Puppy 4.2 Alpha3 Seamonkey Bugs & Fixes

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ttuuxxx
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#31 Post by ttuuxxx »

zigbert wrote:Much good in this alpha! Seamonkey is beautiful.

Sigmund
When I compiled SeaMonkey I replaced the default theme icons with icons from the seafox theme and had to use a small portion of the code for the menus, It saved a lot of space that way. :) no overlapping of images.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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Ray MK
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#32 Post by Ray MK »

Hi

Getting some very strange behaviour

Pup_save file filling up very quickly with Seamonkey cache files and then when flushed - Puppy memory display still shows as nearly full (red warning)

After closing down and rebooting to Icewm - sticky notes start and cant be closed, so changed to Jwm.
Then blinky, asapm and sticky are no longer in tray but are minimised in top left of screen.

Changed back twice - still not able to close or use said offending items.

So will delete pup_save and start again.

Much muttering and festering.

However - Seamonkey much improved.

Best regards - Ray

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pa_mcclamrock
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#33 Post by pa_mcclamrock »

WhoDo wrote:
pa_mcclamrock wrote:Tk gives an error message--very strange, since rarsa's Tk 8.5.6 .PET didn't give me the same message on Puppy 4.1.1:

Code: Select all

This probably means that tk wasn't installed properly.
I tested the installed Tcl/Tk apps and they worked fine
The only ones I could find in the menu were a few Tk games that don't appear to use any Ttk widgets.
[ . . . ] so I guess the problem is maybe in what you are trying to do with the package?
No doubt--but what I'm trying to do with the package is pretty essential, "IMHO." For example, without Ttk, you can't conveniently set up a multi-column listbox or a progressbar, and you can't get scrollbars that at least look like the ones in the Opera classic theme or TextMaker, rather than antiquated Motif-like ones. I installed one of my programs (WISH Supernotepad) and tried to run it, but I got an error message about no Ttk.
I have no idea about that one, so you should PM rarsa to have a look at it for both of us!
Will do!
pa_mcclamrock wrote:I tried to find the GTK2 Stardust theme in the "Chtheme GTK Theme Chooser"--I couldn't find it! Not good! I do not think the new theme with dark trapezoids for scrollbars is an improvement. Plus, the new look will repel people who don't like orange, such as my wife. I like orange OK, but not quite that much of it!
A matter of taste but point taken. There should have been a whole host of Crystal Gtk2 themes there to please any palate. Did you not see or try those?[/quote]

In the "GTK+ 2.0 Change Theme" box, the only themes I see (other than the one I've already commented on) are:

Citrus-cut: too much like staring at the sun!

Gradient-grey: not ugly, but a bit monotonous.

Clearlooks and variants thereof: not bad at all, but they look almost exactly like the best of the Ttk themes--I thought GTK+ 2.0 was supposed to look better than Tk/Ttk! :lol: Please don't get rid of them, though; once Ttk is working, I'll be able to make things pretty uniform-looking for those who want them to be, simply by adding a color scheme like, say, "Clearlooks-Quicksilver" to my existing selection of Tk/Ttk color schemes, and making it the default for my "WISH" apps. (Speaking of which, are you still accepting proposed additions to 4.2 Unleashed?)

Default and Raleigh: both ugly and monotonous; these look almost exactly like the worst of the Ttk themes with no color enhancement.

On the bright side, I configured sound with no problem. On the dim side, I clicked the "Multimedia --> sGmixer audio mixer" menu item and nothing happened. Trying to run sgmixer from the command line, I got this error message:

Code: Select all

# sgmixer &

** (process:11775): WARNING **: Can't open /dev/mixer !!! Quiting ...

[1] 11775
[1]   Exit 1                  sgmixer
#
Maybe I won't try printing yet--if you couldn't get it to work, I probably won't be able to either. Now to PM rarsa--onward and upward! Persevere!

David McClamrock
Last edited by pa_mcclamrock on Tue 03 Feb 2009, 23:08, edited 2 times in total.
It's stupid to use inferior software for ideological reasons.
--Linus Torvalds

aragon
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#34 Post by aragon »

zigbert wrote: GtKam crashes when I'm trying to download from camera. This happens also in Puppy 4.12. I have to return to 3.01 to get my photos???????
zigbert,

please look at this post: http://www.murga-linux.com/puppy/viewtopic.php?t=37453

there are
- the latest gtkam
- the latest gphoto2 (cli-tool)
- gphotofs (fuse-driver for libgphoto2)

please test with this apps, if they work for you. if i remember right, we have always had this issues with gtkam. for me, it has always worked, for others always crashed. HairyWill reported, that in his case gtkam does not work but gphoto2 does. gphotofs works for me, it simply mounts my camera.

