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 Forum index » Taking the Puppy out for a walk » Suggestions
Puppy Remaster Program needs updated from 18th Century
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belham2

Joined: 15 Aug 2016
Posts: 1551

PostPosted: Wed 28 Mar 2018, 05:55    Post subject:  Puppy Remaster Program needs updated from 18th Century
Subject description: Unfortunately I'm not the guy who could do it.
 

Hi all,

Does no one do remastering any more?

Why is the Remaster Program for all pups still the one nearly a decade ago developed by Barry (and not tweaked at all since)?

How is it that we still cannot have a the simple ability to click a "button" in a GUI and have the remaster program save every single "Personal" modification done by the user?

Why can Fred of DDog fame make a fantastic remaster program that does this? For anyone who has not used Fred's QuickRemaster, your jaw will simply drop when you use and then think about puppy's remaster morass.

Furthermore, why can the developers of AntiX-Linux also do the same thing with their remastering program, making it simply beautiful by asking you in a GUI whether you want to do a "Personal" remaster (incorporating all your personal settings into the remaster) or a "Non-Personal" remaster (not incorporating your personal settings)??


I don't have the skills, I wish I did. But is there no one in our murga-land universe to bring the puppy remastering program of Barry's out of the dark ages and into the 21st century?

Again, does no one remaster any more in Puppys? And if they do, do they just tolerate with the third rate nature of the program and think it has to be that way?

It does not!! Nic007 has tried some things before, but I am finding his remaster scripts no longer work with a lot of newer puppies. Is there anyone out there doing any work on this end??

Every time I do a remaster in one of my Ddogs, I cannot help but smile.

Every time I do a remaster in a puppy, I want to scream and pull my hair out at the idiocy of not being able to easily incorporate all my personal settings into the remaster (constantly dragging and dropping everything is 18th century stuff, people!!).


[Edit: to correct & give appropo high-fives to "AntiX" for the awesome remaster program in AntiX/MX_Linux]

Last edited by belham2 on Wed 28 Mar 2018, 06:56; edited 1 time in total
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anticapitalista

Joined: 14 Apr 2010
Posts: 42

PostPosted: Wed 28 Mar 2018, 06:48    Post subject:  

Just a point of information/correction - It is actually antiX that has developed the remastering stuff used by MX Linux.
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belham2

Joined: 15 Aug 2016
Posts: 1551

PostPosted: Wed 28 Mar 2018, 06:59    Post subject:  

anticapitalista wrote:
Just a point of information/correction - It is actually antiX that has developed the remastering stuff used by MX Linux.


Sorry, Anticapitalista, I get in the habit of putting both AntiX and MX-Linux together (since I/we use both around the house) when referring to things and/or talking to people. Keep forgetting MX is the community spinoff and the real brains behind it all is the AntiX stuff Wink


(I corrected my first post)
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zagreb999

Joined: 11 Apr 2014
Posts: 398
Location: Yugoslavija

PostPosted: Wed 28 Mar 2018, 08:11    Post subject: remaster  

pupremaster-1-carolina.pet

remasterx-1.0.pet
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Burn_IT


Joined: 12 Aug 2006
Posts: 3231
Location: Tamworth UK

PostPosted: Wed 28 Mar 2018, 11:19    Post subject:  

Puppy IS a community project so instead of complaining offer to update it.
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belham2

Joined: 15 Aug 2016
Posts: 1551

PostPosted: Wed 28 Mar 2018, 13:27    Post subject:  

@zagreb999----you really think that either of those programs you listed comes even close to the ease of use of Fred's (or Antix's) remaster programs? They don't. They are stuck in the dark ages same as Barry's original script in regards to what I specifically wrote.

@BurnIT"......I don't have the skills, I wish I did. But is there no one in our murga-land universe to bring the puppy remastering program of Barry's out of the dark ages and into the 21st century?"
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nic007


Joined: 13 Nov 2011
Posts: 2655
Location: Cradle of Humankind

PostPosted: Wed 28 Mar 2018, 14:31    Post subject:  

My scripts definitely work with OFFICIALLY RELEASED PUPPYS up to Tahr 605, I've tested most myself. Did you use any of the scripts in the final remaster suite I released? Can't vouch for anything newer or any unoffical/experimental puppy builds as I don't use any of them. I also think it will be unreasonable to expect that remaster scripts for official releases should work with anything else, it won't. BTW - It's not true that the remaster scripts are all the same from 10 years ago. For instance, the scripts used for the puppy 4 series are totally different from the puppy 5 series although the GUI 's and the workings of the application may look-alike.
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mfb

Joined: 22 Mar 2016
Posts: 60

PostPosted: Wed 28 Mar 2018, 18:49    Post subject:  

belham2,

If you download the attached “ram2sfs” and make it executable there is a
reasonable chance it will remaster any 5+series Pup to your satisfaction.

