Jaunty Puppy Alpha9 feedback

Under development: PCMCIA, wireless, etc.
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ttuuxxx
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Re: Thank You!

#76 Post by ttuuxxx »

Schism wrote:I have alot of space so i just run Puppy 4.2 open the squash file, put contents in folder.
Reboot into Woof (Alpha 9) and use the dir2sfs for the folder. Then I add in boot manager and restart Woof.

Works, I have:
-Netbeans_jdk-6.5.1_1.6u14_476.sfs
-Openoffice-2.2.0_476.sfs
-xampp-linux-1.7_476.sfs

They all work! Thank You for your time but i figured it out right after my post.

If we have a place to put these I'll give them.
No problem :) just remember if you use the pet above, all you do is drag and drop the 3-4 series sfs on it and it expands into /root/squashfs-root and just rename it and make your new sfs, saves the need for 2 OS, and rebooting :)
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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BarryK
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#77 Post by BarryK »

For you guys who have reported a non-functional wireless keyboard, would you mind doing these tests?:

http://puppylinux.com/blog/?viewDetailed=00820
[url]https://bkhome.org/news/[/url]

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rerwin
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Joined: Wed 24 Aug 2005, 22:50
Location: Maine, USA

3G wireless and Intel modem support update

#78 Post by rerwin »

Barry,
Here, at last, is my modem contribution to the next release after alpha9. Because the Intel and 3G parts both use the updated modemtest script, they are merged into this combined package. It is a dotpet, so people can experiment before you integrate this into P5 (and wherever else it goes from there).

I have attempted to anticipate how you would annotate the history entries in some of the /usr/sbin files. Not knowing how you will identify the next release, I used "v477" to represent it, for my recent changes to them. The "v477"s will probably need to be changed.

Please notice the files I remove in the pinstall.sh file. Since the Intel support no longer uses /dev/536 and /dev/537, those files can be removed from Puppy. The new nodes appear automatically. Also note that I deleted some rules files that were named incorrectly. I have replaced them with correctly named (and updated) files.

For full support of the wireless modems, the following packages are required from: http://www.murga-linux.com/puppy/viewto ... 979#266979
usb_modeswitch-1.0.2.pet
hso-udev-2008-09.pet

They contain the mode-switching tools for both types of the Option modems. In hso-udev, the essential files are those in /usr/sbin and /etc. The other files appear to be part of advanced usage of the modems, which I have not investigated. But they are small.
Richard
Attachments
3G_pupdial_patch_to_P5-alpha9-2.pet
Combined 3G-wireless and Intel modem support upgrade
(29.33 KiB) Downloaded 1098 times

Peter444
Posts: 36
Joined: Tue 04 Sep 2007, 02:58
Location: Brisbane Queensland Australia

lite gnome games pet

#79 Post by Peter444 »

ttuuxxx, as the lite gnome games pet worked so well in u476 i thought i would try and install them in turbopup alpha 3 which i tend to use a lot

Unfortunatly i received the dreaded missing dependences message (attached)

Went to ubuntu 9.04 and searched for the missing dependences and copied them into turbopup alpha 3, still no joy looking for a bit of guidance

All menu entries are present

At least the exercise has made me work out how to take a screen shot with shot-.1.1.pet

)apologies, attachment doesnt want to show up, i will e/myou agian when i work it out)

Health, Wealth and Happiness for the future

Another 50mm of rain overnight, its like living in a swamp at the moment
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ARAN
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Joined: Fri 21 Oct 2005, 12:47

Java Development Kit

#80 Post by ARAN »

Does anybody know if the Java Development Kit is inbuild in devx ?

I wanted just to try compiling ANDROID for my Pocket PC with puppy linux but it requiere JDK 5.0 from SUN.

http://source.android.com/download

http://java.sun.com/javase/downloads/

Is it possible to have JDK in devx ?
It would be really gret.

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ttuuxxx
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Re: Java Development Kit

#81 Post by ttuuxxx »

ARAN wrote:Does anybody know if the Java Development Kit is inbuild in devx ?

I wanted just to try compiling ANDROID for my Pocket PC with puppy linux but it requiere JDK 5.0 from SUN.

http://source.android.com/download

http://java.sun.com/javase/downloads/

Is it possible to have JDK in devx ?
It would be really great.
Hi you would probably have the devx running then recompile gcc, The reason why is that when compiling gcc as an option you add java capabilities to gcc, Then you would just have to download jdk from sun and install it, Compiling gcc takes about 2GB of space.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

ARAN
Posts: 113
Joined: Fri 21 Oct 2005, 12:47

#82 Post by ARAN »

Hello ttuuxxx.

Thank you a lot for your fast answer.

I didnt know that gcc need to be rebuilded. This make the whole thing a litlle more complicated now.

It is really pitty that with puppy linux at the moment android cant be builded from scratch.

I am especially interessted for building the linux msm kernel.

