icebreaker: SDL based game

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muggins
Posts: 6724
Joined: Fri 20 Jan 2006, 10:44
Location: hobart

icebreaker: SDL based game

#1 Post by muggins »

So, uh, there's a bunch of penguins on an iceberg in Antarctica. You have been selected to catch them so they can be shipped to Finland, where they are essential to a secret plot for world domination.

In order to trap the penguins, you'll need to break the iceberg into small chunks. (They're afraid of water, for no apparent reason. Ah well. "The Matrix" had more plot holes than this, and it still was a hit.) You do this by melting lines in the ice with Special High-Tech GNU Tools.
This game needs SDL libraries to run. Run by typing icebreaker in a console window, or clicking on /usr/local/bin/icebreaker.
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