How do I run an Opengl app in Puppy?
How do I run an Opengl app in Puppy?
I want to run an opengl application (may be compiled in redhat)using SDL or XWindows, How can run it on puppy,what all i need to run an opengl app
There is libopenGL available in the Dotpups-Wiki.
Description:
http://www.murga.org/~puppy/viewtopic.php?p=9685#9685
SDL is available in several dotpups:
Base (libSDLforDoom) and MIDI-Addon:
http://www.murga.org/%7Epuppy/viewtopic.php?t=2482
audio-addons:
http://www.murga.org/%7Epuppy/viewtopic.php?t=2939
If you run your programm in a console, and it says requires more libs, then copy and paste the message here, so we can add more libraries.
Mark
Description:
http://www.murga.org/~puppy/viewtopic.php?p=9685#9685
SDL is available in several dotpups:
Base (libSDLforDoom) and MIDI-Addon:
http://www.murga.org/%7Epuppy/viewtopic.php?t=2482
audio-addons:
http://www.murga.org/%7Epuppy/viewtopic.php?t=2939
If you run your programm in a console, and it says requires more libs, then copy and paste the message here, so we can add more libraries.
Mark
- Nathan F
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- Joined: Wed 08 Jun 2005, 14:45
- Location: Wadsworth, OH (occasionally home)
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I have an SDL package that will be available in a little less than a week. I've been putting together my own package repository for Grafpup, but most of the packages will work fine in standard Puppy. Anyway, the package contains:
libSDL
SDL_gfx
SDL_mixer
SDL_image
SDL_net
SDL_ttf
All up to date versions. I think it's the most complete SDL package you can find right now for Puppy.
As for OpenGL, I had it installed for something at one time, but I never packaged it.
Nathan
libSDL
SDL_gfx
SDL_mixer
SDL_image
SDL_net
SDL_ttf
All up to date versions. I think it's the most complete SDL package you can find right now for Puppy.
As for OpenGL, I had it installed for something at one time, but I never packaged it.
Nathan