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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
Super Mario War 1.7 AFE
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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Wed 25 Feb 2009, 00:07    Post subject:  Super Mario War 1.7 AFE
Subject description: Action Game
 

Super Mario War (Version 1.7 AFE, released Feb 25, 2009) - smw-1.7.pet 10 MB

http://smw.72dpiarmy.com/?q=node

Hi ya'll, WireWulf beat me to the gun and has got the latest SMW 1.8b over here. Check it out, it's got quite a lot of new features Very Happy

This is another fun multiplayer game. Unfortunately I haven't had a chance to test it out with my siblings, but I did have a lot of fun by myself versing the computer. Loads of fun! Smile

Super Mario War is a Super Mario Deathmatch game made as a tribute to Nintendo and "Mario War" by Samuele Poletto. The main goal is to fight your way to the finish by stomping other players, using familiar Super Mario powerups and out maneuvering your opponents, but there are many different modes with different goals.

The picture below is in the "Yoshi's Eggs" mode. Good fun, you're supposed to get the eggs and return them to Yoshi. Naturally you're trying to get more than your opponent, and stomping on your opponents head will cause them to drop their egg.

- Up to four players deathmatch fun
- a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
- Comes with the leveleditor - you can create your own maps...
- ... and a lot of people did so. There are currently over 1000 maps
- More fun than poking a monkey with a stick
- The whole source code of the game is available
- uses SDL and is fully portable to windows, linux, mac, ...
- CPU Players
- will make you happy and gives you a fuzzy feeling

Requirements
SDL


Last edited by battleshooter on Fri 01 Jan 2010, 19:35; edited 3 times in total
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puppyluvr


Joined: 06 Jan 2008
Posts: 3186
Location: Chickasha Oklahoma

PostPosted: Thu 26 Feb 2009, 03:34    Post subject:  

Very Happy Hello,
Please post an md5sum, as I have gotten a corrupt file 3 times...
I even tried to tar.gz the pet...xarchive says its bad too...

Looks good though, cant wait to try it... Very Happy
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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Thu 26 Feb 2009, 04:19    Post subject:  

Hmmm, sounds odd. I downloaded it just to be sure and tested it on a new pupsave. Worked fine. Not sure what's causing the problem. Here's the checksum:

29cfd98f92be598316f18b2a301061d3

If it still doesn't work, I have my suspicions. This file server's been being a bit weird... I might find somewhere else to upload my files.
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dejan555


Joined: 30 Nov 2008
Posts: 2646
Location: Montenegro

PostPosted: Thu 26 Feb 2009, 04:23    Post subject:  

I've downloaded it from your link and haven't had any problems.
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puppyluvr


Joined: 06 Jan 2008
Posts: 3186
Location: Chickasha Oklahoma

PostPosted: Thu 26 Feb 2009, 13:28    Post subject:  

Very Happy Hello,
Thx for the md5sum, I had a bad D/L...(Twice)
Re-D/L`d it and checked out good. Installed fine...
Had to simlink libsdlmixer to /usr/lib..
Works great now..
Thanks...Jay..

P.S. If anyone needs, the SDL pets and more are available in "/My Pets/ Childsplay Pets" at the link in my signature below..

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exProphecy


Joined: 05 Nov 2007
Posts: 333
Location: Bay Area, California

PostPosted: Thu 26 Feb 2009, 17:09    Post subject:  

So the game is multiplayer on one computer, correct? There is no online multiplayer or LAN? That would be quite delightful.

Quote:
- More fun than poking a monkey with a stick

Quote:
- will make you happy and gives you a fuzzy feeling


These remarks make me want to play this. Very Happy
I'll be trying this game soon. Cool

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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Thu 26 Feb 2009, 19:30    Post subject:  

exProphecy wrote:
So the game is multiplayer on one computer, correct? There is no online multiplayer or LAN? That would be quite delightful.


AFAIK, there's no LAN multiplayer support. Maybe you should suggest it? A lot of people seem to want it too. Perhaps they'll add it in due to demand. It would be nice.
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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Thu 16 Jul 2009, 20:40    Post subject:  

Updated the pet so the menu icon shows up and deleted some unnecessary files. Now it's 10 mb instead of 11 mb Smile
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mikeb


Joined: 23 Nov 2006
Posts: 8032

PostPosted: Fri 01 Jan 2010, 14:43    Post subject:  

This game is a family addiction

I have a 2 on one usb lead gamepad but only the first one is recognised...anyone have any clues as to weather its a linux thing (both are detected in epsxe) or this game (I checked their forum)

regards

mike
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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Fri 01 Jan 2010, 18:58    Post subject:  

mikeb wrote:
This game is a family addiction


I totally agree Smile I can probably sing every tune Razz

Sorry I can't help about the game pad, as I don't have one. I can't test it, I didn't even know it accepted game pads Smile

Battleshooter

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WireWulf


Joined: 20 Sep 2009
Posts: 98
Location: somewhere

PostPosted: Fri 01 Jan 2010, 19:03    Post subject:  

http://www.murga-linux.com/puppy/viewtopic.php?t=50778
sorry to steal your thunder battleshooter

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mikeb


Joined: 23 Nov 2006
Posts: 8032

PostPosted: Fri 01 Jan 2010, 19:20    Post subject:  

No problem..I just stumbled upon the ability today Smile when my 5 year old kept beating me Sad .

I tried in gens and strangely enough the up and down on the second pad were not detected so I just swapped button roles so my other son could beat me at rock and roll racing..I despair.

In epsxe the analog controls were a little tricky to set up so perhaps it is a software thing after all.
And now wirewolf pops up with a new version so yer never know Smile

mike
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battleshooter


Joined: 14 May 2008
Posts: 1058
Location: Australia

PostPosted: Fri 01 Jan 2010, 19:32    Post subject:  

WireWulf wrote:
http://www.murga-linux.com/puppy/viewtopic.php?t=50778
sorry to steal your thunder battleshooter


No worries WireWulf. Funny thing is I was just over here to post the new one too. The new one's pretty cool eh? Quite a few new bits here and there . Smile

Battleshooter

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TheRock

Joined: 04 Jan 2010
Posts: 7

PostPosted: Mon 04 Jan 2010, 18:29    Post subject:  

cool game but is it normal that it is fullscreen but only a little window ?
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mikeb


Joined: 23 Nov 2006
Posts: 8032

PostPosted: Mon 04 Jan 2010, 18:48    Post subject:  

Quote:
cool game but is it normal that it is fullscreen but only a little window ?

sounds like what happens if using Xvesa rather than xorg .

If that is the case and you cannot use xorg a workaround would be to resize the screen before playing...its resolution is set at 640 x 480

mike
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