dropping some libraries and testing sakura, but seems you already reached a minimum library size...
I learned a lot ttuuxxx, thank you.
clarf
Well I could not download the cmake pet, link shows "Concurrent download limit exceeded." So I´ll try that cmake thing latter.
Sakura works fine in 214X, I checked your package and found you keep the vte binary ( that´s the cause of vte-sakura.. pet name), It is not really necessary to run sakura, so I removed it and only keep the vte libraries.
Yes I didn´t have any issue with backspace or delete keys. I found that your package uses the /etc/termcap file but it is in a different path and name, it is located at "\usr\share\vte\termcap" with the name of "xterm". I checked it and found the same content for the termcap file so I updated it to erase the additional red-hat information in it.ttuuxxx wrote:this version of puppy doesn't have the termcap issue
I´m trying to make it even a little smaller, dropping some libraries and testing sakura, but seems you already reached a minimum library size...
I learned a lot ttuuxxx, thank you.
clarf
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Your welcome clarf
Also if you just wanted sakura only probably something like this then
ttuuxxx
Ps what do you think about the card game
Also if you just wanted sakura only probably something like this then
ttuuxxx
Ps what do you think about the card game
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
While I use Pidgin on my main machine, I have to use meebo for chat when I'm teaching because the campus blocks the standard chat ports. I've never tried xchat, but IMO, based on the target hardware, I would be good with a browser based chat client.ttuuxxx wrote: Oh ya what do you think about dropping Gaim chat for X-chat/Meebo link? I think its a go, it supports more chat protocols that way and saves a lot of space.
ttuuxxx
Then again, I'm not a huge fan of Gaim
Sully
Puppy Files Mirror - [b][url]http://www.wisdom-seekers.com/puppy.html[/url][/b]
Classic Puppy Page - [b][url]http://www.wisdom-seekers.com/puppy214x.html[/url][/b]
Classic Puppy Page - [b][url]http://www.wisdom-seekers.com/puppy214x.html[/url][/b]
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Hi Guys I've been thinking and well, This weekend I'll make the final RC of 2.14X, it will include all the updates to date and a small amount of software changes. Then I guess the final will be no major changes or additions, just tested fixes so if you have any software changes/inclusions please submit them with in the next 12hrs or so, after that they will be left out of the final release, Sorry but I don't want to be bit the last second
ttuuxxx
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
I agree with this request...sinc wrote: 3. making the slider on the volume bar wider, it is very difficult to click
So I changed the slider size (line 144 slidersize) from the attached file mini/volume.tcl.
ttuuxxx, please include it in next release.
clarf
- Attachments
-
- clarf_mini-volume_slider_size.zip
- Updated slider size in mini-volume
- (2.42 KiB) Downloaded 476 times
- ttuuxxx
- Posts: 11171
- Joined: Sat 05 May 2007, 10:00
- Location: Ontario Canada,Sydney Australia
- Contact:
Thanks to clarf figuring it out, it will be included not a problem.Aitch wrote:ttuuxxx
Please include keyboard/locale switcher boot options, as requested, for next release
Aitch
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)