Akita Linux, Beta 16 ISO

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goingnuts
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Re: games for Akita?

#391 Post by goingnuts »

sc0ttman wrote:GAME SUGGESTIONS WELCOME... Keep them small please! ;)
You might already have this but if not: From the winner of The International Obfuscated C Code Contest 2004 best game, vik1 a 8K racing-game (source code unreadable :-/).
Usage: vik1 ['a']['d'][#]
a - Advanced racing in a winter landscape
d - Racing in at night in the dark
# - Race track selection 1-3 are valid numbers
Here are a few examples:
Command line: Description:
vik1 Run track 1 at daytime in the summer
vik1 a Run track 1 at daytime in the winter
vik1 d Run track 1 at night in the summer
vik1 3 Run track 3 at daytime in the summer
vik1 d3 Run track 3 at night in the summer
vik1 ad2 Run track 2 at night in the winter

Note that the order in which the argument characters are entered is important. It is for example not possible to type ./vik1 da. (Well it is possible, but the result will not be as expected.)

The space key accelerates the car. Releasing the space key slowly reduces the speed. The left and right arrow keys are used to steer the car.
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vik1.tar.gz
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vik1.png
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sc0ttman
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i18n'd input wizard seems broken!!

#392 Post by sc0ttman »

Thanks goingnuts, that's great, sooo tiny lol.. I'll add that in.. I've been looking into how to shrink SDL games as well, Keef gave me some great tips - basically hacking the source to use more compressed images, sounds, etc ... Maybe even a mcb of (puzzle?) games, using shared images, sounds, etc... Or do it in reverse - one 'engine' plus a few skins/mods, etc.. Something for me to play with later.. ;)
___________________________________

On another note, I have been upgrading stuff to remove a few dependencies,
nothing major, but proving to be a real pain in the neck...

I have re-updated the i18n'd /usr/sbin/input-wizard that I got from rodin.s,
so that it now uses gtkdialog3 or later... BUT, it just won't work!!

The buttons do nothing - the ONLY changes from 01mickos version
(which works fine in Akita) is the gettext stuff...

Hmmm, any ideas anyone?? I'll attach it, so you can test! ;)

I don't wanna revert to 01mickos, then we lose i18n and 4 nice translations...
Attachments
input-wizard.gz
NOT a real gz archive, just rename and remove the .gz
(18.61 KiB) Downloaded 275 times
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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sc0ttman
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removing Glade... progress report.

#393 Post by sc0ttman »

sc0ttman wrote:All of the following need Glade, in Akita: gtrayicon, galculator, ghunter, gins, glurp, ghasher, gtkdialog3, gtkdialog4, ssindex, ssconvert.. also maybe firewall-genie?? .... I might see what I can do, need to find alternatives for glurp, can remove the rest (ghunter, ghasher, etc).. ..Also used your one-liner to find the following are missing libs: ssindex, ssconvert, fluidsynth, foomatic-rip, bareview, gtmoz
I have removed the following: gtkdialog2, gtkdialog3, gtkdialog4, gins, ghunter, gaclulator, gperiodic, ssconvert, ssindex, ghasher, glurp, gtrayicon, trayfm, foomatic-rip, fluidsynth, bareview, gtkmoz, set-xftdpi

I have added, instead: gtkdialog4 (0.8.1, no glade deps), phash, set-xtfspi (Xdialog version)

It seems that Firewall_genie might be OK without glade installed.

I want to compile the following with gtk-builder, if possible: glurp, galculator, gtrayicon...
______________________________

Also, I've updated the PPM and browser installer, because I found a nice Google Chrome (but older) package that works in Akita.. It's in the repo.

I've also updated Viewnior to 1.1, from common repo, cause its got more features..
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

rodin.s
Posts: 344
Joined: Wed 22 Sep 2010, 19:50
Location: Ukraine

input-wizard from Slacko

#394 Post by rodin.s »

This input-wizard is from Slacko. It's also gettexted and works in Akita.
Attachments
input-wizard.gz
It's real gz: gzip -d is needed.
(5.84 KiB) Downloaded 248 times

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sc0ttman
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Location: UK

Re: input-wizard from Slacko

#395 Post by sc0ttman »

rodin.s wrote:This input-wizard is from Slacko. It's also gettexted and works in Akita.
That's great, works perfect, will have to compare with mine, to make sure...
______________

