is puppy top heavy?

What features/apps/bugfixes needed in a future Puppy
Message
Author
learnhow2code

is puppy top heavy?

#1 Post by learnhow2code »

puppy is something developers can worth with-- as for users, i think puppy is VERY friendly! unusually so...

this is NOT about the size of puppy or the friendliness for "users." this is about customization.

what makes puppy puppy imo is the ability to customize. when puppy was most active, it wasnt just about developer customizations, but USER customizations. and i dont just mean save files.

ive heard people lamenting woof-ce lately, as a turning point. imo it was a brilliant move, but it may have had costs. the brilliant move is that it let a dev team create itself pretty organically. the cost is that it increased the separation between user+(plus)devs and user-(minus)devs.

now most of the people that customize puppy can work actively on its development, and most of the people that dont work actively on its development are just users, complaining. i dont blame them-- theyre not the problem. however the "middle class" of puppy-- user+devs has disappeared. now there are only devs, and users.

my theory is that this middle class was a big part of the lifeblood of puppy, part of what made it unique. not complete devs, nor just users, these people in the middle made everything easier-- they were representatives and they helped with tasks. they articulated things both to users and to devs that are simply impedance-mismatched these days. they were a bridge, a common-- a community that made the community.

when i say "top heavy" im referring to the features that once served this "class" of puppy citizen. for example, i see more bug reports for the puppy remaster scripts than use of the remaster scripts--

i realize that barry isnt about doing it that way anymore, maybe most people arent. i ALSO realize that a lot of the "dev-only" stuff being done is ultimately an act of remastering. i dont think you can create a new version of a distro without something akin to remastering.

but im not talking about remastering-- im talking about the puppy scripts for users to remaster.

and im talking about pmount, which i examined the other day. its absurdly complex-- and there was a time when enough people were steeped in its culture (perhaps there still are) that ANYONE can modify that thing if they really want to.

its open source after all, so technically...

im not asking anyone to cater to anything for me-- although puppy WAS a catering company once. it had lots of people at every level, catering to each other.

now we cater to ourselves, which is okay-- and more people complain, which isnt a crime.

i think some of these tools are too complex for the "middle class" i spoke of to work with them. and while they were perfect once-- and im not suggesting we get rid of them or anything-- i think maybe we need something in between, some things that are lighter, some things that are more manageable for user+devs.

because right now imo its just devs, and users. the framework (in puppy) that allowed there to be a middle is imo, neglected. im not blaming ANYONE for that. it just happened. everyone-- no one-- is responsible. its not a condemnation.

its just a summary. it may be false. i hope it points to some contructive things that can be done, BUT ITS NOT A REQUEST! its a thought. if you want to, you can use it for something. if you cant use it for something, please move along-- it wasnt meant for you.

starhawk
Posts: 4906
Joined: Mon 22 Nov 2010, 06:04
Location: Everybody knows this is nowhere...

#2 Post by starhawk »

Thanks to the remastering tools that (at least at one time) were within Puppy, and other similar such devices -- such as the one I used to use, Woofy -- almost anyone can create their own custom Pup.

That has not changed.

However, there is another force here. People expect, when you put a Pup up on this forum, that you know enough to *support* it -- i.e. if there are problems, you are expected to solve them. On the one hand, this is not an unreasonable expectation -- or so, at least, it seems to the users. I don't entirely disagree -- after all, you made the thing, you should know how it works.

On the other hand, the effect of the remaster tools that we have, is that it complicates this situation. It is easy enough to create a Pup by way of remaster tool -- or by manual SFS-editing, as some devs do, which is now supported by way of a right-click (context menu) option in several Pups -- that support becomes a genuine challenge for those who wish to release their own creations.

The ability to provide support is what separates user from dev. That is because providing support requires a level of understanding far beyond that of the average user. To be a dev, in that respect, requires dedicated time and effort towards tinkering and otherwise becoming very closely acquainted with Puppy's inner machinery -- the "guts", the "under-the-hood" stuff. The parts that not only make Puppy Puppy, but make Puppy work in the first place.

Of course, mastering Woof-CE is an industry unto itself, on top of that. But if you do not have the understanding to fix the basic problems that exist in what you release (and there's always something) -- then you've hit a dead end until you can clamber over that wall of knowledge.

