Puppy Artists Workshop

News, happenings
Message
Author
User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#46 Post by puppyluvr »

:D puppyiso,
Wine is looking for the .exe in system32..
Open the k3d directory and find the .exe and symlink it to the windows/system32 directory or use it from the k3d dir...

Run any programs which give you trouble from the terminal, the error messages will help tell you what you need...
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

PAW RC-2 released

#47 Post by puppyluvr »

:D Hello,
Well, here I go again..

@@@@@@@@..PAW RC-2 Released..@@@@@@@@
PAW_RC-2.iso........254mb
MD5sum: ae70ff099b7a30021a916d98d4e1c3cf PAW_RC-2.iso
Available at my link below....


Changelog:
Added Gimp Animation plug-in
Added PuppyBasic Screensaver, for slideshows..
Removed more duped libs..
More Bugfixes...
Created "Programming" submenu
Removed some backgrounds...
Changed default widgets / background...

Issues:

The Menu..
On first boot the menu is messed up..It is fixmenus...
Correction, restart JWM..
I placed a script called "menufix" in /root/Startup that rewrites the menu..
@Note..To make any changes to the menu, modify /root/Startup/PAW.jwmrc as this file overwrites .jwmrc on reboot.. This is a temporary workaround, and will by fixed before the final (next?) release..

The Screensaver..
Don`t run both Screensavers at once...
The PuppyBasicScreensaver is running by default..
It is set for 1 minute, you`ll want to change that....
(Menu/Desktop/PuppyBasicScreensaver) ....
"Escape" key exits screensaver..
The Mplayer module is preset to FoxTV Japan..Programs are in English..
To turn off the Screensaver on Boot delete the symlink " /root Startup/run-PB-screensaver"

As always, comments, suggestions, and critics welcome...
Screenshot:
Image
Last edited by puppyluvr on Wed 22 Apr 2009, 03:31, edited 2 times in total.
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

User avatar
37fleetwood
Posts: 403
Joined: Fri 10 Aug 2007, 03:25

#48 Post by 37fleetwood »

sorry it took a few days to get to itI've been building a shed out back. I was going to use a photo I took but decided that might be a bit vain so I settled on an existing Puppy background which I modified, hope nobody objects :oops:
anyway here it is, first the background and then a snap of it on the desktop. both at 1024x768:
Image
Image
[color=darkblue][b]Thanks!
Scott 8) [/b][/color]
[color=darkblue][size=150]I'm a PC... Without Windows[/size][/color]

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#49 Post by puppyluvr »

:D Scott,
Cool, I like it!! D/L`d and installed... :D
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

User avatar
puppyiso
Posts: 594
Joined: Tue 13 Jan 2009, 02:27

Thank you, Puppyluvr

#50 Post by puppyiso »

This is the follow up of the puppy you made with wings 3D.

As of today, I have finished all kinds of tests. Wings and Blender works.

I am happy as is now. I erased all other personal save files in order to save the boot time.(no 2fs choosing at boot)

The one with wings is the only one I have and I will have for a long time.

I am a MAX and Photoshop guy but I have to get used to using Gimp and Blender.(I like wings but not Blender and photoshop doesn't work perfectly so I have to learn Gimp more now)

I appreciate your effort to make the wine-wingsPuppy.

Thank you.

John S

P.S. Hope to see your multimedia DVD(Audio Video Photo editing)

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#51 Post by puppyluvr »

:D Hello,
@puppyiso,
I am so happy to hear you were able to use it to build exactly what you needed, which is what Puppy is all about, to me...
I`m glad to be a part of anything that makes Puppy better for anyone...
Thank You, and welcome to Puppy..

@ "And this is, the last suit, you will ever wear" ...Men.In.Black. :D :D :D
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

jamesbond
Posts: 3433
Joined: Mon 26 Feb 2007, 05:02
Location: The Blue Marble

#52 Post by jamesbond »

Testing out RC2 ... a quick note:

PAW-RC2 will not load if RAM is less than 512MB, and instead it will crash. This, I think, is because PAW tries to load the entire SFS to RAM despite the fact that it isn't enough.

