Pmenu - Puppy Menu Editor

Window managers, icon programs, widgets, etc.
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trapster
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#16 Post by trapster »

Added Pmenu-0.2 in first post to use refresh-menus from Puppy4.20
I left Pmenu-0.1 for pre Puppy 4.20.

Pmenu-0.1 did not want to install in a fresh boot of RC4. I got the message of invalid .tar.gz file or something.
I renamed it to a .tar.gz and it still wouldn't expand. Strange.
I did repackage Pmenu-0.2 while in puppy4.20

refresh-menus took about 20 seconds to work. Seems a little long.
Should the "OK" button be in the dialog that reads "updating"? It seems a noob might think.... ok and click on it. Would clicking on the button kill the updating?
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#17 Post by ttuuxxx »

trapster wrote:Added Pmenu-0.2 in first post to use refresh-menus from Puppy4.20
I left Pmenu-0.1 for pre Puppy 4.20.

Pmenu-0.1 did not want to install in a fresh boot of RC4. I got the message of invalid .tar.gz file or something.
I renamed it to a .tar.gz and it still wouldn't expand. Strange.
I did repackage Pmenu-0.2 while in puppy4.20

refresh-menus took about 20 seconds to work. Seems a little long.
Should the "OK" button be in the dialog that reads "updating"? It seems a noob might think.... ok and click on it. Would clicking on the button kill the updating?
Your damn right its too long :)
Thats all to do with the extra 133 system links they included. So they can change the icons on the taskbar, menu and not just the desktop all at once. I figure save the time, pick one nice theme for the taskbar/menu and revert back to the older and much faster system of the previous 4 series. Plus the 133 system links are in my root/applications which is a real dumb place for newbee's. If they delete that folder which is way easy to do, boom your system is shot.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
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#18 Post by WhoDo »

ttuuxxx wrote:Your damn right its too long :)
Thats all to do with the extra 133 system links they included. So they can change the icons on the taskbar, menu and not just the desktop all at once.
Brrrpppppp! No Cigar! :lol: :lol: :lol: That has nothing to do with why this script takes as long as it does. There are no "extra 133 system links" for that purpose either. There are no system links at all that relate to the desktop icon themes (incl. menu and taskbar icons). There are system links for the icon2desk drag-n-drop feature BUT those are created only once, as a post install script during the Puppy build process. They are never rebuilt, unless you do that manually, which is unlikely given the level of user they are there for in the first place. 8)

The reason the refresh menus script takes so long is because I have added a call to a background script called menu-fix, which reformats the menus when .pet packagers haven't formatted the .desktop files properly in the first place. In the meantime, coolpup is feverishly updating .desktop files so that stop-gap background script can be removed. :P

The fixmenus script itself is now as fast as it ever was and this issue has nothing to do with that! Geez, Jeff, when you get a bee in your bonnet it just buzzes around in there forever! :roll: :lol:
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#19 Post by ttuuxxx »

WhoDo wrote:
ttuuxxx wrote:Your damn right its too long :)
Thats all to do with the extra 133 system links they included. So they can change the icons on the taskbar, menu and not just the desktop all at once.
Brrrpppppp! No Cigar! :lol: :lol: :lol: That has nothing to do with why this script takes as long as it does. There are no "extra 133 system links" for that purpose either. There are no system links at all that relate to the desktop icon themes (incl. menu and taskbar icons). There are system links for the icon2desk drag-n-drop feature BUT those are created only once, as a post install script during the Puppy build process. They are never rebuilt, unless you do that manually, which is unlikely given the level of user they are there for in the first place. 8)

The reason the refresh menus script takes so long is because I have added a call to a background script called menu-fix, which reformats the menus when .pet packagers haven't formatted the .desktop files properly in the first place. In the meantime, coolpup is feverishly updating .desktop files so that stop-gap background script can be removed. :P

The fixmenus script itself is now as fast as it ever was and this issue has nothing to do with that! Geez, Jeff, when you get a bee in your bonnet it just buzzes around in there forever! :roll: :lol:
Well they are still in a bad location :) to easly deleted by newbeees. also remember when the fixmenus was showing all the files and I took a screenshot, well it was showing the system linked bin files etc. Maybe its been changed, I just don't like having so many system links. Oh well nothing I can until I make some sort of version :), Then I'll chop and dice all that crap out of there, lol
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#20 Post by trapster »

Nice conversation you two are having.
BUT, does my update work for you?
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#21 Post by WhoDo »

trapster wrote:Nice conversation you two are having.
BUT, does my update work for you?
Yeah, sorry about the hijack! ttuuxxx has a hotline to my react button!! :roll:

Your update of Pmenu works a treat and will be included in 4.2 Final! Thanks trapster. 8)

FWIW, MU created a program a while back that allowed users to create .desktop files for new programs to be added to the menu. It worked fine too. I can see a melding of these two programs into a decent xdg menu editor for Puppy. My only beef with MU's program was that it put the .desktop files in /root/.local instead of the standard /user/share/applications. That would need to be resolved for any merger to be effective. Interested? :wink:

Cheers
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#22 Post by trapster »

Thanks for the Pmenu inclusion!!