That last paragraph, in a nutshell, is why I'm a user, and not a user+dev. It's also why single-dev distros tend to come to an end pretty quickly (Puppy being one notable exception, at least in part specifically because of Woof and Woof-CE). Don't get me wrong, making and releasing new Pups is fun. But maintaining that stuff is hard -- extremely hard -- and it doesn't matter if you put "as-is, no warranty" or "use at your own risk" or even "I'm not supporting this" in your release post. People will come to you with problems and you must be able to solve them, at least for the most part -- and if you can't, you are just wasting everyone else's time.

s243a
Posts: 2580
Joined: Tue 02 Sep 2014, 04:48
Contact:

#3 Post by s243a »

So I can't speak for the developers but I suspect that they would still consider the remaster script an essential feature of puppy Linux. If there are bugs in it then perhaps you can propose some solutions.

learnhow2code

#4 Post by learnhow2code »

s243a wrote:So I can't speak for the developers but I suspect that they would still consider the remaster script an essential feature of puppy Linux. If there are bugs in it then perhaps you can propose some solutions.
there ARE bugs, some people are losing their hard drive contents to it. but if youre a dev (even if youre not) you should know that virtually all programs have some bugs-- being able to fix them is another matter, and what im suggesting is that SOME of the infrastructure in puppy is too complex for perhaps ANY of us to fix.

im not saying the remaster script isnt essential. i dont know whats essential. the fact that barry himself isnt really using it anymore-- it seems to not be as popular as it was. and thats OK... but if its less popular, has some bugs, fewer people feel an incentive to fix it, and its large and complex enough for most people to not know what to do with it, and its author isnt interested...

im just saying, there may not be a solution that fits every problem with it. but if there is, thats great-- that means all we have to do is WAIT for it to be fixed :) that still leaves pmount, which some people would like to modify but its too complex. i cant believe how complex it is.

its the natural order of things to become this complex over time. sometimes they end up unintentionally (or intentionally) abandoned. im not suggesting we do anything with haste, only that perhaps there are some alternatives to this complexity. i dont know if im trying to prove it, or if im asking. to me, thats not the point-- but i did mention it. dont think of it as a complaint; its something i find interesting. im not asking anyone to fix it.

learnhow2code

#5 Post by learnhow2code »

starhawk wrote:Thanks to the remastering tools that (at least at one time) were within Puppy, and other similar such devices -- such as the one I used to use, Woofy -- almost anyone can create their own custom Pup.

That has not changed.

However, there is another force here. People expect, when you put a Pup up on this forum, that you know enough to *support* it -- i.e. if there are problems, you are expected to solve them. On the one hand, this is not an unreasonable expectation -- or so, at least, it seems to the users. I don't entirely disagree -- after all, you made the thing, you should know how it works.

On the other hand, the effect of the remaster tools that we have, is that it complicates this situation. It is easy enough to create a Pup by way of remaster tool -- or by manual SFS-editing, as some devs do, which is now supported by way of a right-click (context menu) option in several Pups -- that support becomes a genuine challenge for those who wish to release their own creations.

The ability to provide support is what separates user from dev. That is because providing support requires a level of understanding far beyond that of the average user. To be a dev, in that respect, requires dedicated time and effort towards tinkering and otherwise becoming very closely acquainted with Puppy's inner machinery -- the "guts", the "under-the-hood" stuff. The parts that not only make Puppy Puppy, but make Puppy work in the first place.

Of course, mastering Woof-CE is an industry unto itself, on top of that. But if you do not have the understanding to fix the basic problems that exist in what you release (and there's always something) -- then you've hit a dead end until you can clamber over that wall of knowledge.

That last paragraph, in a nutshell, is why I'm a user, and not a user+dev. It's also why single-dev distros tend to come to an end pretty quickly (Puppy being one notable exception, at least in part specifically because of Woof and Woof-CE). Don't get me wrong, making and releasing new Pups is fun. But maintaining that stuff is hard -- extremely hard -- and it doesn't matter if you put "as-is, no warranty" or "use at your own risk" or even "I'm not supporting this" in your release post. People will come to you with problems and you must be able to solve them, at least for the most part -- and if you can't, you are just wasting everyone else's time.

i think youve described this well enough to justify quoting it in full, and sincere thanks for your input on this.

s243a
Posts: 2580
Joined: Tue 02 Sep 2014, 04:48
Contact:

#6 Post by s243a »

starhawk wrote:
That has not changed.