I remember that puppy 4.1.2 has a check somewhere, that if the RAM size is not enough, it will not copy the sfs to RAM. Perhaps you need to adjust this checking to account for the bigger size of PAW --- so at least, those who don't have the RAM size are still able to run PAW (albeit slower).

cheers!
Fatdog64 forum links: [url=http://murga-linux.com/puppy/viewtopic.php?t=117546]Latest version[/url] | [url=https://cutt.ly/ke8sn5H]Contributed packages[/url] | [url=https://cutt.ly/se8scrb]ISO builder[/url]

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#53 Post by puppyluvr »

:D Hello,
@jamesbond,
The pfix=noram boot code should work for PAW, but I wouldnt want to make it default..
If your machine has less than the recommended 512mb of ram, most of these apps would run really slow anyhow, unless you were careful about system management...
A full install uses way less ram, and may be a good method for limited ram systems..
On my old P3 600 w/384mb ram, w/a full install, Gimp uses less than 100 mb ram...
So I`d say boot pfix=noram, do a full install, as see how it goes...I have not tested this yet on less than 384mb ram, so it would help, and save me yanking out ram chips from my desktop....
384 mb with a swap boots ok...
...Jay...

jamesbond
Posts: 3433
Joined: Mon 26 Feb 2007, 05:02
Location: The Blue Marble

#54 Post by jamesbond »

Most definitely agree, Jay. No problem for me personally. My machines all have at least 2GB of RAM.

I only found the problem when I run it in VirtualBox and artificially limit the memory - and my consideration is for people whose machines are less endowed, and in their excitement rush to download this before reading about "min 512MB" requirement - only to found it to crash during boot.
That wouldn't be a good first impression. If it doesn't crash, they will come back and try to find a way to speed up (as your suggestion), but if it crashes, they will probably try to download again (thinking it is caused by bad ISO/bad burn) and if it still crash, they probably won't look back and don't know what they are missing.

And no, pfix=noram is not good enough - I know it, you know it, but some people (especially the in the category I said above) may not.

I'm not saying it has to "not load to ram", but instead it checks first - if memory is sufficient, then load to ram, otherwise run from CD. In order words, anything but crash during load :)

Nothing urgent, but hopefully you can consider it for your final release.

All that being said, I'm grateful for this (as I said - personally this isn't a problem for me). I'm not much of an artist (yet) but I'm learning, and this is a great companion - a compilation of many tools in one place.

cheers!
James
Fatdog64 forum links: [url=http://murga-linux.com/puppy/viewtopic.php?t=117546]Latest version[/url] | [url=https://cutt.ly/ke8sn5H]Contributed packages[/url] | [url=https://cutt.ly/se8scrb]ISO builder[/url]

puppup
Posts: 8
Joined: Tue 07 Apr 2009, 05:08

#55 Post by puppup »

if a person works mostly on graphic/photography imaging programs, do you recommend downloading and working with puppy artists iso vs puppy linux?

once puppy artist iso is on dvd-r disc, do you reinstall wireless card/router programs to put on puppy desktop? as on windows, internet access is with a double click on these icons.

if adding more linux programs to a multisession disc, could you burn individual iso programs as well as also online download then install?

will there be problems getting cinepaint onto puppy artist multisession dvd-r disc? some years ago, someone wrote about putting cinepaint on puppy linux. (link below)

http://www.murga-linux.com/puppy/viewtopic.php?t=1174

also what's the correct way in downloading cinepaint? as there are several download links when you click on cinepaint download from sourceforge.

http://sourceforge.net/project/showfile ... _id=515394

.diff, .gz, .rpm, .dmg , are the different file types.

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#56 Post by puppyluvr »

:D Hello,
First, the Mplayer fix for PupTV is at my link below...
It installs Mplayer and SDL...
No GUI for Mplayer, as its just for PupTV..
9mb with SDL, but I will reduce it later if I can..
Works on Puppy 4.20 , Puppy 4.12, and Upup..
Thats all Ive tested it on as of yet...


@puppup,
puppy artists iso vs puppy linux
P.A.W. is Puppy Linux..
I just took the time to compile, install, and "teach to coexist" all the Graphics Programs and necessary dependencies to make them run..Puppy only comes with Mtpaint and Inkscape by default...