Here are the changes made to Akita recently:

Code: Select all

	- fix added for net-setup, matching latest in woof
	- added /usr/local/bin/roxuri - used to load programs and dirs from Firefox, etc
	- updated fixmenus, better support for openbox and fbpanel, if running

	- updated /root/.packages/livepackages5a.txt
		- mtcelledit in wrong category - should be in Calculate
		- added all deps, updated descriptions, sorted correctly, etc
	- updated viewnior to 1.1, added NLS (adds slideshow feature, among other things)
	- added /usr/sbin/mousecheck, /usr/sbin/getcurpos

	- Akita repo is now the default repo selected in the PPM
	- removed the following: gtkdialog2, gtkdialog3, gtkdialog4, gins, ghunter, gaclulator, gperiodic, ssconvert, ssindex, 
											ghasher, glurp, gtrayicon, nicoedit, trayfm, foomatic-rip, fluidsynth, bareview, gtkmoz, set-xftdp 
	- added: recompiled gtkdialog4 (no glade deps)
	- added set-xftdpi (xdialog version)
	- added Phash to SendTo (OpenWith) menu
	- all versions of gtkdialog now just symlinks to gtkdialog4 0.8.1
	- updated many apps to ask for gtkdialog4
	- updated browser-installer to 1.2:
			- added google chrome package
			- better execution of installed browsers
	- added google-chrome to akita repo, and to PPM
	- updated /usr/bin/delete-stuff
	- updated ROX-Filer:
			- smaller, less dependencies
			- drag and drop columns enabled in Detailed view
	- updated pfilesearch to latest, now has -f option
	- updated ~/.jwmrc-tray and /etc/initd.rc.xload, works nicer when xload is off
	- added a custom freememapplet: graphics from ttuuxx, right click menu from clarf, plus updates up to Barrys 2.3.1
	- re-updated /usr/sbin/input-wizard, now i18n'd and using gtkdialog3
	- updated geany config, now will remember 50 recent docs
	- added fbreader (613kb) to akita repo, and updated the PPM
	- added extra sqlite symlink to /usr/lib/ (needed by fbreader)
	- updated partview, uses only gtkdialog/bash (no glade) .. still got 'show all drives' button
Attachments
freememapplet_tray-2.3.1.tar.gz
source and binary or new freememapplet in akita
(15.25 KiB) Downloaded 285 times
Last edited by sc0ttman on Tue 25 Oct 2011, 23:05, edited 1 time in total.
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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don570
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#396 Post by don570 »

I looked through my disk for old copies of FBReader and I
found this.

File: ch-fbreader-0.10.7-i486.sfs
Size: 1.33 MB

http://www.datafilehost.com/download-5ab7bb2c.html


I must have downloaded it from the Murga forum, I don't even
remember.

It's in the old format. I tried to convert it to the new format
using your conversion software but it apparently didn't work.

I tried Barry's newest Wary and it's converter did work!! :lol:
I was able to get FBReader to run and open a rtf file.

_________________________________________________

Note that I have upgraded Bacon Recorder and Quick Launch
recently to get rid of irritating bugs.

___________________________________
Last edited by don570 on Tue 25 Oct 2011, 21:38, edited 2 times in total.

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don570
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right click conversion of mp3 and wav files

#397 Post by don570 »

I also rewrote my right click conversion of mp3 and wav files

I wanted a way of backing out of the conversion (for safety)
and I found that the old version of yaf splash
that I was using couldn't handle foreign languages.

http://www.murga-linux.com/puppy/viewtopic.php?t=70759

_____________________________________________

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sc0ttman
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Re: right click conversion of mp3 and wav files

#398 Post by sc0ttman »

don570 wrote:I also rewrote my right click conversion of mp3 and wav files

I wanted a way of backing out of the conversion (for safety)
and I found that the old version of yaf splash
that I was using couldn't handle foreign languages.

http://www.murga-linux.com/puppy/viewtopic.php?t=70759

_____________________________________________
I'll check out the updates... And you can find a smaller, updated fbreader package than the one you're using in the Akita repo, I just stuck it there ;) (the the sfs you posted doesnt need converting - I clicked on it and it mounted fine... then I loaded it on the fly OK as well...)
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

Puppyt
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#399 Post by Puppyt »

