Saluki

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ttuuxxx
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#106 Post by ttuuxxx »

jemimah wrote: You can try removing references to orbit from /usr/lib/pkgconfig/gconf-2.0.pc and see if that helps.
yep that was the ticket, maybe that should be removed from the GConf_DEV-3.2.3-i486.pet you made and posted.
I had a terrible time getting racy to compile anything live, hundreds of Gseal errors, so I re-installed the gtk+dev and pixbuf+dev and that sorted out everything.
Also I managed to compile gcalctool but it took about 5 versions to get going, the best model was gcalctool-5.31.6 but it couldn't look up the rates, its stable. Also the user settings aren't being recorded, It compiled better on 2.14X, every feature worked on 2.14X, shame
ttuuxxx
Attachments
gcalctool-5.31.6-i386.pet
(136.6 KiB) Downloaded 283 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#107 Post by ttuuxxx »

jemimah wrote:
ttuuxxx wrote:Here's a smaller version of lxtask manager
ttuuxxx
I'm including full size icons on purpose. I need them for the control panel and for desktop icons and any other time one might want icons for their apps larger than 16x16.
what size icons? 24x24 or 48x48, do you want them in usr/share/pixmaps or /usr/local/lib/X11/mini-icons and /usr/local/lib/X11/pixmaps
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#108 Post by ttuuxxx »

here's a bejeweled type game, probably the best one that linux offers. has sounds and great graphics. (should be in the main release :) )
ttuuxxx
Attachments
Gweled.jpg
(68.96 KiB) Downloaded 1264 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jemimah
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#109 Post by jemimah »

ttuuxxx wrote:
jemimah wrote:
ttuuxxx wrote:Here's a smaller version of lxtask manager
ttuuxxx
I'm including full size icons on purpose. I need them for the control panel and for desktop icons and any other time one might want icons for their apps larger than 16x16.
what size icons? 24x24 or 48x48, do you want them in usr/share/pixmaps or /usr/local/lib/X11/mini-icons and /usr/local/lib/X11/pixmaps
ttuuxxx
48x48, in /usr/share/pixmaps. Also be careful about symlinking to existing icons in case the user uses the pet removal tool - we have to be careful about breakage.

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jemimah
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#110 Post by jemimah »

ttuuxxx wrote:
jemimah wrote: You can try removing references to orbit from /usr/lib/pkgconfig/gconf-2.0.pc and see if that helps.
yep that was the ticket, maybe that should be removed from the GConf_DEV-3.2.3-i486.pet you made and posted.
I had a terrible time getting racy to compile anything live, hundreds of Gseal errors, so I re-installed the gtk+dev and pixbuf+dev and that sorted out everything.
Also I managed to compile gcalctool but it took about 5 versions to get going, the best model was gcalctool-5.31.6 but it couldn't look up the rates, its stable. Also the user settings aren't being recorded, It compiled better on 2.14X, every feature worked on 2.14X, shame
ttuuxxx
I will fix the gconf_DEV.

Also be aware the the gtk in racy usually segfaults if it can't find requested stock icons. I think that bug is bad enough to reconsider this version of GTK.

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jemimah
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#111 Post by jemimah »

ttuuxxx wrote:here's a bejeweled type game, probably the best one that linux offers. has sounds and great graphics. (should be in the main release :) )
ttuuxxx
Agreed, though I'm still trying to figure out if there's an actual strategy to this game or if it's all luck.

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ttuuxxx
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#112 Post by ttuuxxx »

Here's searchmonkey a pfind type application
ttuuxxx
Attachments
searchmonkey-0.8.1-i386.pet
(96.58 KiB) Downloaded 264 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)


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jemimah
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#114 Post by jemimah »


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technosaurus
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#115 Post by technosaurus »

Disciple previously posted Gconf-dbus (a fork with less deps ... no CORBA/ORBIT or whatever) which only needed dbus-glib AFAIR, but the dev pet was missing a couple things. Anyhow I was recently able to compile a couple Gconf-apps against it (planner project manager being the primary) ... it just needed a *.pc file.

I was just revisiting the minimum requirements to get to a desktop, but I am still using xvesa, but I know Jemimah's pupplets used xvfb quite well and wasn't sure what extra changes would be needed to get it going (vga=? modprobe ? ...)

Anyhow with xvesa, the minimum for jwm (aside from fonts...) is to mount sys & proc ... Terminals needed to have dev+devpts also and export SHELL=/bin/sh DISPLAY=:0
This can get us to the desktop in ~1second and have the "boot" process running in a terminal. My current work is loosely based on goingnuts' pupngo, but could be adapted to a new kernel (i think 3.2 is the next LTS version)
Check out my [url=https://github.com/technosaurus]github repositories[/url]. I may eventually get around to updating my [url=http://bashismal.blogspot.com]blogspot[/url].

aarf

#116 Post by aarf »

http://www.smokey01.com/Tman/in-progress/luki-5.2.2.iso
same as racy, needs xorgwizard followed by xwin to start.
need to get out the color compatible wheel and fiddle with the color selections for the default colors.. aargh!
screeshot icon on bottom tray doesn't take a screenshot that i can find.
yes needs more games.
low cpu usage in the tray graph.
using opera 11.6 portabe posted this by network wizard open wifi

Sage
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#117 Post by Sage »

Jemimah:
Will you be collating all these .pets into the/a repo or will they be incorporated into the next release?
But, thanks, anyway.