For Internet access, click the connect icon and follow the instructions for your type of connection.....IE Wireless, Ethernet, ect.....You do not install the software that came with the hardware, as it is probably designed for windoze and will not work..Linux uses its own drivers, and this Pup has great hardware recognition...

When you install programs to Puppy, they go in your save file with everything else, and if you are running multi-session, they will be saved along with it, and will be there when you reboot...

As for Cinepaint, I was going to include it in PAW, but size issues, and the fact that I never could get it to compile right on PAW, prevented it..I may yet succeed, at which point I would release a "Cinepaint for PAW" Pet....
Close the Windows, and open your eyes, to a whole new world
I am Lead Dog of the
Puppy Linux Users Group on Facebook
Join us!

Puppy since 2.15CE...

User avatar
jade14
Posts: 6
Joined: Fri 24 Apr 2009, 18:51
Location: San Jose, Costa Rica
Contact:

Puppy Artists Workshop

#57 Post by jade14 »

I am a photographer and teacher in Costa Rica who has attempted the Linux switch a couple of times (Kubuntu and Linux Mint) ... But this time around, with Puppy Artist Studio I think I finally found what I was looking for !

See, I have been trying to put some old PCs back to work in a project with high school kids (I'll make sure to upgrade them to 512 Mb of RAM... :wink: ) The idea is to get them producing audio/photo documentaries with open source software in a light Gnu/Linux distro.

There are a couple of samples of what I am talking about, in the last two posts at my site (both edited w Audacity and Blender). There you'll also find links to a couple of tutorials in english on Blender as a pro level video editor, in case anyone is interested...:

http://artenemo.org

In order to get PAW to install I had to pare the .sfs file name down to pup_412.sfs and place it at root of hda1 drive (it kept saying it could not be found on boot)... Can any harm come from that change ?... Got it installed in a USB stick with no issues so far (writing this email, while listening to french jazz streaming + running Blender and GIMP in a 7 year old lappie... Gotto love it!

Any advice on installing the .pet for Audacity /Avidemux (only 2 missing apps required to edit sound /encode such photo-sound docs in Puppy) ?

Thanks again to puppyluvr, barry and everyone in the Puppy Linux community for such an act of love! :P

J

puppup
Posts: 8
Joined: Tue 07 Apr 2009, 05:08

#58 Post by puppup »

does P.A.W support 16 bit editing? (eg. levels or curves work in cinepaint/gimp) is there a particular program that substitutes for cinepaint? or could cinepaint be easily installed?

if I wanted to install cinepaint onto P.A.W...

what's the correct process in downloading cinepaint? as there are several download links when you click on the cinepaint download from sourceforge.

http://sourceforge.net/project/showfile ... _id=515394

.diff, .gz, .rpm, .dmg , are the different file types.

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#59 Post by puppyluvr »

:D puppup,
Still working on Cinepaint for ya...
Earlier, I posted an error I received from my compiled Cinepaint...
I was unable to resolve the error..
So I tried to redo it with the .rpms from Fedora for i386..
After many dep`s, I got it to run, however, same error...
(cinepaint:29400): GLib-GObject-CRITICAL **: g_type_instance_get_private: assertion `instance != NULL && instance->g_class != NULL' failed
cinepaint fatal error: sigsegv caught
cinepaint (pid:29400): [E]xit, [H]alt, show [S]tack trace or [P]roceed:
I dont know how to proceed....
Please, one of you geniuses tell me what that means??? :oops:
Ive compiled it twice, no errors, and built it once from .rpms, still same error....

Meanwhile, still looking ahead to the Final... :D
I`m trying.... :D

User avatar
jade14
Posts: 6
Joined: Fri 24 Apr 2009, 18:51
Location: San Jose, Costa Rica
Contact:

P.A.W high-bit image editing

#60 Post by jade14 »

troy_s, at the always-interesting never-ending " Using Linux for photography: where we stand" thread http://jcornuz.wordpress.com/2008/08/21 ... -we-stand/ apparently is using Blender for high bit image editing and stating:

"Personally, I’d encourage everyone here who is serious about this matter to give Blender a shot. Flip to the nodal compositor and load a linear 16bit TIFF as output from the most amazing dcraw. Slam the image through a photo receptor node and poof — instant lightroom." (...) "If you are looking for something to use tablet twiddles / selective masking / burns and dodges / etc. on images with, it is _not_ the tool. That said, for straight raw ( HIGH-BIT ?) processing and brilliant granularity akin to Nuke and like tools, Blender is an amazing product."

