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 Forum index » Advanced Topics » Puppy Projects
Classic Pup 2.14X -- Updated 2 series
Moderators: Flash, JohnMurga
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What is the best Puppy Version ever, LOL
2.14x
24%
 24%  [ 8 ]
2.14x
12%
 12%  [ 4 ]
2.14x
30%
 30%  [ 10 ]
Other: 2.14x only
33%
 33%  [ 11 ]
Total Votes : 33

Author Message
ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sat 11 Jul 2009, 23:54    Post subject:  

Hi guys just wondering if you have a update file for the installer for me to add to v7? I read all your notes and Finding it a bit difficult to get around, lol
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 00:07    Post subject:  

MinHundHettePerro wrote:
ttuuxxx,

But, then I set my locale to sv_SE (for testing, I don't usually set my locale) and result can be seen in screenie 1; setting the locale back to the dreaded default, en_US Razz , produces screenie 2 (which shows some strange, but seemingly, unimportant error messages).

FWIW/
MHHP

If you install http://distro.ibiblio.org/pub/linux/distributions/puppylinux/pet_packages-4/glibc_locales-2.5.pet
I bet that locale you tried works Smile
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile


Last edited by ttuuxxx on Sun 12 Jul 2009, 00:28; edited 1 time in total
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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 00:22    Post subject:  

I can confirm the locales in usr/lib work, the locales from 2.14R don't work in /mnt/dvd/zdrv_214R.sfs, So I guess I'll have to change them like the ones in usr/lib, should be easy enough, lol touch wood.
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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James C


Joined: 26 Mar 2009
Posts: 5752
Location: Kentucky

PostPosted: Sun 12 Jul 2009, 00:29    Post subject:  

Still running 2.14x5 at the moment, full install..733 mhz, 256 mb ram, 1 gb swap. ( I have x6 downloaded but not installed yet.)

Firefox 3.5 is working great.I have full installs of Debris 1.50 w/FF3.0.10; Puppy 4.20 "Deeper Thought" w/Firepup, Seamonkey and Opera 10;
Puppy 4.12 w/ Firepup,Seamonkey and Opera 9.64 and so far 2.14x5 w/FF 3.5 seems to be the most stable and has the best flash performance of all. Watching Youtube or whatever there is barely a flicker , works really smoothly.No crashes or lockups yet either.

Very impressive.
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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 00:41    Post subject:  

Hi James yes This looks like the best version of puppy for FF3.5 and flash 10, Actually I don't think any version has had this much attention to upgrading the backend, usually its just video/wifi fixes and not so much radical removal/upgrades of libraries, I'm still amazed with so many changes that it actually boots up, lol And It looks like its getting to be better all the time, Its nice and stable also, I've learned a lot by jumping in with both feet. Still has a couple small issue, but nothing really compared to what I started with, and the guys have been a great help with finding answers/fixes.
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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OlddogNewtricks

Joined: 07 Jun 2009
Posts: 124
Location: U.K.

PostPosted: Sun 12 Jul 2009, 00:50    Post subject:  

Hi ttuuxxx, well done. Any thoughts on a barebones version.

MHHP, tried pupshots-v2p03, didn't work for me(save settings that is), also the save button doesn't look very solid.
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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 01:07    Post subject:  

OlddogNewtricks wrote:
Hi ttuuxxx, well done. Any thoughts on a barebones version.

MHHP, tried pupshots-v2p03, didn't work for me, also the save button doesn't look very solid.


a barebones version, OMG I think my brain would explode all over, lol
If there was originally a unleashed package of 2.14.1R (The current base) I would of been building packages and removing the older ones, but since I didn't have that to go off, I've been editing the SFS files manually and you kind of have to think about everything your doing when you do it that way and always have to backup the previous SFS to have something to fall back on, If it was a case of unleashed that would be simple, just don't include what I ever package, but being that its a edited SFS, each and every file from each directory would have to manually removed, some apps have a 100 files, lol Then I would have to edit the devx also, which I've been manually upgrading as I go.
You know what I like a challenge, When this is all said and done, I'll release some sort of Barebones. Probably wouldn't be that hard since most main files are in directory folders. I also was thinking of some sort of bloated version, maybe with gimp, icewm, inkscape, mplayer. But that will be way later on Smile
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 01:14    Post subject:  

ok guys I just the the fixed zdrvrr_214R.sfs with all new locales:)
plus I'll remove all the locales (but the US_en) from /usr/lib saving 1.7MB expanded Smile
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 01:31    Post subject:  

Something about squash (SFS) file sizes That I've noticed, I just removed 35MB expanded of locales and remade the zdrvrr_214R.sfs, just to see how much smaller it would be with them gone well it was only 2MB smaller. So really the whole Iso could be reduced by 2MB if I ditched the locales and kept en_us as default, but I'm not prepared to do that. Smile
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 04:12    Post subject:  

User technosaurus has compiled the latest version of abiword as static, this has solved about 80% of the messed up font issues seen in 4.2, Plus the fonts that wouldn't work, are not really all that great to start with, So this is great news, Well I think so anyways, lol So I took his package add a missing library wv, fixed the spellcheck because that wouldn't work, and removed the nonfunctional leftover fonts, all in all it looks pretty good. So here's a tester version just install it and refresh menus.
http://www.ttuuxxx.gposil.com/2.14X/documents/abiword-2.7.6-214X.pet
also he has addon pet package that could be added but I'm more worried about the base, also if possible could someone test docX and see if that works, I looks for a example and couldn't find the one I had before.
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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DaveS


Joined: 09 Oct 2008
Posts: 3726
Location: UK

PostPosted: Sun 12 Jul 2009, 04:24    Post subject:  

Would this Abi work in 4x Pups?
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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 05:07    Post subject:  

yes I don't see why not, It might need lib wv, but thats in the repo anyways, wv was the only thing I had to compile
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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dejan555


Joined: 30 Nov 2008
Posts: 2648
Location: Montenegro

PostPosted: Sun 12 Jul 2009, 07:42    Post subject:  

little question, how do i disable "do you want to unmount this device" when closing mounted folders in rox? can't find option Sad
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MinHundHettePerro


Joined: 05 Feb 2009
Posts: 853
Location: SE

PostPosted: Sun 12 Jul 2009, 08:37    Post subject:  

ttuuxxx,
something happened when you worked on the xorg-scripts, in 214X6 xorgwizard is run at every boot, and also if X Server is restarted Confused . Had none of these problems in 214X4

OlddogNewtricks wrote:
MHHP, tried pupshots-v2p03, didn't work for me(save settings that is), also the save button doesn't look very solid.
If you change some setting, say, format png, then tick the "save settings" box, take the shot, is png or jpg default next time Pup-Shots is run? Question

cheers/
MHHP

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Dual Xeon 3.2 GHz, 1 GB, nvidia quadro nvs 285

Slackos & 214X, ... and Q6xx
Nämen, vaf.... ln -s /dev/null MHHP
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ttuuxxx


Joined: 05 May 2007
Posts: 10750
Location: Ontario Canada,Sydney Australia

PostPosted: Sun 12 Jul 2009, 10:27    Post subject:  

dejan555 wrote:
little question, how do i disable "do you want to unmount this device" when closing mounted folders in rox? can't find option Sad

I hate that too Smile I'll look at the script, its located in /etc/HotPup
ttuuxxx

_________________
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games Smile

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