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 Forum index » Taking the Puppy out for a walk » Announcements
Rationalisation of Woof-CE
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jlst

Joined: 23 Nov 2012
Posts: 571

PostPosted: Fri 10 Jun 2016, 22:28    Post subject:  Rationalisation of Woof-CE  

01micko wrote about this in http://blog.puppylinux.com/?viewDetailed=00025

The action is happening at
https://github.com/puppylinux-woof-CE/woof-CE/commits/rationalise

The changes that are happening are actually not that planned, but you know, the hivemind. In the end it should just work.

Basically this is the place to comment about the changes, give ideas about what to change, what to delete, what to add, or try to oppose to the changes.

Of course those who have downloaded or used woof-ce might have a better understanding of the scope of the changes and might want to have a say
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01micko


Joined: 11 Oct 2008
Posts: 8659
Location: qld

PostPosted: Sun 12 Jun 2016, 00:00    Post subject:  



*crickets*

I thought there'd be a bit of interest in this but the silence is deafening!

Anyway, work is progressing. Thanks for taking the initiative jlist.

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learnhow2code

Joined: 12 Jun 2016
Posts: 1015

PostPosted: Sun 12 Jun 2016, 02:34    Post subject:  

does this mean that bk no longer works on puppy, or simply that he no longer leads the project?

i used puppy years ago, this is interesting news. if its not getting more comments i presume that everyone that might click on it is already familiar enough with the topic?
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bigpup


Joined: 11 Oct 2009
Posts: 9517
Location: Charleston S.C. USA

PostPosted: Sun 12 Jun 2016, 03:34    Post subject:  

Barry K has stopped controlling and for the most part working on Puppy.
He plays around with Quirky and does his own thing with it.

He turned control over to the Puppy community by way of Woof-CE and anyone that wants to work on Puppy.

List of current Puppy Linux stewards

Puppy Linux Master Steward - Mick Amadio (01micko).
Role: Appoint which distribution is considered as “Official Release”. Also responsible for puppylinux.com domain as well as main Puppy Linux distribution site in ibiblio.org
Woof-CE stewards - they are the people who decides whether a proposed commit is accepted into Woof-CE. They usually hold commit rights to Woof-CE, although not all of committers are considered as Woof-CE stewards.
Mick Amadio (01micko)
mavrothal
Dima Krasner (iguleder)
Sigmund Berglund (zigbert)


Puppy Linux forum - John Murga

Puppy Linux wiki - Raffy Mananghaya
Puppy linux News - Raffy Mananghaya

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learnhow2code

Joined: 12 Jun 2016
Posts: 1015

PostPosted: Sun 12 Jun 2016, 04:49    Post subject:  

bigpup wrote:

Dima Krasner (iguleder)


hey, i think i know this guy. i think he did the only version of puppy ive tried in 5 years. (mm, almost.)

definitely lends credibility to puppy wherever he goes.

thanks for the cast list, thats good info.
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Sailor Enceladus

Joined: 22 Feb 2016
Posts: 1285

PostPosted: Sun 12 Jun 2016, 09:06    Post subject:  

I like the indenting by 1 space Barry uses, 8 spaces makes nests way too long and requires too much shifting back and forth.

Stuff like this for example:

8 spaces (no!): https://github.com/puppylinux-woof-CE/woof-CE/commit/3ad573f708b9abc2061d5f77d2392979ace1ea1a#diff-ea9ccf3734f33062ca2dbd5532427431R331
1 space (yes!): https://github.com/puppylinux-woof-CE/woof-CE/commit/3ad573f708b9abc2061d5f77d2392979ace1ea1a#diff-ea9ccf3734f33062ca2dbd5532427431L367

Plus if you have some files that are 8 spaces and some that are 1 it's not consistent... but I guess 1920x1080 widescreen is all the rage now.
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jlst

Joined: 23 Nov 2012
Posts: 571

PostPosted: Sun 12 Jun 2016, 11:10    Post subject:  

Good point Sailor Enceladus.. you're right, but a simple space " " is confusing when you actually have to deal with thousands of lines of code or when you want to read a script as fast as possible. Maybe 2 or 3 spaces are ok.