After a jolly time learnig to use Blenders Video Sequence Editor I am pretty sure the learning curve is no walk in the park... but give it a shot before attempting to compile Cinepaint on your own (and teaching it to play nice with the rest of the gang) since Puppyluvr is already having a rough ride with it...

If you are considering video game authoring Blender does that as well... I bet it does windows too :?

Puppyluvr: Several of the included Xine streams failed to play and produced this warning: ERROR from the xine engine. The xine engine failed to start. No demuxer found- Stream format not recognized- Other than that i am very very happy with the R.A.W... (How do I change the PuppyTV channels ??)

J

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#61 Post by puppyluvr »

:D Hello,
Bear in mind that Nathan has Cinepaint running on Grafpup, on an older Puppy, 2.xx series I think but I couldnt access his site today...My first attempts involved using his Cinepaint stuff...
Installs fine, doesnt show errors then, but when executed shows above error..
This has to be a simple Puppy related thing..
I have up to date glibc, for the others, and that is the only thing I recognize in the error..
Between the Gimp w/raw and gap, Rawstudio, and Blender, almost (if not) all of Cinepaints functions are covered...Rawstudio does batch editing, but not as well as Phatch..And the Gimp does a lot more than you might first realize...And the same applies to Mtpaint...Even Xpaint will surprise you..And there is a Gimp 2.6.6 out..Still checking it out, seems the same...


But, darn it, it should work...I know its some little, simple thing, I`m just missing it...

Grrrrrrr........
(The Puppy Growls ..)

User avatar
puppyiso
Posts: 594
Joined: Tue 13 Jan 2009, 02:27

Eric has it

#62 Post by puppyiso »

puppyluvr, if I remember correctly, the site is down but Eric keeps the files at puppylinux.ca.(I have seen the post before)

You may be able to find cinepaint there.

src;
http://puppylinux.ca/tpp/Grafpup/index. ... %2F2.xx%2F

John S

wjaguar
Posts: 359
Joined: Wed 21 Jun 2006, 14:16

#63 Post by wjaguar »

puppyluvr wrote: So I tried to redo it with the .rpms from Fedora for i386..
After many dep`s, I got it to run, however, same error...
Maybe you'll have better success adapting a Slackware package?
http://repository.slacky.eu/slackware-1 ... nt/0.22.1/

User avatar
puppyluvr
Posts: 3470
Joined: Sun 06 Jan 2008, 23:14
Location: Chickasha Oklahoma
Contact:

#64 Post by puppyluvr »

:D Hello,
Well, more on Cinepaint...
@wjaguar,
Yea, that was my next thought too...So tried it from slack...
Quickly I found that Puppy does not have the right glibc-solibs..(2.5)
and it is locked out from Gslapt..(for good reason)..

So I hunted it all down, and installed it to Puppy...

DO NOT DO THIS.... :!:
Glibc is tightly integrated into Puppy, and messing with it.....well..
Severely broke Puppy.. :cry: RIP :cry:

Good thing I expected it to, and used a copy of my Puppy to test it...

Will keep trying....
Maybe an older version of Cinepaint, IDK....
:D :D :D

wjaguar
Posts: 359
Joined: Wed 21 Jun 2006, 14:16

#65 Post by wjaguar »

puppyluvr wrote: Quickly I found that Puppy does not have the right glibc-solibs..(2.5)
and it is locked out from Gslapt..(for good reason)..
So I hunted it all down, and installed it to Puppy...
WHAT FOR??? :shock:
The best part of Slackware packaging convention is the slackbuilds - Bash scripts for rebuilding the package from sources. In http://repository.slacky.eu/slackware-1 ... .22.1/src/ you have everything needed for rebuilding the package from sources (including sources themselves) on any more-or-less compatible system.
Alternately, you can try the binary package built for Slackware 11.0 - http://repository.slacky.eu/slackware-1 ... nt/0.22-1/ Glibc is designed to be backwards compatible, so it's no problem if you have a newer one than the one the package had been built for.

Post Reply