Delayed in getting feedback to you sc0ttman - pointy end of term is approaching fast...
Thanks for all your work here - really appreciate the Go programmes you've included in your repository - Akita is probably going to serve as a great babysitter when I have to use the laptop to occupy the kids (and the kids-at-heart). I can't seem to get XArchon working properly though - I can't select pieces to move. I note that it doesn't have a menu listing - but again, you probably have stated this in an earlier post and I've missed it..Have you had better luck running XArchon, but odds-on it's just me...
I haven't got any suggestions for other games at the moment, doing some sideways dredging in old DOS classics for the kids in an older laptop with only 48Mb Ram max, and without a joystick port :(. On page 298-ish of ttuuxx's 214X thread I posted a link to a java game I'm quite fond of (Lords of Midnight) - I've collected other versions from the IceMark fanbase, but they're mostly for Win environments.

Do you have a suitable icon suggestion for opening emel2fm from wbar? Doesn't seem to be provided in Akita at the moment.

Still 'no go' with Frisbee - but the other wi-fi managers lock'n'load without any problem. I don't think that it's the wpa_supplicant file I cut'n'pasted across from PolarPup003, as I can 'enable' Frisbee wireless, review and modify profiles etc but no luck on it actually selecting and displaying a IP address for wlan0. Same sort of behaviour happens with Exprimo 5x9, but I haven't made detailed notes.

Really appreciate all the bookmarks etc you've included with FireDog3.6. However I've run into a pretty perennial problem I have whenever I install a new browser pet: how do I make file associations (within mozilla) so that Rox is enabled to launch "download location" or a recently downloaded pet? Seems to be hidden in the normal selection pathways that enable other file-opening associations in the Application Launcher. I just haven't been able to track any how-to on this matter using the well-minded search etc, and it's got me stumped. (I think that I might suggest to Icyos that he make a how-to video on the steps involved.)

SoftMaker2008 is working like a dream - I just re-used my old registration details (from an earlier install that led to me purchasing SoftMaker2010 - but for Win :( ) and cobbled some icons together for wbar2.2. Apart from Presentations - which has an opening hiccup with running as user 'root' I haven't solved yet -everything opens super-fast in Akita :).

More in the "workhorse" mode I've been having troubles with disciples' PDFshuffler http://www.murga-linux.com/puppy/viewto ... 6&start=45. I kinda thought that the Akita environment would be pre-configured for such an application (and after I downloaded poppler-0.12.4.2 from the Wary5 repository via your PPM, qt4-4.5.3.1-1-w5 was also installed as a co-dep -seems it might work). I'll have to reboot to see if it works, so I'll post this message in the interim.

Cheers :)

UPDATE: hmmmm could you please give me a hint on how I can get VLC to load Flash-chess and other swf's ? Can't shake exam-mode at the moment, brain and reality not syncing for me...
No luck with pdfshuffler for me at the moment. All dependencies check out ok, but no cigar. Might have to go back to the deb that disciple posted on SourceForge. Guess I'm going to have to go back to XP and IrfanView to combine my pdfs and images from across various lecture material, generating a single PDF to print how I want it at the University's printery.

EDIT: Eeeerk (slaps forehead) - Flash-chess working beaut AFTER I actually installed Flash (!) Tried to ignore those 'update Flash?' messages - reminded me of my Windows environs and all that needy bloatware I have on it... GOM plays SWF files 'natively', I haven't really tried in VLC (win or linux). Installed the latest python dev from the W5 repository in an effort to get pdfshuffle working, but no dice just yet. Undoubtedly I've taken the long way round with it somehow - even converted the SourceForge deb to a pet and all indications are that everything is in smoothly - just not working....
And I can get XArchon working too after a false start - I used to whup it's Arch back when I had it on an ol' Apple II clone - but it seems the whupping is now firmly from the other's foot.

PS using a T60 Lenovo widescreen, 2GHz with 2Gb Ram.
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sc0ttman
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#400 Post by sc0ttman »

Puppyt wrote:Delayed in getting feedback to you sc0ttman - pointy end of term is approaching fast...
Damn those deadliines!
Thanks for all your work here - really appreciate the Go programmes you've included in your repository - Akita is probably going to serve as a great babysitter when I have to use the laptop to occupy the kids (and the kids-at-heart).
Haha, good.. Must be an old laptop, right? Or Akita wouldn't work... Is it one with a Radeon GPU? Have you tested the ATI stuff in the repo?
I can't seem to get XArchon working properly though - I can't select pieces to move. I note that it doesn't have a menu listing - but again, you probably have stated this in an earlier post and I've missed it..Have you had better luck running XArchon, but odds-on it's just me...
Nope, it's not just you, I have it on good authority the package works, and the game is famous, but I never heard of it and couldn't move any pieces in the game!! :roll: lol
I haven't got any suggestions for other games at the moment, doing some sideways dredging in old DOS classics for the kids in an older laptop with only 48Mb Ram max, and without a joystick port :(.