With tabs you can easily see where statements end, you can focus in the part of the code you want edit, that's why it's popular.

findpkgs is not the best example, but I had to do it. So making it look a bit better is a TODO.

This is a better example, but it uses functions for everything
https://github.com/puppylinux-woof-CE/woof-CE/blob/rationalise/initrd-progs/build.sh
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learnhow2code

Joined: 12 Jun 2016
Posts: 1015

PostPosted: Sun 12 Jun 2016, 19:11    Post subject:  

jlst wrote:
but a simple space " " is confusing when you actually have to deal with thousands of lines of code


if removing almost all the leading spaces makes running a php file that much faster, my next question is why? either way, this is a case for running code through an optimizer before uploading it, not for maintaining your indents so close together.

if everyone is really happy with it, i guess its fine for you.

i usually like 4 just fine, but sometimes i like 2. 1 would just get underfoot, imo. who does 8? thats ridiculous. (no?)
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jlst

Joined: 23 Nov 2012
Posts: 571

PostPosted: Wed 15 Jun 2016, 16:15    Post subject:  

Some puppy scripts have ridiculously long lines, so it makes sense to use 2 or 3 spaces at most...

---------------

Now have your ever used the "1choosepackages" script? Is it really useful?
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Sailor Enceladus

Joined: 22 Feb 2016
Posts: 1285

PostPosted: Wed 15 Jun 2016, 18:57    Post subject:  

I tried to use 4babybuild once but it didn't do what I thought a baby build was (or I just wasn't using it right - lol).
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jlst

Joined: 23 Nov 2012
Posts: 571

PostPosted: Wed 15 Jun 2016, 21:43    Post subject:  

I see 4babybuild deals mostly with kernel drivers, haven't tried it.

I built a slacko, it boots to desktop, but the desktop is messed up.. no brackground image, no icons, no jwm tray, I wonder what i did wrong, i used the defaults for everything.. enter enter enter. Perhaps I introduced a bug or something..
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Sailor Enceladus

Joined: 22 Feb 2016
Posts: 1285

PostPosted: Thu 16 Jun 2016, 00:35    Post subject:  

That happened to me before too because I clicked X on a pop-up window instead of "Ok" out of habit from web spam (I think)

edit: Or it took the wrong path here github.com/puppylinux-woof-CE/woof-CE/blob/testing/woof-code/3builddistro-Z#L1478
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jlst

Joined: 23 Nov 2012
Posts: 571

PostPosted: Thu 16 Jun 2016, 19:36    Post subject:  

That could be a reason. It seems that 3builddistro doesn't check whether you chose a working/valid/existing theme or not. Or perhaps my OS is not properly equipped for that step.

This time i chose buntoo, and it boots to desktop, and shows everything ok. But then I find that it freezes after a few seconds in this particular old fashioned machine.. the same thing happens in slacko 6.3.0.. so I'll try to figure out why.
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peebee


Joined: 21 Sep 2008
Posts: 3006
Location: Worcestershire, UK

PostPosted: Mon 20 Jun 2016, 05:31    Post subject:  

Built LxPupSc-16.06.103-R:

https://sourceforge.net/projects/lxpup/files/Other/test/woof-ce-rationalise/

using:

BUILD_FROM_WOOF='rationalise;1bf4933;2016-06-19 23:23:49 +0000'

seems sane so far tested on my desktop with nvidia graphics....

the build definitely went quicker - particularly the built-in .pet build stage

what should I test?

already tried fdrv - OKish - but see below

Cheers

PeeBee

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Last edited by peebee on Mon 20 Jun 2016, 12:58; edited 1 time in total
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peebee


Joined: 21 Sep 2008
Posts: 3006
Location: Worcestershire, UK

PostPosted: Mon 20 Jun 2016, 05:52    Post subject:  

With fdrv - get the

Updating.... layered filesystem message and delay

on every boot

I think gyro mentioned that sfs-load needs updating??

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