spacemonster: SDL-based space invaders game

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muggins
Posts: 6724
Joined: Fri 20 Jan 2006, 10:44
Location: hobart

spacemonster: SDL-based space invaders game

#1 Post by muggins »

http://richardjames13.110mb.com/games/spacemonster.html

Enter spacemonster in a console to start, Escape key to quit. I'm not sure whether it's just specific to my machine, but the sound doesn't appear to be functional.

Edit: I've pulled this .pet, as I read the TODO, and see that sound is on the list, along with fixing 100% CPU usage!

Oddly, while I was using top, to check CPU usage, while running the game, my xserver died. Maybe the spacemonster's knew I was checking up on them!

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