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 Forum index » Advanced Topics » Additional Software (PETs, n' stuff) » Games
crossfire
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Author Message
Karl Godt


Joined: 20 Jun 2010
Posts: 2675
Location: Kiel,Germany

PostPosted: Thu 23 Aug 2012, 23:17    Post subject:  crossfire
Subject description: role playing game
 

Homepage : http://crossfire.real-time.com/server/linux/index.html

1) crossfire-client :

1.0)
crossfire-client-gtk2

Compiled on Macpup-529 with the current devx_precise_5.2.60.sfs .

Small binary with 12 glade configuration files that take up most of the space .
Glade is gtk-2 syntax .

./configure --disable-sound because a) the server does not send sound tags to the client ; b) claims the whole soundsystem .

SDL was not installed at compile time and seems not to do anything if enabled . GL is also not compiled into it .

Will attach other configurations too and other Puppy versions .

*

2) crossfire-server :

Somewhere they have added a root exit to the source . Will have to figure out things. Older crossfire-server without root check run also .


************************************************************************************

So here first the client :
Description :
Lauching from the menu should give a main GUI and a Box to select the internet server . Just follow the instructions . Difficult to explain somehow for me . Encountered the game back at Debian Sarge times and had forgotten about it's name .

The gtk1 GUI is not bad either . Gtk1 was missing today . Will attach a X11 and a GTK-1 client also .
There is also a JAVA-XCLIENT that troubled me in JWM-492 much . In e17 this jxclient was somewhat OK for me .
crossfire-client-dungeon.jpg
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crossfire-client-dungeon.jpg

crossfire-client-1.70.0-i686.pet
Description  Puppy Precise glibc-2.15 , libgtk-x11-2.0.so.0.2400.10
pet

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Filename  crossfire-client-1.70.0-i686.pet 
Filesize  230.7 KB 
Downloaded  133 Time(s) 
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