P.S. Only for information. Here is a Video from google that show the future and potetial for linux in the mobile world in comparisation to the PC World. It put you out of the shooes. Especially the Numbers.

http://sites.google.com/site/io/an-intr ... to-android

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ttuuxxx
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Re: lite gnome games pet

#83 Post by ttuuxxx »

Peter444 wrote:ttuuxxx, as the lite gnome games pet worked so well in u476 i thought i would try and install them in turbopup alpha 3 which i tend to use a lot
Hi peter I don't think its possible, I had most of the missing libs already compiled on earlier 4 series, like the gnome parts etc, but hen I tried it, it was missing a newer glibC that isn't in puppy, and well it seg faulted when exec, I would say the best way to do those games is to compile it all from scratch. It would be much smaller also. I don't have the time right now to focus on compiling like 20+ packages for 1 game series:)
But who knows maybe in the future, until then maybe just use Upup for the games.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

Peter444
Posts: 36
Joined: Tue 04 Sep 2007, 02:58
Location: Brisbane Queensland Australia

lite gnome games pet

#84 Post by Peter444 »

ttuuxxx, thank you for the advice, understand time priority equation

decided to go back to using your 4.2v2 puppy for a while, you have motivated me to consider having a go at compiling from source one of the gnome games in the next couple of months

regards

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boscobearbank
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Location: MN

#85 Post by boscobearbank »

Finally got around to some preliminary testing of woof alpha 9 on my Acer Aspire One. Currently running off a live USB stick created with unetbootin. (1) I was able to connect to my brother-in-law's WPA-protected network without any problems. (2) Sound works. (3) SD cards are recognized, but needed

Code: Select all

 modprobe pciehp pciep_force=1
to recognize a card inserted after booting. (4) Could not save pupsave file to an SD card. The SD card were mounted, and showed up in the dropdown list of partitions, but when one of those partitions was selected, I got an error message telling me that no partition was selected.
Bosco Bearbank

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Schism
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XAMPP

#86 Post by Schism »

I redid the XAMPP package by MU, to the newer sfs. It boots and work's fine. But, MySQL doesn't connect? I also checked the XAMPP Forum...

Here's a screen of my start and stop.

I believe it has to do with MySQL uid's.

I tried the new Firefox3.5.pet and my system froze! Rebooted and Firefox won't start, no messages when starting from rxvt either.

Help?
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cirabisi2009
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Joined: Thu 02 Jul 2009, 18:18

#87 Post by cirabisi2009 »

the download link is broken :( i want

vanchutr
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#88 Post by vanchutr »

@Schism
Install or use lampp1.17.sfs
Then un-tar this patch. May be this patch help you
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Scotto
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Running uppup 476 with kernel 2.26.29.4 on samsung nc20

#89 Post by Scotto »

Runs the wifi, very quick, had to use vesa I think the rez is set to 1280x768 instead of 1280x800 but useable.
I ran renoise on this and didn't have to set up realtime scheduling? I wonder what puppy would be like with realtime premtive kernel, zipp...
I'm new, alot to learn. A great platform for netbook audio tracking.
Also, I need to find out about .pet version compatibility, I think I saw via chome video drivers as a .pet but having trouble finding them.

Best distro I've tried on this netbook, I feel at home, I'm staying.

Jim1911
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Location: Texas, USA

#90 Post by Jim1911 »

Gnumeric appears to work since it opens and can open existing files. However, data cannot be entered to create a new spreadsheet and data cannot be changed in an existing spreadsheet.

fyujj
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Joined: Sat 04 Apr 2009, 17:40

#91 Post by fyujj »

Celeron D325 (2.53 GHz), 768 MB RAM, video card GF4 MX460.

I've created a directory in ubuntu's '/' partition, copied vmlinuz, initrd.gz and the sfs file and needed only to add

Code: Select all

title		Puppy 5-alpha 9
root		(hd0,4)
kernel		/pup5/vmlinuz
initrd		/pup5/initrd.gz
to the menu.lst.

Everything working fine, with eth0/auto dhcp network.
I've read a post about this puppy being memory hungry and checked top process viewer. There's this process 'X :0 -br -nolisten tcp' that was grabbing a lot of ram. Just to make sure, I checked after a fresh boot: same result.
Maybe it has nothing to do, but I see a 'br' there and I may have set a 'br' (Brazil) locale (not sure).
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pup5mem.png
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davec51
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Location: Virginia

GParted Broken

#92 Post by davec51 »

Suddenly GParted doesn't work in 476. The screen comes up and the greyed-out searching function goes on, but it never stops.
I booted up a separate GParted and it works fine.

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jaapz
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#93 Post by jaapz »

I have the same Gparted issue here.
Also the desktop icon switcher doesnt work properly. It does switch icons, but on reboot (i use full hd install) it just goes back to the default (not so very pretty xD) icons.

Am using it now as my main laptop os :)

Oh, and when i install packages from the ubuntu repos, it doesn't install the dependencies with it? Every program i got from ubuntu repos and tried so far didnt work :P I tried emesene, midori and some other i dont remember xD

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ttuuxxx
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#94 Post by ttuuxxx »

jaapz you tried to install midori man, that would be a big install, with all the extra qt/webkit etc, If you did it as a test thats cool, but if you wanted it as a regular browser, If I was you, I would compile it, it would take a lot of time, trust me I did it once and had to compile the whole QT 4, to get webkit, Since 4 series didn't have it, it took like 4+hrs of compiling and about 1.5GB of working directory, but the finished browser with the needed deps was around 12MB I think it was. but 12MB is a lot smaller than maybe 40mb+ if you install it from ubuntu. Thats one of the whole reasons I'm kind of against using ubunu/debian/ repos, The packages tend to carry a lot of extra deps that puppy doesn't need, Its nice to have it as a option, but as a regular repo, I use the puppy forum or compile it myself, I've used the Ubuntu repo a lot :) mostly for software searchers to find source packages, Since they also provide all the sources its a great easy library to search for software sources and the download speed isn't bad either :) plus the nice thing about getting sources from Ubuntu, they list all the deps and then you have a good idea of what your getting yourself into before you start compiling. Also sometimes they patch sources with fixes which is good.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jaapz
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#95 Post by jaapz »

I am already trying to compile midori, but yet without succes :P
http://www.murga-linux.com/puppy/viewtopic.php?t=44655
I don't really know how to set up a good compiling system :$ I tried setting up the devx but havent succeeded in that either..

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