I'm still hunting around the "Linux Game Tome" website - searching all the SDL games, which do NOT require OpenGL... Seems to be a good way to find small, but good games.. I like 'pipepanic', in the Akita repo (highscore 3410 ;))..
On page 298-ish of ttuuxx's 214X thread I posted a link to a java game I'm quite fond of (Lords of Midnight) - I've collected other versions from the IceMark fanbase, but they're mostly for Win environments.
That reminds me, I will get a Java pet into the repo as well... Will search for the game... Also FreeCol uses Java, I think, and that's a good game.
Do you have a suitable icon suggestion for opening emel2fm from wbar? Doesn't seem to be provided in Akita at the moment.
I always just go with something in /usr/local/lib/X11/pixmaps/, or use "Google Images", limited to 128x128, if I want something specific..
Still 'no go' with Frisbee - but the other wi-fi managers lock'n'load without any problem. I don't think that it's the wpa_supplicant file I cut'n'pasted across from PolarPup003, as I can 'enable' Frisbee wireless, review and modify profiles etc but no luck on it actually selecting and displaying a IP address for wlan0. Same sort of behaviour happens with Exprimo 5x9, but I haven't made detailed notes.
I'm still (pointlessly) hoping someone like rerwin or tempestuous takes a look at Akita and remove any problems with drivers, udev, networking, hotplugging, etc... It's all beyond me at the moment...
Really appreciate all the bookmarks etc you've included with FireDog3.6. However I've run into a pretty perennial problem ... how do I make file associations (within mozilla) so that Rox is enabled to launch "download location" or a recently downloaded pet?
I know - it's not in the menus!! But not my fault, just was not in that Firefox version that FireDog is based on... Anyway... You must right click on a saved file, in the "Downloads" tab, and do it from there.... Akita Beta4 will have a script called 'roxuri', and I will update the FireDog package to use it automatically.. So clicking on things in the downloads tab will work fine.. Soon as I figure out how to add that setting to a .pet..

(RoxURI is here: http://www.murga-linux.com/puppy/viewto ... 264#364264)
SoftMaker2008 is working like a dream ... apart from Presentations - which has an opening hiccup with running as user 'root' I haven't solved yet -everything opens super-fast in Akita :)
Glad it's working for you, nice and fast!!
I tried Slacko all day yesterday, Akita is (generally) faster on my PC... :)

I can add a wrapper script to the presentation thing, so that it runs as spot, I think... Had to do that with FreeCiv as well...

Something like:

Code: Select all

su spot
exec /usr/bin/presentation_thing
exit 0
More in the "workhorse" mode I've been having troubles with disciples' PDFshuffler http://www.murga-linux.com/puppy/viewto ... 6&start=45
Never used it, will check it out...
UPDATE: hmmmm could you please give me a hint on how I can get VLC to load Flash-chess and other swf's ?
I didn't know it could! Can it do that? Because I have added 'gFlashPlayer' to the Flash Installer (Menu>Internet), which plays most of them fine...
Installed the latest python dev from the W5 repository in an effort to get pdfshuffle working, but no dice just yet.
Maybe try the python pets in the Akita repo? Might work better... :roll:
And I can get XArchon working too after a false start - I used to whup it's Arch back when I had it on an ol' Apple II clone - but it seems the whupping is now firmly from the other's foot.
How do I play it?? I might write a very simple popup dialog with controls before it loads....
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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don570
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new mtpaint released

#401 Post by don570 »

new mtpaint released -- 3.34.74
https://github.com/wjaguar/mtPaint
* JPEG2000 file format support now can be compiled with either JasPer or OpenJPEG library
The newest mtpaint is just released. I wonder if the developer
put this feature in for Akita??