However, there is another force here. People expect, when you put a Pup up on this forum, that you know enough to *support* it -- i.e. if there are problems, you are expected to solve them. On the one hand, this is not an unreasonable expectation -- or so, at least, it seems to the users. I don't entirely disagree -- after all, you made the thing, you should know how it works.
I only partly agree here. Sure it is a great ideal but if you are offering something significantly different then I think it's better for the puppet to exist than not exist.

For instance say I take tahrpup and make a math/engineering re-spin. This could save some users slot of time and they still might be able to get support from the base Tahrpup thread.
Last edited by s243a on Tue 26 Jul 2016, 18:31, edited 1 time in total.

s243a
Posts: 2580
Joined: Tue 02 Sep 2014, 04:48
Contact:

#7 Post by s243a »

learnhow2code wrote:.

im not saying the remaster script isnt essential. i dont know whats essential. the fact that barry himself isnt really using it anymore-- it seems to not be as popular as it was. and thats OK... but if its less popular, has some bugs, fewer people feel an incentive to fix it, and its large and complex enough for most people to not know what to do with it, and its author isnt interested...

im just saying, there may not be a solution that fits every problem with it. but if there is, thats great-- that means all we have to do is WAIT for it to be fixed :) that still leaves pmount, which some people would like to modify but its too complex. i cant believe how complex it is.

its the natural order of things to become this complex over time. sometimes they end up unintentionally (or intentionally) abandoned. im not suggesting we do anything with haste, only that perhaps there are some alternatives to this complexity. i dont know if im trying to prove it, or if im asking. to me, thats not the point-- but i did mention it. dont think of it as a complaint; its something i find interesting. im not asking anyone to fix it.
Well at some point if scripts become too complex it becomes time for a rewrite. I know that Jamebond has done this for some scripts in fatdog64.

learnhow2code

#8 Post by learnhow2code »

s243a wrote:I only partly agree here. Sure it is a great ideal but if you are offering something significantly different then I think it's better for the puppet to exist than not exist.

For instance say I take tahrpup and make a math/engineering re-spin. This could save some users slot of time and they still might be able to get support from the base Tahrpup thread.
yes!

if you make some changes to suit some purposes, but leave most of it the same, then you should be able to get a degree of support at the source. ubuntu is different enough from debian that it justifies its own forums and foundation-- but its similar enough that knowing debian will get you far more than halfway there.

all puppies have something in common. i suspect they have more in common than not, but i would say that about virtually any distro spin with the same package system-- and some even with a different package system!

Well at some point if scripts become too complex it becomes time for a rewrite. I know that Jamebond has done this for some scripts
if he had read this thread, i would then assume he got the memo and the message. its not the only way to take something from this, but it would certainly count. (of course, he managed it just fine on his own.)

s243a
Posts: 2580
Joined: Tue 02 Sep 2014, 04:48
Contact:

#9 Post by s243a »

learnhow2code wrote:
s243a wrote:So I can't speak for the developers but I suspect that they would still consider the remaster script an essential feature of puppy Linux. If there are bugs in it then perhaps you can propose some solutions.
there ARE bugs, some people are losing their hard drive contents to it. but if youre a dev (even if youre not) you should know that virtually all programs have some bugs-- being able to fix them is another matter, and what im suggesting is that SOME of the infrastructure in puppy is too complex for perhaps ANY of us to fix.
I think the data loss issue you are referring to is for an old version of puppy Linux. Also, was the bug reproducible?

learnhow2code

#10 Post by learnhow2code »

s243a wrote:I think the data loss issue you are referring to is for an old version of puppy Linux.
quite possibly. we should really put some orange cones around it if thats the case. if you agree, id be happy to figure out how.
Also, was the bug reproducible?
i hope not! in appreciate the good reason anyone would have to ask, but we are these days short of both users with patience or any feelings of need to experiment with such issues, or devs who dont have arguably better things to do. devs are volunteers after all, and so are users.

with the report of such an important bug, youd hope for more info. if puppy had done that to me, id simply drop puppy. i had a similar experience with a certain pup remaster (which was a little too eager to automount and write to things) many years ago, and i never used it (that version) again. but this was a lot older than most puppies in use.