cheers
aragon

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ttuuxxx
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#35 Post by ttuuxxx »

Ok the latest 'HomeBank' is on the first page now, 46 icons I had to change from svg to png, and then I had to rename 46 icons, then I had to make 46 system links, But the end result was
svg=1588kb
png=180kb
The whole package 183kb pet :) 9kb smaller than the older one in repo
ttuuxxx
Last edited by ttuuxxx on Tue 03 Feb 2009, 13:12, edited 1 time in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#36 Post by ttuuxxx »

zigbert wrote: GtKam crashes when I'm trying to download from camera. This happens also in Puppy 4.12.
Sigmund
I wondering if WhoDo used the ones I supplied for Gtkam and libgphoto, because they worked on my pc and even included a plugin for gimp the allows gimp to import/acquire images straight from the camera. A very nice feature indeed. :)
ttuuxxx

Both packages can be found at
http://www.murga-linux.com/puppy/viewtopic.php?t=38151
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#37 Post by ttuuxxx »

pa_mcclamrock wrote: Clearlooks and variants thereof: not bad at all, but they look almost exactly like the best of the Ttk themes--I thought GTK+ 2.0 was supposed to look better than Tk/Ttk! :lol: Please don't get rid of them, though; David McClamrock
Hey David the clearlooks themes that I provided are default themes for most linux distros,
like Clearlooks-Quicksilver thats 14kb extracted or 1.4kb pet lol its just a simple text file with no images, bit you said 'but they look almost exactly like the best of the Ttk themes' Just you wait until I add some images to the taskbars etc. Then there be no going home. lol
ttuuxxx
ps go to /usr/share/themes and have a look at them, even the progress meter is animated, not bad at all for just a text file and no extras.
But i'm glad you like them, I think they look great :) too bad I didn't make them :wink:
ok time to test alpha 3 :)
ttuuxxx <--- is booting up alpha 3 with the 13gigs pupsave file :)
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

Tom Raft
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homebank-4.0.2-i386.pet

#38 Post by Tom Raft »

Thank you very much for the HomeBank pet, ttuuxxx.

Tom

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Flash
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#39 Post by Flash »

I downloaded 4.2 alpha 3 yesterday, used Burniso2cd in my multisession 4.1.2 to burn it to a DVD+RW, then shut the computer down with the newly burned DVD in the drive. So far, it looks like all the settings and the programs I had installed in 4.1.2 were transferred to the 4.2 multisession DVD except NoScript for SeaMonkey, which I had to reinstall.

The analog clock and the calendar are a welcome addition. I found that I could drag the clock to a new location on the desktop. I wish everything could be dragged around the desktop like icons can.

Some of the icons on the left were a bit crowded when I booted the 4.2 DVD for the first time, and several icons on the right were partially beneath the analog clock. The 'drives' icons in the lower left corner overlapped each other, but were no trouble to separate by dragging apart. Everything stayed where I had dragged it when the multisession DVD was rebooted.

So far, Puppy 4.2 is a real winner!
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=69321][color=blue]Puppy Help 101 - an interactive tutorial for Lupu 5.25[/color][/url]

Tom Raft
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stardust gtk-theme

#40 Post by Tom Raft »

Please put the stardust gtk-theme back in. It is a great eyecatcher and because it is so small. Better get rid of one of the clearlooks themes.

Tom

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ttuuxxx
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#41 Post by ttuuxxx »

Ok guys here's The thing about clearlooks, Its more than a theme its a dependency by many programs like firefox, seamonkey, and will add stability to puppy if we keep themes, They look really nice and if you like say Stardust, etc. I'll convert them to clear looks to keep everything working smooth. OK :)
ttuuxxx

Ps you can find a lot of clear looks themes located at
here
and if they don't work, just tell me which ones you like and I'll have a look at them and see what I can do.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

aragon
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#42 Post by aragon »

ttuuxxx wrote:
zigbert wrote: GtKam crashes when I'm trying to download from camera. This happens also in Puppy 4.12.
Sigmund
I wondering if WhoDo used the ones I supplied for Gtkam and libgphoto, because they worked on my pc and even included a plugin for gimp the allows gimp to import/acquire images straight from the camera. A very nice feature indeed. :)
ttuuxxx

Both packages can be found at
http://www.murga-linux.com/puppy/viewtopic.php?t=38151
@ttuuxxx + whodo
no, a3 uses the old ones.

aragon

Tom Raft
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stardust clearlooks gtk-themes

#43 Post by Tom Raft »

To be clear.

