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?woof-code x86-64 anyone?

Posted: Tue 23 Apr 2013, 05:28
by scsijon
Before I start to assemble a set, has anyone already created a set of woof2 woofx/woof-code/* files.
Maybe not the latest, but ones I can work from, to build a 64bit Puppy rather than start from scratch.

thanks

Posted: Tue 23 Apr 2013, 13:58
by jamesbond
Not us. It would be good to have a pure-breed 64-bit puppy :)

Posted: Tue 23 Apr 2013, 18:41
by Iguleder
I say adapting Woof to build x86_64 puppies is a bad idea, because we'll have to do this hacky procedure again for ARMv7, AArch64 and any other architecture.

Having a plug-in interface is the way to go, IMHO.

Posted: Wed 24 Apr 2013, 02:04
by scsijon
Iguleder wrote:Having a plug-in interface is the way to go, IMHO.
Would you care to expand on that (please), as i'm not sure what you mean, but i'm quite willing to consider anything at this early stage.

Posted: Wed 24 Apr 2013, 09:39
by Karl Godt
Plugin interface might be a ${PUPXXXSFS%\.*}_64bit_lib.sfs , I think , PLUS an adrive_64bit.sfs ..

Would like to try it with sfs_load while already up and running as 32bit :D