The image shows the contents of ram2sfs with an sda2 option highlighted.
This could be changed to /mnt/home/puppy_tahr64_6.0.5.sfs or as chosen.

(1) Load the Pup you wish to remaster and make any desired changes.

(2) When ready, mount sda2, click ram2sfs and await the final message.

(3) Move the original save.sfs and any a, f, y, z drives one level deeper.

(4) Rename “anew.sfs” as the original and move it to the original location.

Reboot, and If unsatisfactory reverse steps 3 and 4 and delete ram2sfs.

EDIT (most recent):
@belham2
which Pup(s) have you tried this script on and with what result(s)
such as time taken, file size or failure.

EDIT re: questions below
------------------------------------------------------------
> (4) Rename “anew.sfs” as the original

Just to be clear, "rename 'anew.sfs' " to what? The original pup_xxx.sfs?
E.g. puppy_xenial_7.0.6.sfs? Or puppy_puduan_6.0.0.sfs?
The answer is yes.
------------------------------------------------------------
Does your method include the contents of extra sfs files which are loaded during a session?
The answer should be yes.
-------------------------------------------------------------
what about making an iso if you want to
An answer is, for example for tahr64-7.5:
Make a directory in say, sda2 and name it say, "7.5new"
As a minimum put these three files in it:

initrd.gz
vmlinuz
puppy_tahr64_6.0.5.sfs (just renamed from anew.sfs)

Then, use the script named say, "mk_iso"
Code:
x=`date +%Y%m%d` && y="Pp7.5.iso" && mkisofs -b isolinux.bin -c boot.cat -D -l -R -v -no-emul-boot -boot-load-size 4 -boot-info-table -o "$x$y" /mnt/sda2/7.5new && exit

-------------------------------------------------------------
Any options not to save some personal settings / compression options, etc?
The answer is the script is only designed to remaster everything held in RAM, but the compression part may be amended to accommodate any available option.
--------------------------------------------------------------
image.png
 Description   
 Filesize   79.11 KB
 Viewed   922 Time(s)

image.png

ram2sfs.gz
Description  after download, rename to ram2sfs and make executable
gz

 Download 
Filename  ram2sfs.gz 
Filesize  400 Bytes 
Downloaded  139 Time(s) 

Last edited by mfb on Sat 31 Mar 2018, 07:32; edited 4 times in total
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musher0

Joined: 04 Jan 2009
Posts: 12820
Location: Gatineau (Qc), Canada

PostPosted: Wed 28 Mar 2018, 20:57    Post subject:  

Hi mfb.

You wrote:
Quote:
> (4) Rename “anew.sfs” as the original

Just to be clear, "rename 'anew.sfs' " to what? The original pup_xxx.sfs?
E.g. puppy_xenial_7.0.6.sfs? Or puppy_puduan_6.0.0.sfs?

Thanks in advance.

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musher0
~~~~~~~~~~
Fidèle elle commença, ainsi elle restera. (Prov. canadien) /
Faithful she began, so will she stay. (Canadian prov.)
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musher0

Joined: 04 Jan 2009
Posts: 12820
Location: Gatineau (Qc), Canada

PostPosted: Wed 28 Mar 2018, 21:01    Post subject:  

nic007 wrote:
My scripts definitely work with OFFICIALLY RELEASED PUPPYS up to Tahr 605, I've tested most myself. Did you use any of the scripts in the final remaster suite I released? Can't vouch for anything newer or any unoffical/experimental puppy builds as I don't use any of them. I also think it will be unreasonable to expect that remaster scripts for official releases should work with anything else, it won't. BTW - It's not true that the remaster scripts are all the same from 10 years ago. For instance, the scripts used for the puppy 4 series are totally different from the puppy 5 series although the GUI 's and the workings of the application may look-alike.

Hi, Nic007.

If I may:
a link to the thread where you are offering your remaster
script would be helpful for the newbies, I think.

TIA.

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musher0
~~~~~~~~~~
Fidèle elle commença, ainsi elle restera. (Prov. canadien) /
Faithful she began, so will she stay. (Canadian prov.)
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musher0

Joined: 04 Jan 2009
Posts: 12820
Location: Gatineau (Qc), Canada

PostPosted: Wed 28 Mar 2018, 21:42    Post subject:  

Hi belham2.