___________________________________________

wjaguar
Posts: 359
Joined: Wed 21 Jun 2006, 14:16

Re: new mtpaint released

#402 Post by wjaguar »

don570 wrote:* JPEG2000 file format support now can be compiled with either JasPer or OpenJPEG library
The newest mtpaint is just released. I wonder if the developer
put this feature in for Akita??
No, that was long ago, and for Slackware. :-) It was libopenjpeg that I first used, for back then it looked like having promise; when it later became apparent the OpenJPEG project was going nowhere fast, I added libjasper based implementation, for the latter, while having undocumented, and exceedingly ugly, API, is the only widespread implementation of JPEG2000.

And the recent changes to mtPaint are only those lines marked with "+" in the commit diff. :-)

Puppyt
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#403 Post by Puppyt »

Thanks again sc0ttman -
I've just replied to a query on your Arcade Puppy 10 thread - but I've probably not provided the right solution - hope that you might be able to shed some more light on apparent kernel-freezing behaviour...
To cover your reply really briefly on many issues:

I haven't yet tested the ATI gear you have in your repro - I hope to get back to that when various smoke and fires clear in my non-digital life.
Do you have a suitable icon suggestion for opening emel2fm from wbar? Doesn't seem to be provided in Akita at the moment.
I always just go with something in /usr/local/lib/X11/pixmaps/, or use "Google Images", limited to 128x128, if I want something specific..
Thanks for that - that's what I've been doing for various apps - but I guessed wrong that you had emelfm2 in - it was just an artefact from wbar2.2 config presets.

Thanks for the heads-up on RoxURI too - that solves a bit of a mystery for me.
More in the "workhorse" mode I've been having troubles with disciples' PDFshuffler http://www.murga-linux.com/puppy/viewto ... 6&start=45
Never used it, will check it out...
I actually tracked down a copy of the pdfshuffler.sfs on (dingo's?) dokupuppy repository. Alas it is sfs3 and I wasn't able to work out how to convert it to sfs4 - your's and a lot of other puplets I have loaded on various machines all lack that ability to retro-fit...
Wound up going back to XP to use IrfanView to accomplish that goal - convert a string of PDFs of single pptx slides into extracted TIF files, copy'n'paste together into ordered 3-slides-tall TIFS and convert them back to a single multipage PDF. Bumped up resolution along the way (from the 96 dpi originally provided) to ensure the final printed output on A4 paper, portrait, looked sharp. Bit time-consuming, but is rapidly accomplished due to IrfanView's ability to retain the setting that you're working with (like size you want your canvas expanded, where and how you want to save your modified images etc). Just wish I knew of a good Linux equivalent to IrfanView...
And I can get XArchon working too after a false start - I used to whup it's Arch back when I had it on an ol' Apple II clone - but it seems the whupping is now firmly from the other's foot.
How do I play it?? I might write a very simple popup dialog with controls before it loads....
I just uninstalled it and then re-loaded the pet to see how I might have done it. Press 'esc' (if you need to) to get the grey title screen with the menubar (Game/Settings/Help). Click on Settings>Define Players, and ensure that any one you choose is selected as "Player is human", while your opposition is "Player is Computer". Click on "Configure human player" to make sure that you select 'mouse' if you haven't got a joystick, Ok and Ok to get back to the title screen, and then up to Game>New. Should work :)
Thanks again for all your helpful responses,
Cheers!
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Aitch
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#404 Post by Aitch »

puppyt wrote:Alas it is sfs3 and I wasn't able to work out how to convert it to sfs4 - your's and a lot of other puplets I have loaded on various machines all lack that ability to retro-fit...
Perhaps this is what you need?

http://www.murga-linux.com/puppy/viewtopic.php?&t=45614

Aitch :)

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sc0ttman
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#405 Post by sc0ttman »

Puppyt, good point about the wbar icons and settings on first load, I will update it... Emelfm should not be in there...

And I will probably re-package Xarchon, will either a help dialog, or set it up to use 'relative mouse' by default...
Aitch wrote:
puppyt wrote:Alas it is sfs3 and I wasn't able to work out how to convert it to sfs4 - your's and a lot of other puplets I have loaded on various machines all lack that ability to retro-fit...
Perhaps this is what you need?

http://www.murga-linux.com/puppy/viewtopic.php?&t=45614

Aitch :)
Akita uses sfs3 by default - it should not need to be converted.. Click on it to mount it, or right click and choose 'Load SFS' ... Either should work fine... If not, not sure why, I will test in a moment...

