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DPUP5520
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#91 Post by DPUP5520 »

Tried it out last night, I gotta say I really like it, I couldn't get Firefox working it threw "cannot load xpcom" and it has the same problem as Racy with giving errors when moving or copying files between ntfs partitions and Puppy or doing anything else in an ntfs partition (compiling, uncompressing files, etc)
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=69651][b][i]PupRescue 2.5[/i][/b][/url]
[url=http://www.murga-linux.com/puppy/viewtopic.php?t=72178][b][i]Puppy Crypt 528[/i][/b][/url]

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mavrothal
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Re: Synaptics

#92 Post by mavrothal »

jemimah wrote:
mavrothal wrote:Another thing that might need a second look besides unionfs, in the Racy base is the synaptics Xorg module.
I do not know if it is a T2 or a particular configuration/compile issue but if you try to force a fall-back to PS2 mode in a _supported_ device, it crashes. The fall-back can be useful if synaptics does not work well with a particular hardware and puppies like Lupu and Slacko can handle it fine. Racy does not :-?
Is there a thread about this?
Not that I know of. Just my observations while building different pups for the XOs.
== [url=http://www.catb.org/esr/faqs/smart-questions.html]Here is how to solve your[/url] [url=https://www.chiark.greenend.org.uk/~sgtatham/bugs.html]Linux problems fast[/url] ==

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jemimah
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#93 Post by jemimah »


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ttuuxxx
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#94 Post by ttuuxxx »

Here's my Blue-moon icon theme, I spent a few hours updating it to the newer icon theme setter system Barry changed.
ttuuxxx
Attachments
Blue-Moon-Icon-Theme-Racy.pet
(83.82 KiB) Downloaded 329 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#95 Post by ttuuxxx »

jemimah wrote: It's smaller to compiler statically if you just have one prog that needs a particular dependency, because unneeded bits of the dep are not included and you don't need to export the symbols. The only reason to compile dynamically is to avoid redundancy if you have many programs that depend on a particular library.. Static compilation also speeds up program load times, saves the user from having to hunt down compatible libs, and you can upx the resulting big executables which tends to be better compression than what you get from gzip or SFS.
Listen jemimah I'm no idiot when it comes to compiling, I don't need a lesson on compiling statically, If anything compiling statically is known to have stability issues sometimes, not all the time, but sometimes.
I also wasn't talking about using an older dbus, I was only talking about gconf and orbit.
Plus if we go with evince, gcalctool, metacity that would be 3 apps using Orbit and so having a static orbit would be just bloat and also you never posted your static Orbit-dev.pet package.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jemimah
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#96 Post by jemimah »

The only thing that needs orbit is gconf. There will only ever be one copy of orbit. You can delete all the orbit headers and libs and everything will still compile (which is why there's no orbit DEV package - you don't need it).

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ttuuxxx
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#97 Post by ttuuxxx »

Here's a very small tetris game, and it even keeps a high score, not bad for the size.
ttuuxxx
Attachments
gtktetris-0.6.2-i386.pet
(15.44 KiB) Downloaded 327 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#98 Post by ttuuxxx »

jemimah wrote:The only thing that needs orbit is gconf. There will only ever be one copy of orbit. You can delete all the orbit headers and libs and everything will still compile (which is why there's no orbit DEV package - you don't need it).
what about Bonobo and cobra?
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jemimah
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#99 Post by jemimah »

ttuuxxx wrote:
jemimah wrote:The only thing that needs orbit is gconf. There will only ever be one copy of orbit. You can delete all the orbit headers and libs and everything will still compile (which is why there's no orbit DEV package - you don't need it).
what about Bonobo and cobra?
ttuuxxx
I haven't used either of those for anything yet. GConf didn't ask for them.

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ttuuxxx
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#100 Post by ttuuxxx »

jemimah wrote:
ttuuxxx wrote:
jemimah wrote:The only thing that needs orbit is gconf. There will only ever be one copy of orbit. You can delete all the orbit headers and libs and everything will still compile (which is why there's no orbit DEV package - you don't need it).
what about Bonobo and cobra?
ttuuxxx
I haven't used either of those for anything yet. GConf didn't ask for them.
Have you ever used metacity? That also needs orbit, I installed your gconf and had this error when I tried to compile it.
Maybe it might compile if I had your orbit headers. grrrr

configure: error: Package requirements (gtk+-2.0 >= 2.20.0 pango >= 1.2.0 gconf-2.0 >= 1.2.0 libcanberra-gtk libstartup-notification-1.0 >= 0.7 xcomposite >= 0.2 xfixes xrender xdamage xcursor) were not met:

Package ORBit-2.0 was not found in the pkg-config search path.
Perhaps you should add the directory containing `ORBit-2.0.pc'
to the PKG_CONFIG_PATH environment variable
Package 'ORBit-2.0', required by 'gconf', not found

Consider adjusting the PKG_CONFIG_PATH environment variable if you
installed software in a non-standard prefix.

Alternatively, you may set the environment variables METACITY_CFLAGS
and METACITY_LIBS to avoid the need to call pkg-config.
See the pkg-config man page for more details.
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#101 Post by ttuuxxx »

Here's a smaller version of lxtask manager
ttuuxxx
Attachments
lxtask-0.1.4-i386.pet
(14.08 KiB) Downloaded 314 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jemimah
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#102 Post by jemimah »

ttuuxxx wrote:Here's a very small tetris game, and it even keeps a high score, not bad for the size.
ttuuxxx
This is nice. First tetris I've seen that would fit on an 7inch Eeepc screen.