You wrote:
Quote:
> Why is the Remaster Program for all pups still the one nearly a decade
ago developed by Barry (and not tweaked at all since)?
That is a H U G E exaggeration. Barry's original remaster script has been reviewed
and edited by quite a few Puppy developers along the years. (Pardon, centuries,
Laughing to stay in the same frame of mind as you are!!!)

One I like is remasterX-1.0, by shinobar, available here. It is dated 12 Nov. 2016.
That is Two-Thousand-Sixteen. Is that too old for you? It's certainly not from
the XVI-th Century !!! Laughing

You are right about one thing, though. Remasters are less popular than they used
to be. I think that is largely due to woof-CE coming to the fore in Puppy
development. As you no doubt know, instead of remastering, you can alter the woof-
CE database to obtain a personalized result.

I believe Sailor Enceladus has become a master of that "databasing" technique.
(Sailor? You around? Correct me if I'm wrong.)

As for me, at the time of GrumpyWolf's MyWolves (~ 2010; that would be the Middle
Ages, for you, belham2!)), I was a remaster maniac. I did one every third day, IIRC
-- with Dougal's script.

Then one day, Dougal stopped updating his script, more or less saying: "Guys?
The simplest way to do a remaster is to copy everything in a dir and re-squash."

Eh? What? Copy? Re-squash? Who needs a script for that???!!! It is basically
what mrb is offering in his little script. With his, you don't even need to copy and
re-squash, it is done for you. Shucks. Wink No more exercise for the great soccer
player's fingers! Wink

BFN.