And that exact SFS converter is already included in Akita, I also added a right click option for it as well :)

I did come across a couple of actual sfs4 that would not convert to sfs3, but never an sfs3 that would not convert to sfs4.... hmmm... EDIT: Forgot, sfs 3.0 and 3.1 are not compatible.. Puppy2 uses 3.0, later puppies use 3.1

But I will probably upgrade mksquashfs4 because the new one Barry posted supports xz compression, and a lot of puppies are using that now, so we may see more xz compressed SFS files popping up around the forum... Maybe after that I will need to update the 'filemnt' script, I'm not sure
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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don570
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#406 Post by don570 »

I compiled a version of mtpaint especially for akita
(with the compile options I used) along with
the other pet packages that should be upgraded
in the next version.


You can get it here
http://www.datafilehost.com/download-bb14ad2d.html


________________________________________________

When I tried to make a compressed archive from a folder
in akita I tried the 'add to archive' right click. I found it
very confusing. Wouldn't it be better to do a straight
conversion of a folder into an archive.

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I went to the repo to install fbreader_en-0.12.1-i486-akita.pet

but to get it to launch I had to create a link called
libsqlite3-3.6.12.so.0

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

#407 Post by sc0ttman »

don570 wrote:I compiled a version of mtpaint especially for akita
Great thanks Don, I'll download now.. In which Puppy did you compile it?
I have not yet updated the Akita devx, so cannot compile some things, without a bit of extra work...
When I tried to make a compressed archive from a folder
in akita I tried the 'add to archive' right click. I found it
very confusing. Wouldn't it be better to do a straight
conversion of a folder into an archive.
That's exactly what should happen - I have noticed that the .tar.gz and some others work fine, but some don't... I might just use a script that makes a tar.gz, cos as you say, it's annoying that some formats don't work.
I went to the repo to install fbreader_en-0.12.1-i486-akita.pet, but to get it to launch I had to create a link called libsqlite3-3.6.12.so.0
Yep, already listed as fixed in a previous post. the symlink will be in the main SFS next BETA...
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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don570
Posts: 5528
Joined: Wed 10 Mar 2010, 19:58
Location: Ontario

compile mtpaint

#408 Post by don570 »

I always compile in lighthouse 443 (which is puppy431).
Then I check to see if the binary will run in recent puppies.

Fortunately the recent versions of mtpaint's source code
will compile correctly in puppy431 for a wide variety of Puppies.

There was a period a year ago when that wasn't true,
but Dmitri made changes to his compile script.

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sc0ttman
Posts: 2812
Joined: Wed 16 Sep 2009, 05:44
Location: UK

Re: compile mtpaint

#409 Post by sc0ttman »

Thanks for the info Don..

Here's the latest updates:

Code: Select all

Oct 26
	- updated all radkys apps to latest: PupApps 1.5.7, PupControl 1.7.7, PupClockset 1.6.2, PupSnap 1.6.2
	
Oct 28
	- updated the Akita repo htaccess settings - improved display of files and info, online
	- updated to mtpaint 3.34.74, baconrecorder 2.3.4, QuickLaunch 1.7, conversion_audio 1.4, 

Oct 29
	- updated the VPN thing to gpptp 0.2
	- removed old psip package
	- updated to puppyphone-1.2-psip32-w5 (added symlink to libcrypto.so.1.0.0 to make it work)
	- updated pcdripper to 3.9.3
	- added pupdialog, gtkdialog-spash (needs work, I guess)
	- updated /usr/local/simple_network_setup/rc.network to latest
	- added /usr/sbin/hostname-set
	- updated /us/sbin/filemnt to support later kernels, other small updates
	- updated /usr/sbin/ipinfo
	- updated browser-installer to 1.3 - ask to set browser as default if installed, other fixes
	- added more stuff to Akita repo and PPM:
		- libreoffice-3.3.0.4 (153MB), cave story 1.2, libopenjpeg, FlashPlayerStandalone-11
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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don570
Posts: 5528
Joined: Wed 10 Mar 2010, 19:58
Location: Ontario

#410 Post by don570 »

I made two mistakes with Quick Launch

1) I forgot to change version number

2) I forgot to put your wallpaper program on the
list of applications generated. I must have been tired the
night I put the package together :oops:

Hopefully I did it right this time...

http://www.datafilehost.com/download-87a4a1dd.html

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