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Tile World: sdl based game

Posted: Thu 19 Jul 2007, 10:44
by muggins
the object is to collect computer chips. start with tworld, or click on /usr/bin/tworld.

(This game needs SDL libraries).
....This is just the tip of the iceberg. There are also clone machines, teleports, bombs, bear traps, thieves, popup walls, and so on. Each level is an individual and unique combination of challenges. There are literally thousands of different levels which are freely available.

Posted: Wed 15 Aug 2007, 09:02
by muggins
i've re-compiled this to use png images, rather than .bmp, and although the .pet is 60k larger, when extracted to a hdisk it uses a whopping 4Mbytes less disk space.