Sailor Enceladus
Posts: 1543
Joined: Mon 22 Feb 2016, 19:43

#11 Post by Sailor Enceladus »

starhawk wrote:Of course, mastering Woof-CE is an industry unto itself, on top of that. But if you do not have the understanding to fix the basic problems that exist in what you release (and there's always something) -- then you've hit a dead end until you can clamber over that wall of knowledge.
I can certainly relate to this. Say you pick a puppy to build and it doesn't boot to X. How are you supposed to know what went wrong? That happened to me when I tried to build one yesterday, I found out by miracle of chance and taking a completely wild guess in the dark ( :lol: :lol: :lol: ) that it was because my version of jwm was not compatible with one library, and I had to find the jwm source code and recompile it again for that particular base. It was one of those things where you see it not boot and say "epic fail! the entire thing was all for nothing" but it was really this one TINY problem preventing it from working, and normally one does not find that needle in the haystack so easy (or at all) lol

starhawk
Posts: 4906
Joined: Mon 22 Nov 2010, 06:04
Location: Everybody knows this is nowhere...

#12 Post by starhawk »

Or, worse -- everything works fine for you, but not so much for your users.

That's what happened to me with Vincent Van Pup -- there was a keyboard issue of some sort. I don't remember any more... but it was because I based "Vinnie" on Upup 3992.

I don't know squat about keyboards in Puppy beyond, I press a key and the letter's supposed to show up on the screen ;)

Ironically, one of Pelo's many old thread revivals was, in fact, "Vinnie" -- and he was kind enough to report that, sometime after I (and others) had given up on the Pup, greengeek had ferreted out the root of that particular bug and issued a fix. (Thank you, Pelo, for reporting the bugfix.) The result was that that particular Pup got some positive attention again. I initially had mixed feelings about it, at best -- but in the end (more ironically) I'm glad that he did that. Pups that are intended for art, that is a rare thing for us.

TBH, I'd be willing to produce an updated Vinnie based around X-Tahr 1b3 (which is extremely stable, despite its 'beta' status -- I've been using it for like a year now, with zero real issues)... but I cannot support such a Pup, and I don't want to put that extra load onto rg66 -- or, honestly, anyone else. I suppose if someone volunteered I wouldn't argue, but that's about where I am with that now.

User avatar
bigpup
Posts: 13886
Joined: Sun 11 Oct 2009, 18:15
Location: S.C. USA

#13 Post by bigpup »

There is a difference between using Woof-CE and doing a remaster.

Woof-CE builds a Puppy from scratch using core basic components, programs, kernel, etc......

Remaster takes an already built Puppy version and just basically decides what programs are in it.
If you are trying to do anything else with remaster, you will give yourself problems.
The things they do not tell you, are usually the clue to solving the problem.
When I was a kid I wanted to be older.... This is not what I expected :shock:
YaPI(any iso installer)

jlst

#14 Post by jlst »

I am a regular user that also happens to contribute code...

But i never published a puplet or something, even though i do have one that is highly customized, i have 3 different window managers (jwm,icewm,openbox), and before i removed rox, i was able to switch between jwm+rox to lxpup basically.

According to git stats, i added about 50000 lines and deleted 160000, and that's basically in the last 3 months, since i was given the collaborator status.


Before that, i used to make pull requests basically out of pure boredom, rather than a genuine interest. Since 2014 i started learning how to tweak puppy, and basically my experience in mIRC scripting made me learn bash quickly and i ended up editing almost everything

learnhow2code

#15 Post by learnhow2code »

Sailor Enceladus wrote:I can certainly relate to this. Say you pick a puppy to build and it doesn't boot to X. How are you supposed to know what went wrong? That happened to me when I tried to build one yesterday, I found out by miracle of chance and taking a completely wild guess in the dark ( :lol: :lol: :lol: ) that it was because my version of jwm was not compatible with one library, and I had to find the jwm source code and recompile it again for that particular base.
this same thing happened to me in the most recent of mkfigos. i updated the source iso to the most recent one (less than a week old now.) i booted it with icewm just like the previous version, and... it loads... it stops... lightdm loads it... it stops.

i assumed that the refracta dev changed something!

actually i was "playing it safe" with a recent (but previous) package of icewm. this was the problem, which i luckily guessed (i booted in textmode and typed icewm and it segfaulted. upgrading the version of the icewm package fixed it.)

icewms been stable for longer than puppy has existed. but like anything else it gets compiled against libraries, and those change often.

the point is-- im the sole dev of mkfigos and fig os, and i still didnt know what happened at first :) so people need to know we are ALL downstream from SOME kind of work. or they dont need to know, but its still true. i know it happens to barry, and to linus.
It was one of those things where you see it not boot and say "epic fail! the entire thing was all for nothing" but it was really this one TINY problem preventing it from working, and normally one does not find that needle in the haystack so easy (or at all) lol
and thats the thing :) of course the text half of things is supposed to be (and in both these cases was) more reliable, precisely so its easier to find and fix these little things. getting past the idea that devs are superhuman or have mutant powers can only help users and devs alike :)

bigpup wrote:There is a difference between using Woof-CE and doing a remaster.

