help with starting /running open transport tycoon deluxe

Booting, installing, newbie
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doddyboy
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Joined: Wed 22 Feb 2006, 10:33

help with starting /running open transport tycoon deluxe

#1 Post by doddyboy »

I have downloaded the linux version of the software and extracted it ,all went well, also pasted some required graphic sound and music files into required directories from previous version.

How do i start the game.

I have located the openttd application file and clicked on it but nothing happens, do i need to do something else.

Regards

Doddyboy

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MU
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#2 Post by MU »

run it in a console-window, and post the errors here.
Mark

doddyboy
Posts: 7
Joined: Wed 22 Feb 2006, 10:33

#3 Post by doddyboy »

I tried it in a consule window.

Please see attached 2 screen grabs.

one for file manager showing where file is and one showing consule window.

I think its the openttd application that i need to run.

Can you help.

Regards

Doddyboy
Attachments
screen grab consule.jpg
(64.76 KiB) Downloaded 563 times
screen grab file manger.jpg
(75.37 KiB) Downloaded 571 times

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MU
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#4 Post by MU »

try:
/openttd/usr/bin/openttd

then it should throw some errors.
Select them with the mouse, then middle-click in a new forum-message to paste them.
Mark

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MU
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#5 Post by MU »

The problem will be, that it has its own directory.
Try this:

Rename the folder /openttd to /openttd-AlienPackage

Then run these commands in a consolewindow:
cd /
tar -czvf openttd-AlienPackage.tar.gz /openttd-AlienPackage

This creates a new archive openttd-AlienPackage.tar.gz.
Now delete the whole folder /openttd-AlienPackage
Run Pupget, "install alien package", and select this new archive (openttd-AlienPackage.tar.gz).

Pupget should place it in the correct location and find out missing libraries.

Mark

doddyboy
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#6 Post by doddyboy »

Thanks MU,

All seemed to work ok apart from (see attached screen grab)

Can you tell me what to do now to get these files installed and to run the software.

Thanks

Doddyboy

doddyboy
Posts: 7
Joined: Wed 22 Feb 2006, 10:33

#7 Post by doddyboy »

cant seem to get attachment loaded.

What it says is usr/bin/openttd has the following files missing

LibSDL-1.2.so.0

Thanks Doddyboy

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MU
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#8 Post by MU »

LibSDL itself might needsome more files.

You should find them all here:

http://www.murga.org/~puppy/viewtopic.php?t=2482
http://dotpups.de/dotpups/Libraries/

If it needs libGL:
http://www.murga.org/~puppy/download.php?id=493

Mark

Zeppis
Posts: 39
Joined: Sat 04 Mar 2006, 15:17

#9 Post by Zeppis »

hehey, I'm bringing this topic up from the dead...

I just had success in installing DOSBox on Puppy (with the help from another thread on these forums) so I decided to take it a bit further and install openTTD.

I downloaded the sourcecode file openttd-0.4.8-source.tar.gz.
1) I extracted it using tar -xzvf openttd-0.4.8-source.tar.gz
2) cd into the created folder openttd-0.4.8
3) then typed ./configure --> everything went fine!
4) typed "make" --> does a lot of things and finally says "SDL.h: no such file or directory"

I'm running Puppy 2.10 and have the devx_210.sfs.

I didn't find proper installation instructions for OpenTTD anywhere... What am I missing? I googled the error message and someone in some forum said I need some SDL development package. Is this available as dotpup or other?

Zeppis
Posts: 39
Joined: Sat 04 Mar 2006, 15:17

#10 Post by Zeppis »

This is the exact error I'm getting:

sdl.c:9:17: SDL.h: No such file or directory
sdl.c: In function `SdlAbort':
sdl.c:79: warning: implicit declaration of function `SDL_Quit'
sdl.c: In function `SdlOpen':
sdl.c:104: warning: implicit declaration of function `SDL_Init'
sdl.c:105: warning: implicit declaration of function `SDL_GetError'
sdl.c:105: warning: return makes pointer from integer without a cast
sdl.c:107: warning: implicit declaration of function `SDL_InitSubSystem'
sdl.c:108: warning: return makes pointer from integer without a cast
sdl.c: In function `SdlClose':
sdl.c:123: warning: implicit declaration of function `SDL_QuitSubSystem'
make: *** [sdl.o] Error 1

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MU
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#11 Post by MU »


Zeppis
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#12 Post by Zeppis »

Yes, I was missing the headers and static! It works, this is a dream come true! Thank you SO MUCH!

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