3D-game glest - great strategy/RPG
Posted: Sun 21 May 2006, 03:02
http://www.glest.org/en/
http://happypenguin.org/show?Glest
User-comment on happypenguin.org:
"Overall this is a terrific RTS game that rivals others I've played in the past like Warcraft and Age of Empires."
requires the following libraries:
http://dotpups.de/dotpups/Games/LibSDL1.2-forDoom.pup (439 kb)
http://dotpups.de/dotpups/Libraries/lib ... .so.26.pup
http://dotpups.de/dotpups/Libraries/libopenal.so.0.pup
http://dotpups.de/dotpups/Libraries/libartsc.pup
http://dotpups.de/dotpups/Multimedia/li ... 0.2.36.pup
http://dotpups.de/dotpups/Libraries/lib ... 2.so.3.pup
Use the 3D-card-wizard to enable accelleration for your graficscard and install the required OpenGL:
http://www.murga.org/~puppy/viewtopic.php?t=7775
Download the loki-installer from here:
http://www.stud.uni-karlsruhe.de/~uxsm/glest/ (66 MB)
Run
bash glest_2.0.0-multilanguage.run
It lets you choose where to install, so if you have a mounted ext-partition, use that to save space in Pup001.
Then important edit
/installpath/glest/glest.ini
replace
CheckGlCaps=1
with
CheckGlCaps=0
This allows to use OpenGL 1.2 instead 1.3.
I found no working 1.3-files, so this hack is needed.
The docs say it might be unstable, but I could let my party get killed within 10 minutes without errors.
If you get a font-error, replace Helvetica with fixed.
Now run the game by typing glest in a consolewindow, and choose "play".
If you see just a grey screen, hit escape, to enter the main screen again, and goto the options.
Choose
3D-textures : no
shadows : no
Then play again.
Now you should see your players.
I think it is the best game of this genre currently available in Linux.
It works fine on a Pentium 700 with Ati Radeon 7000.
On slower machines, you might have to reduce resolution and antialias in the glest.ini.
Mark
http://happypenguin.org/show?Glest
User-comment on happypenguin.org:
"Overall this is a terrific RTS game that rivals others I've played in the past like Warcraft and Age of Empires."
requires the following libraries:
http://dotpups.de/dotpups/Games/LibSDL1.2-forDoom.pup (439 kb)
http://dotpups.de/dotpups/Libraries/lib ... .so.26.pup
http://dotpups.de/dotpups/Libraries/libopenal.so.0.pup
http://dotpups.de/dotpups/Libraries/libartsc.pup
http://dotpups.de/dotpups/Multimedia/li ... 0.2.36.pup
http://dotpups.de/dotpups/Libraries/lib ... 2.so.3.pup
Use the 3D-card-wizard to enable accelleration for your graficscard and install the required OpenGL:
http://www.murga.org/~puppy/viewtopic.php?t=7775
Download the loki-installer from here:
http://www.stud.uni-karlsruhe.de/~uxsm/glest/ (66 MB)
Run
bash glest_2.0.0-multilanguage.run
It lets you choose where to install, so if you have a mounted ext-partition, use that to save space in Pup001.
Then important edit
/installpath/glest/glest.ini
replace
CheckGlCaps=1
with
CheckGlCaps=0
This allows to use OpenGL 1.2 instead 1.3.
I found no working 1.3-files, so this hack is needed.
The docs say it might be unstable, but I could let my party get killed within 10 minutes without errors.
If you get a font-error, replace Helvetica with fixed.
Now run the game by typing glest in a consolewindow, and choose "play".
If you see just a grey screen, hit escape, to enter the main screen again, and goto the options.
Choose
3D-textures : no
shadows : no
Then play again.
Now you should see your players.
I think it is the best game of this genre currently available in Linux.
It works fine on a Pentium 700 with Ati Radeon 7000.
On slower machines, you might have to reduce resolution and antialias in the glest.ini.
Mark