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smokey01
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#103 Post by smokey01 »

The installed Psip Puppy Phone works well in this Saluki. A few of us spent a few hours on it last night.

If you haven't used it, it's worth a look as it's especially useful when collaboratively developing. It's nice to be able to talk to a number of people at the same time when working on projects.

It significantly increases the horsepower.

It can be done by the party line method by simply calling each other, or use the conference facility.

When you add VirtualBox and DropBox you have some serious functionality.

Cheers

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jemimah
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#104 Post by jemimah »

ttuuxxx wrote:
Have you ever used metacity? That also needs orbit, I installed your gconf and had this error when I tried to compile it.
Maybe it might compile if I had your orbit headers. grrrr
Odd I just tried it myself (on racy) and it worked fine (yes I did a make uninstall of orbit). I'll try it again on a fresh save when I get a chance. What version of metacity are you compiling?

You can try removing references to orbit from /usr/lib/pkgconfig/gconf-2.0.pc and see if that helps.


***Just tried on a clean save and didn't get that error either***

If you do get it to configure and it doesn't manage to pull in any of the includes correctly like it did for me you'll need this before configuring:

Code: Select all

export CFLAGS="-I/usr/include -I/usr/include/gtk-2.0 -I/usr/include/glib-2.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/gdk-pixbuf-2.0 -I/usr/include/atk-1.0 -I/usr/include/startup-notification-1.0 -I/usr/include/gconf/2"

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jemimah
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#105 Post by jemimah »

ttuuxxx wrote:Here's a smaller version of lxtask manager
ttuuxxx
I'm including full size icons on purpose. I need them for the control panel and for desktop icons and any other time one might want icons for their apps larger than 16x16.

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ttuuxxx
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#106 Post by ttuuxxx »

jemimah wrote: You can try removing references to orbit from /usr/lib/pkgconfig/gconf-2.0.pc and see if that helps.
yep that was the ticket, maybe that should be removed from the GConf_DEV-3.2.3-i486.pet you made and posted.
I had a terrible time getting racy to compile anything live, hundreds of Gseal errors, so I re-installed the gtk+dev and pixbuf+dev and that sorted out everything.
Also I managed to compile gcalctool but it took about 5 versions to get going, the best model was gcalctool-5.31.6 but it couldn't look up the rates, its stable. Also the user settings aren't being recorded, It compiled better on 2.14X, every feature worked on 2.14X, shame
ttuuxxx
Attachments
gcalctool-5.31.6-i386.pet
(136.6 KiB) Downloaded 283 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#107 Post by ttuuxxx »

jemimah wrote:
ttuuxxx wrote:Here's a smaller version of lxtask manager
ttuuxxx
I'm including full size icons on purpose. I need them for the control panel and for desktop icons and any other time one might want icons for their apps larger than 16x16.
what size icons? 24x24 or 48x48, do you want them in usr/share/pixmaps or /usr/local/lib/X11/mini-icons and /usr/local/lib/X11/pixmaps
ttuuxxx
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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ttuuxxx
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#108 Post by ttuuxxx »

here's a bejeweled type game, probably the best one that linux offers. has sounds and great graphics. (should be in the main release :) )
ttuuxxx
Attachments
Gweled.jpg
(68.96 KiB) Downloaded 1264 times
http://audio.online-convert.com/ <-- excellent site
http://samples.mplayerhq.hu/A-codecs/ <-- Codec Test Files
http://html5games.com/ <-- excellent HTML5 games :)

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jemimah
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#109 Post by jemimah »

ttuuxxx wrote:
jemimah wrote:
ttuuxxx wrote:Here's a smaller version of lxtask manager
ttuuxxx
I'm including full size icons on purpose. I need them for the control panel and for desktop icons and any other time one might want icons for their apps larger than 16x16.
what size icons? 24x24 or 48x48, do you want them in usr/share/pixmaps or /usr/local/lib/X11/mini-icons and /usr/local/lib/X11/pixmaps
ttuuxxx
48x48, in /usr/share/pixmaps. Also be careful about symlinking to existing icons in case the user uses the pet removal tool - we have to be careful about breakage.

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jemimah
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#110 Post by jemimah »

ttuuxxx wrote:
jemimah wrote: You can try removing references to orbit from /usr/lib/pkgconfig/gconf-2.0.pc and see if that helps.
yep that was the ticket, maybe that should be removed from the GConf_DEV-3.2.3-i486.pet you made and posted.
I had a terrible time getting racy to compile anything live, hundreds of Gseal errors, so I re-installed the gtk+dev and pixbuf+dev and that sorted out everything.
Also I managed to compile gcalctool but it took about 5 versions to get going, the best model was gcalctool-5.31.6 but it couldn't look up the rates, its stable. Also the user settings aren't being recorded, It compiled better on 2.14X, every feature worked on 2.14X, shame
ttuuxxx
I will fix the gconf_DEV.

Also be aware the the gtk in racy usually segfaults if it can't find requested stock icons. I think that bug is bad enough to reconsider this version of GTK.

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