I don't mean drop all of the clearlooks themes, drop only one or two and put back in zigberts stardust gtk-theme.

Tom

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ttuuxxx
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Re: stardust clearlooks gtk-themes

#44 Post by ttuuxxx »

Tom Raft wrote:To be clear.

I don't mean drop all of the clearlooks themes, drop only one or two and put back in zigberts stardust gtk-theme.

Tom
The themes are like 1kb compressed no need to drop any of them, Zigbert stardust gtk-theme I'll convert over to clearlooks, Clearlooks is a gtk theme engine also, so converting gtk themes to clear looks should be all that hard. I'll try it right now. brb in a bit.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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tasmod
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#45 Post by tasmod »

A few fixes required before it was posted would have helped. :(

Just too buggy.

Changing themes wipes out tray is a bug that should have been cleared by now surely.

I have a top dropdown menu that has 5 icons and vertcal lines. Hovering over lines gives text hint for other items. I presume the icons are missing.

Having the drive icons all over the place is confusing. I deleted from choices but somehow screwed up the placement now.

Clock takes ages to appear whereas in previous alpha it started up no problem.

Sorry guys, could be better.

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HairyWill
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#46 Post by HairyWill »

tasmod wrote:Just too buggy.
Tasmod
I think you have misunderstood the rationale behind alpha releases. They are first steps at integration of a number of separate strands of work. They are not intended to be 100% functional. It is not whodos responsibility to fix all the bugs. For other people to fix the bugs they need to see them, that is why it is important to make regular releases at the alpha stage.

If you are testing alpha puppy releases you really should expect things to be broken and there is not much point in bothering to test unless you are able to roll your sleeves up and fix something or you have a particular test scenario that no-one else is able execute.
Will
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tasmod
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#47 Post by tasmod »

No, I understand the rationale, but surely adding faults, (not bugs) for a 3rd release is a bit backward.

I know you guys do sterling work and I admire you for it. I am trying to learn more about Puppy so I can help.

I'm a newbie but not a novice. I go back quite a long way to Sinclair ZX80 days when a 1k program was large :shock:


Finally SeaMonkey looks good and is useable. Really great.

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#48 Post by ttuuxxx »

I agree with Hairywill, Alphas are buggy, some bugs don't get fixed for a few releases, and sometimes when you fix a bug and its working great, you get a domino effect and you have a whole new set of bugs, We are just trying our best to get to the Beta stage, when that happens life will be good again. Until then, if you find some bugs please report them in detail, with a positive attitude because we are working very hard trying to fix as much as we can in the quickest amount of time. I for one really Like this release a lot, its came a long way since alpha 1. Its really good, the only bugs I've seen are.

- I have too many desktop drive icons,
- The default icewm theme is BRdelite when I would of chosen 'Elegance'
- The shutdown menu was left out (I did supply the package)
- Since we're using 24x24 Jwm menu could also be change easily to 24x24
- Manpage+Seahaven are missing menu icons
- Gtkam and libphoto weren't upgraded (I did supply the package)
- Gftp wasn't upgrade (I did supply the package)
- Htop didn't replace Top (I did supply the package)
- Didn't install the last MT Paint pet I made up with the new snapshop script included (I did supply the package)
but hell I supplied so many packages who could get it right the first time out?
Great Work WhoDo and rest of the developers, this release is going strong, I also found Seamonkey to be good and responsive :) That really make me happy :)
ttuuxxx

PS
the 2 missing icons from the menu was because the latest xdg menu wasn't used. When I did the fixmenus thing they appeared in IceWm.
Last edited by ttuuxxx on Tue 03 Feb 2009, 17:09, edited 2 times in total.
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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dogone
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To beta or not to beta

#49 Post by dogone »

First, my congratulations to all involved. A3 is a big step forward. Seamonkey is a real winner. However, I honestly feel another alpha release is in order. Alpha 3 is not nearly ready for the "good hammering" Beta 1 deserves (first beta should be highly usable so testers can really stress it). Final beta and RC should be "there" save for very minor annoyances.

I vote for a fourth alpha. This is just one man's opinion, but I've been around the barn a whole lot'a times ;-).

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tasmod
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#50 Post by tasmod »

I apologise if I appeared negative, far from it I applaud all your efforts.

Dogone probably said what I felt, although more eloquently.

I feel the two faults such as the drive icons and the pmount opening everytime are added in faults that shouldn't be there.


I have two machines running just on alpha puppies. You are all too fast and knowledgeable on puppy for me to report anything I find before I'm sure i found it :?

OK, one I think I have found is on the rox right clicks, I'm getting the sylpheed and seamonkey email icons as the warning triangle and suggested 'deleted'

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