Woof-CE builds a Puppy from scratch using core basic components, programs, kernel, etc......

Remaster takes an already built Puppy version and just basically decides what programs are in it.
If you are trying to do anything else with remaster, you will give yourself problems.
this is a difference to be sure, but some of us (myself) will not always give much to the distinction. a remaster script can do all kinds of things, and if you know what youre doing... but your point does stand.

im not sure whether your point is relevant to the problems mentioned with remaster scripts-- IT COULD WELL BE, we dont have enough information yet to determine if it is so. we may not get that information. your point does stand.

jlst wrote:I am a regular user that also happens to contribute code...

But i never published a puplet or something, even though i do have one that is highly customized, i have 3 different window managers (jwm,icewm,openbox), and before i removed rox, i was able to switch between jwm+rox to lxpup basically.
i didnt mean to suggest that literally everyone is only a dev or only a user these days-- that would be nearly absurd. only that there used to be this wonderful middle area that was vibrant and lively, and i think it has suffered to the point where both devs and users are actually suffering.

at the risk of sounding like im making things up, i have conversations in pm (sometimes people even pm me unsolicited and i welcome them to) with old puppy members and some new ones.

its always possible im exaggerating, and that would be wonderful. im not trying to alarm anyone, actually. just talk about what we had-- in hopes of possibly rejuvinating some of it if possible. there are people i know from a while back that might actually leave otherwise. im tired of that. theyre free to do what they want, but i actually understand some of whats getting to them-- and i experience it first hand as well. between my pov and the pov of other established users, fans and devs-- i dont think its made up at least.

you never said it was, im just pointing out that this isnt just me who is saying this. it is my own expression of the situation, however.

jlst

#16 Post by jlst »

Well, the middle class is always at risk.

The problem here is that a coordinator or something is missing, someone who is willing to talk to a lot of people to get stuff together, because it's a chaotic situation. Even when the official pups are now the woofce ones, many people don't use them.

I can certainly produce a woofce retro pup for those users, but then i wouldn't have time to be a user.

learnhow2code

#17 Post by learnhow2code »

jlst wrote:I can certainly produce a woofce retro pup for those users, but then i wouldn't have time to be a user.
heres a funny thing-- if some people work on a remaster script that lets people make custom puppies themselves, something with more options than just "1. add packages 2. remaster" and its friendly enough, people will use it. but if its not ALREADY in puppy, they probably wont.

i think remaster scripts are the cure to all this, but the reality is its probably going to take more than just remaster scripts.

still thats my backup plan in case things keep going downhill. one of the concerns it doesnt address is how to dev anything without the constant (and often not well thought out) critiques from people you WOULD like to hear from, but only if theyre going to put a little more thought into their evaluations.

ultimately you WANT feedback-- good and bad. but only a masochist would want the bulk of the feedback you could get right now. when you opt not to be part of puppy development, you arent just avoiding work-- youre avoiding attacks.

these "attacks" are not really criminal (no point in asking for bans, its not simple trolling) but theyre often based on (and the source of) misunderstandings that no one is around to mitigate. the devs dont want to deal with such misunderstandings (why would they) and the fans just want to attack anyone that mentions it.

and again, im not speaking hypothetically. there are devs (i think i know at least TWO) who are literally hiding anything they do. so if i think some of the others who say "i never publish my work" the best reason is "i dont think its good enough." but really-- WHAT EVEN IS "good enough" these days, thats its worth publishing-- and then Defending, like a phd thesis?

the crisis is real. it may not be "the end of puppy" but that doesnt mean there isnt a lot of goofy stuff to address. i think the hope is it this issue will just go away... maybe. in any case i dont think any one group (let alone person) is to blame. its just this thing going on, which people mention occasionally. perhaps its not so bad.

personally i think a lot of gnu/linux distros are going through growing pains. i read of people leaving for bsd, which is totally fine for them, its surprising though. for science, i tried bsd last year. now ive got my own sort-of distro, sort-of. bsd hw support is... well, its bsd. i can tell you as a matter of fact i would remaster puppy before switching to bsd, literally.

slavvo67
Posts: 1610
Joined: Sat 13 Oct 2012, 02:07
Location: The other Mr. 305

#18 Post by slavvo67 »

Hi Guys:

Not sure what this thread has to do with Puppy being too heavy. Seems more a comparison of Woof to Remastering. Anyway...