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musher0
~~~~~~~~~~
Fidèle elle commença, ainsi elle restera. (Prov. canadien) /
Faithful she began, so will she stay. (Canadian prov.)
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nic007


Joined: 13 Nov 2011
Posts: 2655
Location: Cradle of Humankind

PostPosted: Wed 28 Mar 2018, 22:41    Post subject:  

mfb wrote:
belham2,

If you download the attached “ram2sfs” and make it executable there is a
reasonable chance it will remaster any 5-series Pup to your satisfaction.

The image shows the contents of ram2sfs with an sda2 option highlighted.
This could be changed to /mnt/home/puppy_tahr64_6.0.5.sfs or as chosen.

(1) Load the Pup you wish to remaster and make any desired changes.

(2) When ready, mount sda2, click ram2sfs and await the final message.

(3) Move the original save.sfs and any a, f, y, z drives one level deeper.

(4) Rename “anew.sfs” as the original and move it to the original location.

Reboot, and If unsatisfactory reverse steps 3 and 4 and delete ram2sfs.


Does your method include the contents of extra sfs files which are loaded during a session? It attempts to only remaster the base sfs it seems, what about making an iso if you want to / any options not to save some personal settings / compression options, etc?

Last edited by nic007 on Wed 28 Mar 2018, 23:10; edited 2 times in total
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nic007


Joined: 13 Nov 2011
Posts: 2655
Location: Cradle of Humankind

PostPosted: Wed 28 Mar 2018, 22:50    Post subject:  

musher0 wrote:
nic007 wrote:
My scripts definitely work with OFFICIALLY RELEASED PUPPYS up to Tahr 605, I've tested most myself. Did you use any of the scripts in the final remaster suite I released? Can't vouch for anything newer or any unoffical/experimental puppy builds as I don't use any of them. I also think it will be unreasonable to expect that remaster scripts for official releases should work with anything else, it won't. BTW - It's not true that the remaster scripts are all the same from 10 years ago. For instance, the scripts used for the puppy 4 series are totally different from the puppy 5 series although the GUI 's and the workings of the application may look-alike.

Hi, Nic007.

If I may:
a link to the thread where you are offering your remaster
script would be helpful for the newbies, I think.

TIA.


http://www.murga-linux.com/puppy/viewtopic.php?p=958779#958779
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nic007


Joined: 13 Nov 2011
Posts: 2655
Location: Cradle of Humankind

PostPosted: Wed 28 Mar 2018, 23:02    Post subject:  

musher0 wrote:
Hi belham2.

You wrote:
Quote:
> Why is the Remaster Program for all pups still the one nearly a decade
ago developed by Barry (and not tweaked at all since)?
That is a H U G E exaggeration. Barry's original remaster script has been reviewed
and edited by quite a few Puppy developers along the years. (Pardon, centuries,
Laughing to stay in the same frame of mind as you are!!!)

One I like is remasterX-1.0, by shinobar, available here. It is dated 12 Nov. 2016.
That is Two-Thousand-Sixteen. Is that too old for you? It's certainly not from
the XVI-th Century !!! Laughing

You are right about one thing, though. Remasters are less popular than they used
to be. I think that is largely due to woof-CE coming to the fore in Puppy
development. As you no doubt know, instead of remastering, you can alter the woof-
CE database to obtain a personalized result.

I believe Sailor Enceladus has become a master of that "databasing" technique.
(Sailor? You around? Correct me if I'm wrong.)

As for me, at the time of GrumpyWolf's MyWolves (~ 2010; that would be the Middle
Ages, for you, belham2!)), I was a remaster maniac. I did one every third day, IIRC
-- with Dougal's script.

Then one day, Dougal stopped updating his script, more or less saying: "Guys?
The simplest way to do a remaster is to copy everything in a dir and re-squash."

Eh? What? Copy? Re-squash? Who needs a script for that???!!! It is basically
what mrb is offering in his little script. With his, you don't even need to copy and
re-squash, it is done for you. Shucks. Wink No more exercise for the great soccer
player's fingers! Wink

BFN.


RemasterX is just a more user-friendly GUI for the existing builtin remaster scripts, I don't think any improvements regarding the remaster process itself were attempted (at least that is what I found when I tried it at one stage).
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belham2

Joined: 15 Aug 2016
Posts: 1551

PostPosted: Fri 30 Mar 2018, 05:08    Post subject:  

nic007 wrote:
musher0 wrote:
Hi belham2.

You wrote:
Quote:
> Why is the Remaster Program for all pups still the one nearly a decade
ago developed by Barry (and not tweaked at all since)?
That is a H U G E exaggeration. Barry's original remaster script has been reviewed
and edited by quite a few Puppy developers along the years. (Pardon, centuries,
Laughing to stay in the same frame of mind as you are!!!)

One I like is remasterX-1.0, by shinobar, available here. It is dated 12 Nov. 2016.
That is Two-Thousand-Sixteen. Is that too old for you? It's certainly not from
the XVI-th Century !!! Laughing

You are right about one thing, though. Remasters are less popular than they used
to be. I think that is largely due to woof-CE coming to the fore in Puppy
development. As you no doubt know, instead of remastering, you can alter the woof-
CE database to obtain a personalized result.

I believe Sailor Enceladus has become a master of that "databasing" technique.
(Sailor? You around? Correct me if I'm wrong.)

As for me, at the time of GrumpyWolf's MyWolves (~ 2010; that would be the Middle
Ages, for you, belham2!)), I was a remaster maniac. I did one every third day, IIRC
-- with Dougal's script.

Then one day, Dougal stopped updating his script, more or less saying: "Guys?
The simplest way to do a remaster is to copy everything in a dir and re-squash."

Eh? What? Copy? Re-squash? Who needs a script for that???!!! It is basically
what mrb is offering in his little script. With his, you don't even need to copy and
re-squash, it is done for you. Shucks. Wink No more exercise for the great soccer
player's fingers! Wink

BFN.


RemasterX is just a more user-friendly GUI for the existing builtin remaster scripts, I don't think any improvements regarding the remaster process itself were attempted (at least that is what I found when I tried it at one stage).



Hi Nic007,

Yeah, that's the whole point. If Musher would have took the time to actually read Shinobar's comments & thread, then he would have realized that Shinobar directly said what he was doing was just making cosmetic changes to the script and how it appears in the GUI. So, yup, overall the puppy remaster script is STILL, lol, stuck in the 18th Century.

It is just amazing what Fred & anticapitlista have done with the remaster process. You can't help, after using either one, to get a bit more than disappointed when you go back & and use the puppy remaster script.

It (Remastering) could be sooooo much better in all Puppies (and thus get passed around to everyone else's pups they make). I just wish i had the skills to make it happen. Using Fred's QuickRemaster and/or Anticapitalista's ReMaster in AtniX/MX-Linux is like riding in a modern day car as opposed to the Model T version (Barry's) that still is included by default in Puppies Crying or Very sad

I can only assume "remastering" no one does any more, except for a few. Funny, in the DDogs, it has become a feature, used frequently by all users (just read the threads). Same for AntiX/MX-Linux forums. People love it when remastering has been made like those two have done.


P.S. Musher, you are so far gone that you can't even realize it. To the average Linux user, I mean, you are just clueless----especially with what you wrote. Most users are not like us here. Hence, the Puppy remaster script IS outdated and very not user friendly given it cannot simply, for example, via one click, include ALL Personalization of a user's system. That's just terrible. To try to explain otherwise is to be an old person locked away in an old land thinking that one's old thoughts are what is & should be the norm. "Hear me, my friends. I am Musher! And I tell you that Horseback is still the only & fastest way to travel the world!!!" Come out of your cave, man! It's the 21st century. We have running water now, even toilets!! Laughing Laughing
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