Point me in the right direction for MU's version.
I would not be able to get to it for a few days though.
ttuuxxx would probably bite.
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#23 Post by ttuuxxx »

WhoDo wrote:
trapster wrote:Nice conversation you two are having.
BUT, does my update work for you?
Yeah, sorry about the hijack! ttuuxxx has a hotline to my react button!! :roll:

Your update of Pmenu works a treat and will be included in 4.2 Final! Thanks trapster. 8)

FWIW, MU created a program a while back that allowed users to create .desktop files for new programs to be added to the menu. It worked fine too. I can see a melding of these two programs into a decent xdg menu editor for Puppy. My only beef with MU's program was that it put the .desktop files in /root/.local instead of the standard /user/share/applications. That would need to be resolved for any merger to be effective. Interested? :wink:

Cheers
Find the link and I'll give it a shot :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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#24 Post by Béèm »

Pmenu-2 did install now.
I tried in upup-015
Time savers:
Find packages in a snap and install using Puppy Package Manager (Menu).
[url=http://puppylinux.org/wikka/HomePage]Consult Wikka[/url]
Use peppyy's [url=http://wellminded.com/puppy/pupsearch.html]puppysearch[/url]

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#25 Post by WhoDo »

ttuuxxx wrote:Find the link and I'll give it a shot :)
Before or after CUPS b3? :?

Here's the link:
http://www.murga-linux.com/puppy/viewtopic.php?t=37450

Damn that Puppy Google Search works great! I entered "create desktop MU" and it came out top of the list! We need to have that somewhere accessible to our refugees, Is it a search option in our current configuration of Seamonkey? :P 8)
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Grizz
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#26 Post by Grizz »

Hi

I tried pmenu on 4.1 and the menu form doesn't populate with menus to eliminate.

Could someone please tell me the path and the files that configure those menus so I can alter them manually?


thank you

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#27 Post by trapster »

Gtkbasic and Puppybasic required for MU's program.
Is this standard in Puppy4.20?
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#28 Post by WhoDo »

trapster wrote:Gtkbasic and Puppybasic required for MU's program.
Is this standard in Puppy4.20?
Puppybasic-2.6 is standard but Gtkbasic isn't.
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will this work in Puppy 4.3.1

#29 Post by bigpup »

Will this work in Puppy 4.3.1?
Any new work on this?

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#30 Post by trapster »

I recall zigbert also did a pmenu for stardust.

Pmenu-0.1 was made for 4.1 and should work for 4.3.1
Pmenu-0.2 was specifically for 4.2
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#31 Post by zigbert »

Trapster
Your Pmenu is better as a standalone app. The one in Stardust is a configuration tool depending on jwm. Sorry for using the same name. - I wasn't aware of your work.


Sigmund

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#32 Post by jemimah »

I modified it so that the GUI doesn't need to reload when you click on something. I'm also thinking it would be easy to integrate this with LxShortcut for modifying to desktop files.
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Pmenu.0.1.pet
(1.67 KiB) Downloaded 1275 times

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pmenu not installing

#33 Post by don922 »

I have a frugal install of Puppy 4.12 I downloaded Pmenu-0.1.pet and attempted to install it but I keep getting the following error message. I don't think the download is corrupt because I downloaded it several times and from 2 different sources and have tried to install it a couple of times. Always the same error message.

There is no entry in >Menu>Utility for Pmenu.

There is no entry for Pmenu in the PETget package manager.

How do I fix whatever is wrong?
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pmenu.jpg
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Last edited by don922 on Wed 26 May 2010, 11:50, edited 1 time in total.
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#34 Post by trapster »

@ don922.

You say you downloaded pmenu-0.1 but the error message shows pmenu.0.1. I'm not sure which one you downloaded and tried but it seems like it might be jemimah's version.
Have you tried pmenu-0.1 from page 1 ?
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#35 Post by don922 »

@trapster:

I downloaded the Pmenu-0.1.pet from page 1 of this thread. When I downloaded Pmenu-0.1.pet and attempted to install it I kept getting the "error message".

I then deleted that .pet and downloaded pmenu.0.1.pet from Dingo's site listed on page 1 of this thread and got the same error message.
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