1. Building in Woof-CE is a time consuming process and the final product after spending that time can be hit or miss. Also, in my usage, even pets need to be created differently if you want to pinboard them. If someone is lucky enough to get a Puppy working; they will usually want to share. But many, including me, do not own 10 different computer brands or different sets of hardware for testing. So, in my opinion, the community should chip in for those situations. My opinion is, hey it works for me...hope it works for you and hope you like my additions / subtractions from the standard programs.

2. I have also remastered a bunch of Puppies in my day and there's something quite nice about doing a remaster on a Puppy that I'm already happy with.

Ultimately, I like doing both but I feel more accomplished doing a build via Woof. As for Puppy being top heavy, you can always remove the programs you do not like.

Best,

Slavvo67

learnhow2code

#19 Post by learnhow2code »

slavvo67 wrote:Hi Guys:

Not sure what this thread has to do with Puppy being too heavy.
not too heavy, top heavy. and only in certain ways.
Seems more a comparison of Woof to Remastering.
lets pretend it is about exactly that, and talk about that, which is fine too.
1. Building in Woof-CE is a time consuming process and the final product after spending that time can be hit or miss. Also, in my usage, even pets need to be created differently if you want to pinboard them. If someone is lucky enough to get a Puppy working; they will usually want to share. But many, including me, do not own 10 different computer brands or different sets of hardware for testing. So, in my opinion, the community should chip in for those situations.
just so you know, i agree with this (the last part may not be a practical expectation, but its certainly a reasonable point) and its a good way of putting some of the points ive made at the top.

My opinion is, hey it works for me...hope it works for you and hope you like my additions / subtractions from the standard programs.
cool.

2. I have also remastered a bunch of Puppies in my day and there's something quite nice about doing a remaster on a Puppy that I'm already happy with.
im not against remastering-- i have done it myself and it is quite nice.

Ultimately, I like doing both but I feel more accomplished doing a build via Woof. As for Puppy being top heavy, you can always remove the programs you do not like.
true! but not really what i was talking about.

your input about woof is really good, and i appreciate also the part you quoted, thanks for your reply.

User avatar
nic007
Posts: 3408
Joined: Sun 13 Nov 2011, 12:31
Location: Cradle of Humankind

#20 Post by nic007 »

learnhow2code wrote:
s243a wrote:So I can't speak for the developers but I suspect that they would still consider the remaster script an essential feature of puppy Linux. If there are bugs in it then perhaps you can propose some solutions.
there ARE bugs, some people are losing their hard drive contents to it. but if youre a dev (even if youre not) you should know that virtually all programs have some bugs-- being able to fix them is another matter, and what im suggesting is that SOME of the infrastructure in puppy is too complex for perhaps ANY of us to fix.

im not saying the remaster script isnt essential. i dont know whats essential. the fact that barry himself isnt really using it anymore-- it seems to not be as popular as it was. and thats OK... but if its less popular, has some bugs, fewer people feel an incentive to fix it, and its large and complex enough for most people to not know what to do with it, and its author isnt interested...

im just saying, there may not be a solution that fits every problem with it. but if there is, thats great-- that means all we have to do is WAIT for it to be fixed :) that still leaves pmount, which some people would like to modify but its too complex. i cant believe how complex it is.

its the natural order of things to become this complex over time. sometimes they end up unintentionally (or intentionally) abandoned. im not suggesting we do anything with haste, only that perhaps there are some alternatives to this complexity. i dont know if im trying to prove it, or if im asking. to me, thats not the point-- but i did mention it. dont think of it as a complaint; its something i find interesting. im not asking anyone to fix it.
But as a self-confessed master of coding this minor irritation of bugs in the remaster script should be childs play for you to sort out. We are looking forward to your bullet-proof edition of a remaster script. Now, that will be a really worthwhile contribution to the puppy community.

Post Reply