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Lobster
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#118 Post by Lobster »

It is time to remind our smartest Puppys again.
When a user sees compiz (OK not for Saluki) or some 3D game such as tank rage from Ttuuxxx's link,
http://html5games.com/
they say 'what a great OS'.

If it does something 'great', it is a great OS.
If it looks great, well then it is . . .
Bad design is a bug.
Jemimah has always been aware of this.
Fluppy and Puppeee were great looking OS.

With a recent computer how much wow factor can we get?

. . . meanwhile any smart dogs able to help a tiny Puppy bash script flat file database move along?
http://puppylinux.info/topic.php?id=5
Puppy Raspup 8.2Final 8)
Puppy Links Page http://www.smokey01.com/bruceb/puppy.html :D

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Iguleder
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#119 Post by Iguleder »

Take a look at this - one of the biggest repositories of its kind :D

All packages were built and stripped automatically (with PNG optimization, XML whitespace trimming, re-compression of archives, etc').
[url=http://dimakrasner.com/]My homepage[/url]
[url=https://github.com/dimkr]My GitHub profile[/url]

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peebee
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#120 Post by peebee »

Just downloaded and tried the alpha...

Welcome back jemimah....

I think I was expecting k3.0.7 as it is "based on racy5.2.2" - k2.6.39 does however work with my b43 wifi which no k3 puppy does properly (although racy is the nearest).

Hope that jemimah's Frisbee makes it into the mix - works fine with wary/racy by loading 2 pets:

Code: Select all

xpupsay-1.2.1-i486
Frisbee_beta-2-spup
Cheers
peebee
ImageLxPup = Puppy + LXDE
Main version used daily: LxPupSc; Assembler of UPups, ScPup & ScPup64, LxPup, LxPupSc & LxPupSc64

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sc0ttman
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#121 Post by sc0ttman »

Iguleder wrote:(with PNG optimization, XML whitespace trimming, re-compression of archives, etc').
Could we see that this stuff is also used in Woof? or Woof2?
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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Iguleder
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#122 Post by Iguleder »

It will never become a part of Woof. But I always optimize my puplets before I upload them, using the same tool.
[url=http://dimakrasner.com/]My homepage[/url]
[url=https://github.com/dimkr]My GitHub profile[/url]

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sc0ttman
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#123 Post by sc0ttman »

Iguleder wrote:It will never become a part of Woof. But I always optimize my puplets before I upload them, using the same tool.
Techno sent me a small shell script that does all that stripping, I ran it on an SFS to test - it borked UPX'd binaries and broke some XML files (like PuppyPin, for one) but in general it worked great after a few mods.... Could something like that not be put into Woof, before it creates the SFS?
[b][url=https://bit.ly/2KjtxoD]Pkg[/url], [url=https://bit.ly/2U6dzxV]mdsh[/url], [url=https://bit.ly/2G49OE8]Woofy[/url], [url=http://goo.gl/bzBU1]Akita[/url], [url=http://goo.gl/SO5ug]VLC-GTK[/url], [url=https://tiny.cc/c2hnfz]Search[/url][/b]

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jemimah
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#124 Post by jemimah »

technosaurus wrote:Disciple previously posted Gconf-dbus (a fork with less deps ... no CORBA/ORBIT or whatever) which only needed dbus-glib AFAIR, but the dev pet was missing a couple things. Anyhow I was recently able to compile a couple Gconf-apps against it (planner project manager being the primary) ... it just needed a *.pc file.

I was just revisiting the minimum requirements to get to a desktop, but I am still using xvesa, but I know Jemimah's pupplets used xvfb quite well and wasn't sure what extra changes would be needed to get it going (vga=? modprobe ? ...)

Anyhow with xvesa, the minimum for jwm (aside from fonts...) is to mount sys & proc ... Terminals needed to have dev+devpts also and export SHELL=/bin/sh DISPLAY=:0
This can get us to the desktop in ~1second and have the "boot" process running in a terminal. My current work is loosely based on goingnuts' pupngo, but could be adapted to a new kernel (i think 3.2 is the next LTS version)
I did use disciple's packages in fluppy but near the end a couple of programs complained that gconf was tool old. I believe dbus-gconf is unmaintained.

I did play around with fbdev and uvesafb. The real difficulty is guessing the right resolution. I can send you the code I have if you are interested.

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jemimah
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#125 Post by jemimah »

Sage wrote:Jemimah:
Will you be collating all these .pets into the/a repo or will they be incorporated into the next release?
But, thanks, anyway.
You get get them here: http://www.smokey01.com/jemimah/saluki/pets/

Most of the ones I'm building at the moment will go into the main ISO I think. The release schedule, and what goes into the next release is up to Tman though.

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