where do you put the lupu525 devx?

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aarf

where do you put the lupu525 devx?

#1 Post by aarf »

from what i can google if devxx is loaded you shouldnt get this message
error: C++ compiler cannot create executables
See `config.log' for more details.

because the devxx has the build-essentials
what am i doing wrong. on sda1 i put devx in /lupu525folder and also tried in / but cant see that it is happening. pupsave is seperate on a flash drive.
this is the first time since 2.17 that i have ventured into this territory.

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L18L
Posts: 3479
Joined: Sat 19 Jun 2010, 18:56
Location: www.eussenheim.de/

Re: where do you put the lupu525 devx?

#2 Post by L18L »

how do you know that it is loaded?

Code: Select all

make
not found --------------> not loaded
See `config.log' for more details.

We cannot see your config.log 8)

aarf

#3 Post by aarf »

Thanks to coolpup who has pointed me in the right direction http://puppylinux.org/wikka/compiling

aarf

Re: where do you put the lupu525 devx?

#4 Post by aarf »

L18L wrote:
how do you know that it is loaded?

Code: Select all

make
not found --------------> not loaded
See `config.log' for more details.

We cannot see your config.log 8)
yes thanks L18L, i didnt want to burden you with details before making sure i wasnt missing something elementary which i was. Failed to put the devx in /mnt/home/ and failed to use the boot manager to tell it to load the devx. Now i have to find a ext3 or ext2 partition that has ample space and a swap handy

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L18L
Posts: 3479
Joined: Sat 19 Jun 2010, 18:56
Location: www.eussenheim.de/

Re: where do you put the lupu525 devx?

#5 Post by L18L »

aarf wrote: use the boot manager to tell it to load the devx. Now i have to find a ext3 or ext2 partition that has ample space and a swap handy
symlink your devxx file to /mnt/home
If you use shinobar's sfs_load on the fly you can use sfs files without rebooting.
That is the way I am used to do it in wary.

aarf

Re: where do you put the lupu525 devx?

#6 Post by aarf »

L18L wrote:
symlink your devxx file to /mnt/home
.
sounds good but too late i remodeled my flash drive.
now hunting and installing perl modules.

Code: Select all

checking for perl... perl
checking for perl version greater than or equal to 5.6.0... ok
checking for perl module Sys::Syslog... ok
checking for perl module DBI... ok
checking for perl module DBD::mysql... ok
checking for perl module Getopt::Long... ok
checking for perl module Time::HiRes... ok
checking for perl module Date::Manip... ok
checking for perl module LWP::UserAgent... ok
checking for perl module Sys::Mmap... no
dont know whre it will end.

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RetroTechGuy
Posts: 2947
Joined: Tue 15 Dec 2009, 17:20
Location: USA

Re: where do you put the lupu525 devx?

#7 Post by RetroTechGuy »

aarf wrote:from what i can google if devxx is loaded you shouldnt get this message
error: C++ compiler cannot create executables
See `config.log' for more details.

because the devxx has the build-essentials
what am i doing wrong. on sda1 i put devx in /lupu525folder and also tried in / but cant see that it is happening. pupsave is seperate on a flash drive.
this is the first time since 2.17 that i have ventured into this territory.
In my 5.20, I put it in my /mnt/home/puppy520 folder.

Then you add it through the >> menu >>

Then you reboot...

BTW: I believe that in 4.3.1, that the devx file needed to be placed in at the top of /mnt/home/ and could not be placed in a subdirectory (e.g. puppy431).
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